This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/release/scripts/modules/bpy_extras/mesh_utils.py
Campbell Barton 4cd487d731 checking for V3D_LOCAL was duplicated in transform.c, and both checks not quite correct.
- When checking edimode, make sure its mesh editmode.
- Graph editor supports this option but wasn't being checked.
2013-02-18 15:47:13 +00:00

18 KiB