There are two caveats of the current implementation which still need to be resolved in a separate step: * In theory the data on the original object can be editable in the spreadsheet. * If a complex object is in edit mode, and its original data is displayed, the drawing code can be slow, because the bmesh is converted to a mesh every time. The proper solution is to draw the data from the bmesh directly. This should become easier after an upcoming refactor. Ref T86141. Differential Revision: https://developer.blender.org/D10701
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