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blender-archive/source/blender/draw/DRW_engine.h
Jeroen Bakker ae3263e525 DrawEngine: Clean up
Put DefaultFramebufferList and DefaultTextureList into an own header
file. These structs were private, but also used by the window manager
and gpu package. The previous implementation we needed to keep these
structs in sync.
2020-02-25 07:47:35 +01:00

5.9 KiB