
Official Documentation: http://www.blender.org/manual/render/workflows/multiview.html Implemented Features ==================== Builtin Stereo Camera * Convergence Mode * Interocular Distance * Convergence Distance * Pivot Mode Viewport * Cameras * Plane * Volume Compositor * View Switch Node * Image Node Multi-View OpenEXR support Sequencer * Image/Movie Strips 'Use Multiview' UV/Image Editor * Option to see Multi-View images in Stereo-3D or its individual images * Save/Open Multi-View (OpenEXR, Stereo3D, individual views) images I/O * Save/Open Multi-View (OpenEXR, Stereo3D, individual views) images Scene Render Views * Ability to have an arbitrary number of views in the scene Missing Bits ============ First rule of Multi-View bug report: If something is not working as it should *when Views is off* this is a severe bug, do mention this in the report. Second rule is, if something works *when Views is off* but doesn't (or crashes) when *Views is on*, this is a important bug. Do mention this in the report. Everything else is likely small todos, and may wait until we are sure none of the above is happening. Apart from that there are those known issues: * Compositor Image Node poorly working for Multi-View OpenEXR (this was working prefectly before the 'Use Multi-View' functionality) * Selecting camera from Multi-View when looking from camera is problematic * Animation Playback (ctrl+F11) doesn't support stereo formats * Wrong filepath when trying to play back animated scene * Viewport Rendering doesn't support Multi-View * Overscan Rendering * Fullscreen display modes need to warn the user * Object copy should be aware of views suffix Acknowledgments =============== * Francesco Siddi for the help with the original feature specs and design * Brecht Van Lommel for the original review of the code and design early on * Blender Foundation for the Development Fund to support the project wrap up Final patch reviewers: * Antony Riakiotakis (psy-fi) * Campbell Barton (ideasman42) * Julian Eisel (Severin) * Sergey Sharybin (nazgul) * Thomas Dinged (dingto) Code contributors of the original branch in github: * Alexey Akishin * Gabriel Caraballo
288 lines
6.8 KiB
C
288 lines
6.8 KiB
C
/*
|
|
* ***** BEGIN GPL LICENSE BLOCK *****
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* Peter Schlaile <peter [at] schlaile [dot] de> 2010
|
|
*
|
|
* Contributor(s): Sergey Sharybin
|
|
*
|
|
* ***** END GPL LICENSE BLOCK *****
|
|
*/
|
|
|
|
/** \file blender/blenkernel/intern/seqcache.c
|
|
* \ingroup bke
|
|
*/
|
|
|
|
#include <stddef.h>
|
|
|
|
#include "BLI_sys_types.h" /* for intptr_t */
|
|
|
|
#include "MEM_guardedalloc.h"
|
|
|
|
#include "DNA_sequence_types.h"
|
|
#include "DNA_scene_types.h"
|
|
|
|
#include "IMB_moviecache.h"
|
|
#include "IMB_imbuf.h"
|
|
#include "IMB_imbuf_types.h"
|
|
|
|
#include "BLI_listbase.h"
|
|
|
|
#include "BKE_sequencer.h"
|
|
#include "BKE_scene.h"
|
|
|
|
typedef struct SeqCacheKey {
|
|
struct Sequence *seq;
|
|
SeqRenderData context;
|
|
float cfra;
|
|
eSeqStripElemIBuf type;
|
|
} SeqCacheKey;
|
