This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/intern/rigidbody/rb_convex_hull_api.cpp
Sebastian Parborg 1aa54d4921 Make rigidbody simulation handle animated objects gracefully
The animated objects was not updated for each internal substep for the rigidbody sim.
This would lead to unstable simulations or very annoying clipping artifacts.

Updated the code to use explicit substeps and tie it to the scene frame rate.

Fix T47402: Properly updating the animated objects fixes the reported issue.

Reviewed By: Brecht, Jacques

Differential Revision: http://developer.blender.org/D8762
2020-09-02 14:20:41 +02:00

2.7 KiB