222 lines
7.1 KiB
C++
222 lines
7.1 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Copyright 2011, Blender Foundation.
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*/
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#include "COM_MemoryBuffer.h"
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#include "MEM_guardedalloc.h"
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using std::min;
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using std::max;
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static unsigned int determine_num_channels(DataType datatype)
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{
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switch (datatype) {
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case COM_DT_VALUE:
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return COM_NUM_CHANNELS_VALUE;
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case COM_DT_VECTOR:
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return COM_NUM_CHANNELS_VECTOR;
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case COM_DT_COLOR:
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default:
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return COM_NUM_CHANNELS_COLOR;
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}
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}
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unsigned int MemoryBuffer::determineBufferSize()
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{
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return getWidth() * getHeight();
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}
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int MemoryBuffer::getWidth() const
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{
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return this->m_width;
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}
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int MemoryBuffer::getHeight() const
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{
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return this->m_height;
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}
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MemoryBuffer::MemoryBuffer(MemoryProxy *memoryProxy, unsigned int chunkNumber, rcti *rect)
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{
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BLI_rcti_init(&this->m_rect, rect->xmin, rect->xmax, rect->ymin, rect->ymax);
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this->m_width = BLI_rcti_size_x(&this->m_rect);
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this->m_height = BLI_rcti_size_y(&this->m_rect);
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this->m_memoryProxy = memoryProxy;
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this->m_chunkNumber = chunkNumber;
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this->m_num_channels = determine_num_channels(memoryProxy->getDataType());
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this->m_buffer = (float *)MEM_mallocN_aligned(sizeof(float) * determineBufferSize() * this->m_num_channels, 16, "COM_MemoryBuffer");
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this->m_state = COM_MB_ALLOCATED;
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this->m_datatype = memoryProxy->getDataType();
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}
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MemoryBuffer::MemoryBuffer(MemoryProxy *memoryProxy, rcti *rect)
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{
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BLI_rcti_init(&this->m_rect, rect->xmin, rect->xmax, rect->ymin, rect->ymax);
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this->m_width = BLI_rcti_size_x(&this->m_rect);
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this->m_height = BLI_rcti_size_y(&this->m_rect);
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this->m_memoryProxy = memoryProxy;
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this->m_chunkNumber = -1;
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this->m_num_channels = determine_num_channels(memoryProxy->getDataType());
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this->m_buffer = (float *)MEM_mallocN_aligned(sizeof(float) * determineBufferSize() * this->m_num_channels, 16, "COM_MemoryBuffer");
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this->m_state = COM_MB_TEMPORARILY;
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this->m_datatype = memoryProxy->getDataType();
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}
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MemoryBuffer::MemoryBuffer(DataType dataType, rcti *rect)
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{
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BLI_rcti_init(&this->m_rect, rect->xmin, rect->xmax, rect->ymin, rect->ymax);
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this->m_width = BLI_rcti_size_x(&this->m_rect);
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this->m_height = BLI_rcti_size_y(&this->m_rect);
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this->m_height = this->m_rect.ymax - this->m_rect.ymin;
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this->m_memoryProxy = NULL;
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this->m_chunkNumber = -1;
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this->m_num_channels = determine_num_channels(dataType);
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this->m_buffer = (float *)MEM_mallocN_aligned(sizeof(float) * determineBufferSize() * this->m_num_channels, 16, "COM_MemoryBuffer");
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this->m_state = COM_MB_TEMPORARILY;
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this->m_datatype = dataType;
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}
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MemoryBuffer *MemoryBuffer::duplicate()
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{
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MemoryBuffer *result = new MemoryBuffer(this->m_memoryProxy, &this->m_rect);
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memcpy(result->m_buffer, this->m_buffer, this->determineBufferSize() * this->m_num_channels * sizeof(float));
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return result;
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}
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void MemoryBuffer::clear()
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{
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memset(this->m_buffer, 0, this->determineBufferSize() * this->m_num_channels * sizeof(float));
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}
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float MemoryBuffer::getMaximumValue()
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{
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float result = this->m_buffer[0];
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const unsigned int size = this->determineBufferSize();
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unsigned int i;
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const float *fp_src = this->m_buffer;
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for (i = 0; i < size; i++, fp_src += this->m_num_channels) {
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float value = *fp_src;
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if (value > result) {
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result = value;
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}
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}
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return result;
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}
