This patch implements the list panel system D7490 for modifiers. It also moves modifier drawing to a callback in ModifierTypeInfo in line with the extensible architecture refactoring goal T75724. This adds a PanelRegister callback and utilities for registering panels and subpanels. It also adds the callbacks for expansion saving and drag and drop reordering described in D7490. These utilities, callbacks, and other common UI elements shared between modifiers live in MOD_ui_common.c. Because modifier buttons are now in panels, we can make use of subpanels for organization. The UI layouts also use the single column layout style consistently used elsewhere in Blender. Additionally, the mode-setting buttons are aligned and ordered consistently with the outliner. However, the large number of UI changes in this patch may mean that additional polishing is required in master. Thanks to William Reynish (@billreynish) who did a fair amount of the layout work and to Julian Eisel (@Severin) for consistent help. Differential Revision: https://developer.blender.org/D7498
543 lines
16 KiB
C
543 lines
16 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/** \file
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* \ingroup modifiers
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*/
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "BLI_utildefines.h"
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#include "BLI_math.h"
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#include "BLT_translation.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_object_types.h"
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#include "DNA_screen_types.h"
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#include "BKE_action.h" /* BKE_pose_channel_find_name */
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#include "BKE_colortools.h"
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#include "BKE_context.h"
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#include "BKE_deform.h"
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#include "BKE_editmesh.h"
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#include "BKE_lib_id.h"
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#include "BKE_lib_query.h"
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#include "BKE_mesh.h"
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#include "BKE_modifier.h"
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#include "BKE_screen.h"
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#include "BKE_texture.h"
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#include "UI_interface.h"
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#include "UI_resources.h"
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#include "RNA_access.h"
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#include "DEG_depsgraph.h"
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#include "DEG_depsgraph_query.h"
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#include "RE_shader_ext.h"
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#include "MOD_ui_common.h"
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#include "MOD_util.h"
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static void initData(ModifierData *md)
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{
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WarpModifierData *wmd = (WarpModifierData *)md;
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wmd->curfalloff = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
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wmd->texture = NULL;
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wmd->strength = 1.0f;
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wmd->falloff_radius = 1.0f;
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wmd->falloff_type = eWarp_Falloff_Smooth;
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wmd->flag = 0;
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}
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static void copyData(const ModifierData *md, ModifierData *target, const int flag)
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{
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const WarpModifierData *wmd = (const WarpModifierData *)md;
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WarpModifierData *twmd = (WarpModifierData *)target;
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BKE_modifier_copydata_generic(md, target, flag);
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twmd->curfalloff = BKE_curvemapping_copy(wmd->curfalloff);
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}
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static void requiredDataMask(Object *UNUSED(ob),
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ModifierData *md,
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CustomData_MeshMasks *r_cddata_masks)
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{
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WarpModifierData *wmd = (WarpModifierData *)md;
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/* ask for vertexgroups if we need them */
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if (wmd->defgrp_name[0] != '\0') {
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r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
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}
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/* ask for UV coordinates if we need them */
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if (wmd->texmapping == MOD_DISP_MAP_UV) {
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r_cddata_masks->fmask |= CD_MASK_MTFACE;
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}
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}
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static void matrix_from_obj_pchan(float mat[4][4],
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const float obinv[4][4],
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Object *ob,
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const char *bonename)
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{
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bPoseChannel *pchan = BKE_pose_channel_find_name(ob->pose, bonename);
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if (pchan) {
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float mat_bone_world[4][4];
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mul_m4_m4m4(mat_bone_world, ob->obmat, pchan->pose_mat);
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mul_m4_m4m4(mat, obinv, mat_bone_world);
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}
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else {
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mul_m4_m4m4(mat, obinv, ob->obmat);
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}
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}
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static bool dependsOnTime(ModifierData *md)
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{
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WarpModifierData *wmd = (WarpModifierData *)md;
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if (wmd->texture) {
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return BKE_texture_dependsOnTime(wmd->texture);
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}
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else {
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return false;
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}
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}
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static void freeData(ModifierData *md)
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{
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WarpModifierData *wmd = (WarpModifierData *)md;
