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blender-archive/source/blender/gpu/GPU_texture.h
Clément Foucault 93936b8643 GPUTexture: Add for stencil to default depth buffers.
Theses will be used by eevee SSS.

TODO: only allocate stencil if needed.
2017-11-13 23:25:46 +01:00

6.2 KiB