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float MemoryBuffer::getMaximumValue(rcti *rect)
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{
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rcti rect_clamp;
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/* first clamp the rect by the bounds or we get un-initialized values */
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BLI_rcti_isect(rect, &this->m_rect, &rect_clamp);
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if (!BLI_rcti_is_empty(&rect_clamp)) {
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MemoryBuffer *temp = new MemoryBuffer(this->m_datatype, &rect_clamp);
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temp->copyContentFrom(this);
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float result = temp->getMaximumValue();
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delete temp;
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return result;
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}
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else {
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BLI_assert(0);
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return 0.0f;
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}
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}
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MemoryBuffer::~MemoryBuffer()
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{
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if (this->m_buffer) {
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MEM_freeN(this->m_buffer);
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this->m_buffer = NULL;
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}
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}
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void MemoryBuffer::copyContentFrom(MemoryBuffer *otherBuffer)
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{
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if (!otherBuffer) {
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BLI_assert(0);
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return;
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}
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unsigned int otherY;
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unsigned int minX = max(this->m_rect.xmin, otherBuffer->m_rect.xmin);
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unsigned int maxX = min(this->m_rect.xmax, otherBuffer->m_rect.xmax);
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unsigned int minY = max(this->m_rect.ymin, otherBuffer->m_rect.ymin);
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unsigned int maxY = min(this->m_rect.ymax, otherBuffer->m_rect.ymax);
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int offset;
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int otherOffset;
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for (otherY = minY; otherY < maxY; otherY++) {
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otherOffset = ((otherY - otherBuffer->m_rect.ymin) * otherBuffer->m_width + minX - otherBuffer->m_rect.xmin) * this->m_num_channels;
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offset = ((otherY - this->m_rect.ymin) * this->m_width + minX - this->m_rect.xmin) * this->m_num_channels;
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memcpy(&this->m_buffer[offset], &otherBuffer->m_buffer[otherOffset], (maxX - minX) * this->m_num_channels * sizeof(float));
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}
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}
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void MemoryBuffer::writePixel(int x, int y, const float color[4])
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{
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if (x >= this->m_rect.xmin && x < this->m_rect.xmax &&
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y >= this->m_rect.ymin && y < this->m_rect.ymax)
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{
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const int offset = (this->m_width * (y - this->m_rect.ymin) + x - this->m_rect.xmin) * this->m_num_channels;
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memcpy(&this->m_buffer[offset], color, sizeof(float) * this->m_num_channels);
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}
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}
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void MemoryBuffer::addPixel(int x, int y, const float color[4])
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{
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if (x >= this->m_rect.xmin && x < this->m_rect.xmax &&
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y >= this->m_rect.ymin && y < this->m_rect.ymax)
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{
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const int offset = (this->m_width * (y - this->m_rect.ymin) + x - this->m_rect.xmin) * this->m_num_channels;
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float *dst = &this->m_buffer[offset];
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const float *src = color;
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for (int i = 0; i < this->m_num_channels ; i++, dst++, src++) {
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*dst += *src;
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}
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}
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}
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static void read_ewa_pixel_sampled(void *userdata, int x, int y, float result[4])
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{
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MemoryBuffer *buffer = (MemoryBuffer *) userdata;
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buffer->read(result, x, y);
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}
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void MemoryBuffer::readEWA(float *result, const float uv[2], const float derivatives[2][2])
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{
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BLI_assert(this->m_datatype == COM_DT_COLOR);
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float inv_width = 1.0f / (float)this->getWidth(),
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inv_height = 1.0f / (float)this->getHeight();
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/* TODO(sergey): Render pipeline uses normalized coordinates and derivatives,
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* but compositor uses pixel space. For now let's just divide the values and
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* switch compositor to normalized space for EWA later.
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*/
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float uv_normal[2] = {uv[0] * inv_width, uv[1] * inv_height};
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float du_normal[2] = {derivatives[0][0] * inv_width, derivatives[0][1] * inv_height};
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float dv_normal[2] = {derivatives[1][0] * inv_width, derivatives[1][1] * inv_height};
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BLI_ewa_filter(this->getWidth(), this->getHeight(),
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false,
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true,
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uv_normal, du_normal, dv_normal,
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read_ewa_pixel_sampled,
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this,
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result);
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}
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