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BKE_curvemapping_free(wmd->curfalloff);
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}
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static bool isDisabled(const struct Scene *UNUSED(scene),
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ModifierData *md,
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bool UNUSED(userRenderParams))
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{
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WarpModifierData *wmd = (WarpModifierData *)md;
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return !(wmd->object_from && wmd->object_to);
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}
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static void foreachObjectLink(ModifierData *md, Object *ob, ObjectWalkFunc walk, void *userData)
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{
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WarpModifierData *wmd = (WarpModifierData *)md;
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walk(userData, ob, &wmd->object_from, IDWALK_CB_NOP);
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walk(userData, ob, &wmd->object_to, IDWALK_CB_NOP);
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walk(userData, ob, &wmd->map_object, IDWALK_CB_NOP);
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}
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static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
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{
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WarpModifierData *wmd = (WarpModifierData *)md;
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walk(userData, ob, (ID **)&wmd->texture, IDWALK_CB_USER);
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foreachObjectLink(md, ob, (ObjectWalkFunc)walk, userData);
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}
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static void foreachTexLink(ModifierData *md, Object *ob, TexWalkFunc walk, void *userData)
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{
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walk(userData, ob, md, "texture");
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}
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static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
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{
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WarpModifierData *wmd = (WarpModifierData *)md;
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bool need_transform_relation = false;
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if (wmd->object_from != NULL && wmd->object_to != NULL) {
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MOD_depsgraph_update_object_bone_relation(
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ctx->node, wmd->object_from, wmd->bone_from, "Warp Modifier");
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MOD_depsgraph_update_object_bone_relation(
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ctx->node, wmd->object_to, wmd->bone_to, "Warp Modifier");
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need_transform_relation = true;
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}
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if (wmd->texture != NULL) {
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DEG_add_generic_id_relation(ctx->node, &wmd->texture->id, "Warp Modifier");
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if ((wmd->texmapping == MOD_DISP_MAP_OBJECT) && wmd->map_object != NULL) {
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MOD_depsgraph_update_object_bone_relation(
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ctx->node, wmd->map_object, wmd->map_bone, "Warp Modifier");
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need_transform_relation = true;
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}
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else if (wmd->texmapping == MOD_DISP_MAP_GLOBAL) {
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need_transform_relation = true;
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}
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}
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if (need_transform_relation) {
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DEG_add_modifier_to_transform_relation(ctx->node, "Warp Modifier");
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}
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}
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static void warpModifier_do(WarpModifierData *wmd,
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const ModifierEvalContext *ctx,
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Mesh *mesh,
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float (*vertexCos)[3],
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int numVerts)
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{
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Object *ob = ctx->object;
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float obinv[4][4];
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float mat_from[4][4];
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float mat_from_inv[4][4];
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float mat_to[4][4];
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float mat_unit[4][4];
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float mat_final[4][4];
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float tmat[4][4];
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const float falloff_radius_sq = square_f(wmd->falloff_radius);
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float strength = wmd->strength;
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float fac = 1.0f, weight;
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int i;
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int defgrp_index;
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MDeformVert *dvert, *dv = NULL;
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const bool invert_vgroup = (wmd->flag & MOD_WARP_INVERT_VGROUP) != 0;
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float(*tex_co)[3] = NULL;
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if (!(wmd->object_from && wmd->object_to)) {
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return;
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}
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MOD_get_vgroup(ob, mesh, wmd->defgrp_name, &dvert, &defgrp_index);
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if (dvert == NULL) {
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defgrp_index = -1;
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}
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if (wmd->curfalloff == NULL) { /* should never happen, but bad lib linking could cause it */
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wmd->curfalloff = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
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}
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if (wmd->curfalloff) {
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BKE_curvemapping_initialize(wmd->curfalloff);
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}
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invert_m4_m4(obinv, ob->obmat);
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/* Checks that the objects/bones are available. */
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matrix_from_obj_pchan(mat_from, obinv, wmd->object_from, wmd->bone_from);
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matrix_from_obj_pchan(mat_to, obinv, wmd->object_to, wmd->bone_to);
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invert_m4_m4(tmat, mat_from); // swap?