|
|
|
typedef struct SeqPreprocessCacheElem {
|
|
struct SeqPreprocessCacheElem *next, *prev;
|
|
|
|
struct Sequence *seq;
|
|
SeqRenderData context;
|
|
eSeqStripElemIBuf type;
|
|
|
|
ImBuf *ibuf;
|
|
} SeqPreprocessCacheElem;
|
|
|
|
typedef struct SeqPreprocessCache {
|
|
int cfra;
|
|
ListBase elems;
|
|
} SeqPreprocessCache;
|
|
|
|
static struct MovieCache *moviecache = NULL;
|
|
static struct SeqPreprocessCache *preprocess_cache = NULL;
|
|
|
|
static void preprocessed_cache_destruct(void);
|
|
|
|
static bool seq_cmp_render_data(const SeqRenderData *a, const SeqRenderData *b)
|
|
{
|
|
return ((a->preview_render_size != b->preview_render_size) ||
|
|
(a->rectx != b->rectx) ||
|
|
(a->recty != b->recty) ||
|
|
(a->bmain != b->bmain) ||
|
|
(a->scene != b->scene) ||
|
|
(a->motion_blur_shutter != b->motion_blur_shutter) ||
|
|
(a->motion_blur_samples != b->motion_blur_samples) ||
|
|
(a->scene->r.views_format != b->scene->r.views_format) ||
|
|
(a->view_id != b->view_id));
|
|
}
|
|
|
|
static unsigned int seq_hash_render_data(const SeqRenderData *a)
|
|
{
|
|
unsigned int rval = a->rectx + a->recty;
|
|
|
|
rval ^= a->preview_render_size;
|
|
rval ^= ((intptr_t) a->bmain) << 6;
|
|
rval ^= ((intptr_t) a->scene) << 6;
|
|
rval ^= (int)(a->motion_blur_shutter * 100.0f) << 10;
|
|
rval ^= a->motion_blur_samples << 24;
|
|
rval ^= ((a->scene->r.views_format * 2) + a->view_id) << 32;
|
|
|
|
return rval;
|
|
}
|
|
|
|
static unsigned int seqcache_hashhash(const void *key_)
|
|
{
|
|
const SeqCacheKey *key = key_;
|
|
unsigned int rval = seq_hash_render_data(&key->context);
|
|
|
|
rval ^= *(const unsigned int *) &key->cfra;
|
|
rval += key->type;
|
|
rval ^= ((intptr_t) key->seq) << 6;
|
|
|
|
return rval;
|
|
}
|
|
|
|
static bool seqcache_hashcmp(const void *a_, const void *b_)
|
|
{
|
|
const SeqCacheKey *a = a_;
|
|
const SeqCacheKey *b = b_;
|
|
|
|
return ((a->seq != b->seq) ||
|
|
(a->cfra != b->cfra) ||
|
|
(a->type != b->type) ||
|
|
seq_cmp_render_data(&a->context, &b->context));
|
|
}
|
|
|
|
void BKE_sequencer_cache_destruct(void)
|
|
{
|
|
if (moviecache)
|
|
IMB_moviecache_free(moviecache);
|
|
|
|
preprocessed_cache_destruct();
|
|
}
|
|
|
|
void BKE_sequencer_cache_cleanup(void)
|
|
{
|
|
if (moviecache) {
|
|
IMB_moviecache_free(moviecache);
|
|
moviecache = IMB_moviecache_create("seqcache", sizeof(SeqCacheKey), seqcache_hashhash, seqcache_hashcmp);
|
|
}
|
|
|
|
BKE_sequencer_preprocessed_cache_cleanup();
|
|
}
|
|
|
|
static bool seqcache_key_check_seq(ImBuf *UNUSED(ibuf), void *userkey, void *userdata)
|
|
{
|
|
SeqCacheKey *key = (SeqCacheKey *) userkey;
|
|
Sequence *seq = (Sequence *) userdata;
|
|
|
|
return key->seq == seq;
|
|
}
|
|
|
|
void BKE_sequencer_cache_cleanup_sequence(Sequence *seq)
|
|
{
|
|
if (moviecache)
|
|
IMB_moviecache_cleanup(moviecache, seqcache_key_check_seq, seq);
|
|
}
|
|
|
|
struct ImBuf *BKE_sequencer_cache_get(const SeqRenderData *context, Sequence *seq, float cfra, eSeqStripElemIBuf type)
|
|
{
|
|
if (moviecache && seq) {
|
|
SeqCacheKey key;
|
|
|
|
key.seq = seq;
|
