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Julian Eisel ae1dc8f5f9 UI: Internal support for custom UI list item drag & activate operators
For pose libraries, we need to be able to apply a pose whenever
activating (clicking) an item in the Pose Library asset view and blend
it by dragging (press & move). And since we want to allow Python scripts
to define what happens at least when activating an asset (so they can
define for example a custom "Apply" operator for preset assets), it
makes sense to just let them pass an operator name to the asset view
template. The template will be introduced in a following commit.
2021-07-15 16:12:36 +02:00
2021-07-06 12:05:27 +10:00
2021-07-15 16:12:36 +02:00
2021-03-26 16:15:02 +01:00
2010-10-13 14:44:22 +00:00

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Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.

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