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mul_m4_m4m4(mat_final, tmat, mat_to);
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invert_m4_m4(mat_from_inv, mat_from);
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unit_m4(mat_unit);
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if (strength < 0.0f) {
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float loc[3];
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strength = -strength;
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/* inverted location is not useful, just use the negative */
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copy_v3_v3(loc, mat_final[3]);
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invert_m4(mat_final);
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negate_v3_v3(mat_final[3], loc);
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}
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weight = strength;
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Tex *tex_target = wmd->texture;
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if (mesh != NULL && tex_target != NULL) {
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tex_co = MEM_malloc_arrayN(numVerts, sizeof(*tex_co), "warpModifier_do tex_co");
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MOD_get_texture_coords((MappingInfoModifierData *)wmd, ctx, ob, mesh, vertexCos, tex_co);
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MOD_init_texture((MappingInfoModifierData *)wmd, ctx);
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}
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for (i = 0; i < numVerts; i++) {
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float *co = vertexCos[i];
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if (wmd->falloff_type == eWarp_Falloff_None ||
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((fac = len_squared_v3v3(co, mat_from[3])) < falloff_radius_sq &&
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(fac = (wmd->falloff_radius - sqrtf(fac)) / wmd->falloff_radius))) {
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/* skip if no vert group found */
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if (defgrp_index != -1) {
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dv = &dvert[i];
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weight = invert_vgroup ? 1.0f - BKE_defvert_find_weight(dv, defgrp_index) * strength :
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BKE_defvert_find_weight(dv, defgrp_index) * strength;
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if (weight <= 0.0f) {
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continue;
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}
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}
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/* closely match PROP_SMOOTH and similar */
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switch (wmd->falloff_type) {
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case eWarp_Falloff_None:
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fac = 1.0f;
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break;
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case eWarp_Falloff_Curve:
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fac = BKE_curvemapping_evaluateF(wmd->curfalloff, 0, fac);
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break;
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case eWarp_Falloff_Sharp:
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fac = fac * fac;
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break;
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case eWarp_Falloff_Smooth:
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fac = 3.0f * fac * fac - 2.0f * fac * fac * fac;
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break;
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case eWarp_Falloff_Root:
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fac = sqrtf(fac);
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break;
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case eWarp_Falloff_Linear:
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/* pass */
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break;
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case eWarp_Falloff_Const:
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fac = 1.0f;
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break;
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case eWarp_Falloff_Sphere:
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fac = sqrtf(2 * fac - fac * fac);
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break;
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case eWarp_Falloff_InvSquare:
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fac = fac * (2.0f - fac);
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break;
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}
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fac *= weight;
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if (tex_co) {
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struct Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
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TexResult texres;
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texres.nor = NULL;
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BKE_texture_get_value(scene, tex_target, tex_co[i], &texres, false);
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fac *= texres.tin;
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}
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if (fac != 0.0f) {
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/* into the 'from' objects space */
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mul_m4_v3(mat_from_inv, co);
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if (fac == 1.0f) {