|
key.context = *context;
|
|
key.cfra = cfra - seq->start;
|
|
key.type = type;
|
|
|
|
return IMB_moviecache_get(moviecache, &key);
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
void BKE_sequencer_cache_put(const SeqRenderData *context, Sequence *seq, float cfra, eSeqStripElemIBuf type, ImBuf *i)
|
|
{
|
|
SeqCacheKey key;
|
|
|
|
if (i == NULL || context->skip_cache) {
|
|
return;
|
|
}
|
|
|
|
if (!moviecache) {
|
|
moviecache = IMB_moviecache_create("seqcache", sizeof(SeqCacheKey), seqcache_hashhash, seqcache_hashcmp);
|
|
}
|
|
|
|
key.seq = seq;
|
|
key.context = *context;
|
|
key.cfra = cfra - seq->start;
|
|
key.type = type;
|
|
|
|
IMB_moviecache_put(moviecache, &key, i);
|
|
}
|
|
|
|
void BKE_sequencer_preprocessed_cache_cleanup(void)
|
|
{
|
|
SeqPreprocessCacheElem *elem;
|
|
|
|
if (!preprocess_cache)
|
|
return;
|
|
|
|
for (elem = preprocess_cache->elems.first; elem; elem = elem->next) {
|
|
IMB_freeImBuf(elem->ibuf);
|
|
}
|
|
BLI_freelistN(&preprocess_cache->elems);
|
|
|
|
BLI_listbase_clear(&preprocess_cache->elems);
|
|
}
|
|
|
|
static void preprocessed_cache_destruct(void)
|
|
{
|
|
if (!preprocess_cache)
|
|
return;
|
|
|
|
BKE_sequencer_preprocessed_cache_cleanup();
|
|
|
|
MEM_freeN(preprocess_cache);
|
|
preprocess_cache = NULL;
|
|
}
|
|
|
|
ImBuf *BKE_sequencer_preprocessed_cache_get(const SeqRenderData *context, Sequence *seq, float cfra, eSeqStripElemIBuf type)
|
|
{
|
|
SeqPreprocessCacheElem *elem;
|
|
|
|
if (!preprocess_cache)
|
|
return NULL;
|
|
|
|
if (preprocess_cache->cfra != cfra)
|
|
return NULL;
|
|
|
|
for (elem = preprocess_cache->elems.first; elem; elem = elem->next) {
|
|
if (elem->seq != seq)
|
|
continue;
|
|
|
|
if (elem->type != type)
|
|
continue;
|
|
|
|
if (seq_cmp_render_data(&elem->context, context) != 0)
|
|
continue;
|
|
|
|
IMB_refImBuf(elem->ibuf);
|
|
return elem->ibuf;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
void BKE_sequencer_preprocessed_cache_put(const SeqRenderData *context, Sequence *seq, float cfra, eSeqStripElemIBuf type, ImBuf *ibuf)
|
|
{
|
|
SeqPreprocessCacheElem *elem;
|
|
|
|
if (!preprocess_cache) {
|
|
preprocess_cache = MEM_callocN(sizeof(SeqPreprocessCache), "sequencer preprocessed cache");
|
|
}
|
|
else {
|
|
if (preprocess_cache->cfra != cfra)
|
|
BKE_sequencer_preprocessed_cache_cleanup();
|
|
}
|
|
|
|
elem = MEM_callocN(sizeof(SeqPreprocessCacheElem), "sequencer preprocessed cache element");
|
|
|
|
elem->seq = seq;
|
|
elem->type = type;
|
|
elem->context = *context;
|
|
elem->ibuf = ibuf;
|
|
|
|
preprocess_cache->cfra = cfra;
|
|
|
|
IMB_refImBuf(ibuf);
|
|
|
|
BLI_addtail(&preprocess_cache->elems, elem);
|
|
}
|
|
|
|
void BKE_sequencer_preprocessed_cache_cleanup_sequence(Sequence *seq)
|
|
{
|
|
SeqPreprocessCacheElem *elem, *elem_next;
|
|
|
|
if (!preprocess_cache)
|
|
return;
|
|
|
|
for (elem = preprocess_cache->elems.first; elem; elem = elem_next) {
|
|
elem_next = elem->next;
|
|
|
|
if (elem->seq == seq) {
|
|
IMB_freeImBuf(elem->ibuf);
|
|
|
|
BLI_freelinkN(&preprocess_cache->elems, elem);
|
|
}
|
|
}
|
|
}
|