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mul_m4_v3(mat_final, co);
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}
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else {
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if (wmd->flag & MOD_WARP_VOLUME_PRESERVE) {
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/* interpolate the matrix for nicer locations */
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blend_m4_m4m4(tmat, mat_unit, mat_final, fac);
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mul_m4_v3(tmat, co);
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}
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else {
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float tvec[3];
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mul_v3_m4v3(tvec, mat_final, co);
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interp_v3_v3v3(co, co, tvec, fac);
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}
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}
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/* out of the 'from' objects space */
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mul_m4_v3(mat_from, co);
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}
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}
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}
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if (tex_co) {
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MEM_freeN(tex_co);
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}
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}
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static void deformVerts(ModifierData *md,
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const ModifierEvalContext *ctx,
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Mesh *mesh,
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float (*vertexCos)[3],
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int numVerts)
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{
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WarpModifierData *wmd = (WarpModifierData *)md;
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Mesh *mesh_src = NULL;
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if (wmd->defgrp_name[0] != '\0' || wmd->texture != NULL) {
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/* mesh_src is only needed for vgroups and textures. */
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mesh_src = MOD_deform_mesh_eval_get(ctx->object, NULL, mesh, NULL, numVerts, false, false);
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}
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warpModifier_do(wmd, ctx, mesh_src, vertexCos, numVerts);
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if (!ELEM(mesh_src, NULL, mesh)) {
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BKE_id_free(NULL, mesh_src);
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}
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}
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static void deformVertsEM(ModifierData *md,
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const ModifierEvalContext *ctx,
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struct BMEditMesh *em,
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Mesh *mesh,
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float (*vertexCos)[3],
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int numVerts)
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{
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WarpModifierData *wmd = (WarpModifierData *)md;
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Mesh *mesh_src = NULL;
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if (wmd->defgrp_name[0] != '\0' || wmd->texture != NULL) {
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/* mesh_src is only needed for vgroups and textures. */
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mesh_src = MOD_deform_mesh_eval_get(ctx->object, em, mesh, NULL, numVerts, false, false);
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}
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/* TODO(Campbell): use edit-mode data only (remove this line). */
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if (mesh_src != NULL) {
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BKE_mesh_wrapper_ensure_mdata(mesh_src);
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}
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warpModifier_do(wmd, ctx, mesh_src, vertexCos, numVerts);
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if (!ELEM(mesh_src, NULL, mesh)) {
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BKE_id_free(NULL, mesh_src);
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}
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}
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static void panel_draw(const bContext *C, Panel *panel)
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{
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uiLayout *col;
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uiLayout *layout = panel->layout;
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PointerRNA ptr;
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PointerRNA ob_ptr;
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modifier_panel_get_property_pointers(C, panel, &ob_ptr, &ptr);
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uiLayoutSetPropSep(layout, true);
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col = uiLayoutColumn(layout, true);
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uiItemR(col, &ptr, "object_from", 0, NULL, ICON_NONE);
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PointerRNA from_obj_ptr = RNA_pointer_get(&ptr, "object_from");
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if (!RNA_pointer_is_null(&from_obj_ptr) && RNA_enum_get(&from_obj_ptr, "type") == OB_ARMATURE) {
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PointerRNA from_obj_data_ptr = RNA_pointer_get(&from_obj_ptr, "data");
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uiItemPointerR(col, &ptr, "bone_from", &from_obj_data_ptr, "bones", IFACE_("Bone"), ICON_NONE);
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}
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col = uiLayoutColumn(layout, true);
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uiItemR(col, &ptr, "object_to", 0, NULL, ICON_NONE);
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PointerRNA to_obj_ptr = RNA_pointer_get(&ptr, "object_to");
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if (!RNA_pointer_is_null(&to_obj_ptr) && RNA_enum_get(&to_obj_ptr, "type") == OB_ARMATURE) {
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PointerRNA to_obj_data_ptr = RNA_pointer_get(&to_obj_ptr, "data");
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uiItemPointerR(col, &ptr, "bone_to", &to_obj_data_ptr, "bones", IFACE_("Bone"), ICON_NONE);
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}
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uiItemR(layout, &ptr, "use_volume_preserve", 0, NULL, ICON_NONE);
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uiItemR(layout, &ptr, "strength", 0, NULL, ICON_NONE);
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modifier_vgroup_ui(layout, &ptr, &ob_ptr, "vertex_group", "invert_vertex_group", NULL);
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modifier_panel_end(layout, &ptr);
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}
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static void falloff_panel_draw(const bContext *C, Panel *panel)
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{
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uiLayout *layout = panel->layout;
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PointerRNA ptr;
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modifier_panel_get_property_pointers(C, panel, NULL, &ptr);
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bool use_falloff = (RNA_enum_get(&ptr, "falloff_type") != eWarp_Falloff_None);
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uiLayoutSetPropSep(layout, true);
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uiItemR(layout, &ptr, "falloff_type", 0, NULL, ICON_NONE);
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if (use_falloff) {
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uiItemR(layout, &ptr, "falloff_radius", 0, NULL, ICON_NONE);
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}
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if (use_falloff && RNA_enum_get(&ptr, "falloff_type") == eWarp_Falloff_Curve) {
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uiTemplateCurveMapping(layout, &ptr, "falloff_curve", 0, false, false, false, false);
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}
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}
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static void texture_panel_draw(const bContext *C, Panel *panel)
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{
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uiLayout *layout = panel->layout;
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PointerRNA ptr;
|
|
PointerRNA ob_ptr;
|
|
modifier_panel_get_property_pointers(C, panel, &ob_ptr, &ptr);
|
|
|
|
int texture_coords = RNA_enum_get(&ptr, "texture_coords");
|
|
|
|
uiTemplateID(layout, C, &ptr, "texture", "texture.new", NULL, NULL, 0, ICON_NONE, NULL);
|
|
|
|
uiLayoutSetPropSep(layout, true);
|
|
|
|
uiItemR(layout, &ptr, "texture_coords", 0, IFACE_("Coordinates"), ICON_NONE);
|
|
|
|
if (texture_coords == MOD_DISP_MAP_OBJECT) {
|
|
uiItemR(layout, &ptr, "texture_coords_object", 0, "Object", ICON_NONE);
|
|
PointerRNA texture_coords_obj_ptr = RNA_pointer_get(&ptr, "texture_coords_object");
|
|
if (!RNA_pointer_is_null(&texture_coords_obj_ptr) &&
|
|
(RNA_enum_get(&texture_coords_obj_ptr, "type") == OB_ARMATURE)) {
|
|
PointerRNA texture_coords_obj_data_ptr = RNA_pointer_get(&texture_coords_obj_ptr, "data");
|
|
uiItemPointerR(layout,
|
|
&ptr,
|
|
"texture_coords_bone",
|
|
&texture_coords_obj_data_ptr,
|
|
"bones",
|
|
IFACE_("Bone"),
|
|
ICON_NONE);
|
|
}
|
|
}
|
|
else if (texture_coords == MOD_DISP_MAP_UV && RNA_enum_get(&ob_ptr, "type") == OB_MESH) {
|
|
PointerRNA obj_data_ptr = RNA_pointer_get(&ob_ptr, "data");
|
|
uiItemPointerR(layout, &ptr, "uv_layer", &obj_data_ptr, "uv_layers", NULL, ICON_NONE);
|
|
}
|
|
}
|
|
|
|
static void panelRegister(ARegionType *region_type)
|
|
{
|
|
PanelType *panel_type = modifier_panel_register(region_type, eModifierType_Warp, panel_draw);
|
|
modifier_subpanel_register(
|
|
region_type, "falloff", "Falloff", NULL, falloff_panel_draw, panel_type);
|
|
modifier_subpanel_register(
|
|
region_type, "texture", "Texture", NULL, texture_panel_draw, panel_type);
|
|
}
|
|
|
|
ModifierTypeInfo modifierType_Warp = {
|
|
/* name */ "Warp",
|
|
/* structName */ "WarpModifierData",
|
|
/* structSize */ sizeof(WarpModifierData),
|
|
/* type */ eModifierTypeType_OnlyDeform,
|
|
/* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
|
|
eModifierTypeFlag_SupportsEditmode,
|
|
/* copyData */ copyData,
|
|
|
|
/* deformVerts */ deformVerts,
|
|
/* deformMatrices */ NULL,
|
|
/* deformVertsEM */ deformVertsEM,
|
|
/* deformMatricesEM */ NULL,
|
|
/* modifyMesh */ NULL,
|
|
/* modifyHair */ NULL,
|
|
/* modifyPointCloud */ NULL,
|
|
/* modifyVolume */ NULL,
|
|
|
|
/* initData */ initData,
|
|
/* requiredDataMask */ requiredDataMask,
|
|
/* freeData */ freeData,
|
|
/* isDisabled */ isDisabled,
|
|
/* updateDepsgraph */ updateDepsgraph,
|
|
/* dependsOnTime */ dependsOnTime,
|
|
/* dependsOnNormals */ NULL,
|
|
/* foreachObjectLink */ foreachObjectLink,
|
|
/* foreachIDLink */ foreachIDLink,
|
|
/* foreachTexLink */ foreachTexLink,
|
|
/* freeRuntimeData */ NULL,
|
|
/* panelRegister */ panelRegister,
|
|
};
|