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Brecht Van Lommel b863bf98e5 RNA
* Wrap most user editable data in DNA_mesh_types.h and DNA_meshdata_types.h.
  Still needs to be improved in some areas though, especially how to deal
  with data layers (expose per element or as array, or both?), and data in
  face corners (bmesh type data structures are more logical here).

Tweaks to RNA defining to make some cases easier:
* Added range callback function for int/float.
* Added 'skip' callback for listbase and array iterators to skip items in
  the collection.
* Extra error print when calling wrong define_property_*_sdna functions.
* Also made button code respect non_editable flag, is quick change though,
  need to add support for properly graying out etc.
2008-11-24 12:12:24 +00:00
2008-11-12 21:16:53 +00:00
2007-10-02 12:36:53 +00:00
RNA
2008-11-24 12:12:24 +00:00

Welcome to the fun world of open source.

For instructions on building and installing Blender, please see the file named
INSTALL.


---------------------.Blanguages and the .blender directory---------------------

The .blender directory holds various data files for Blender.
In the 2.28a release those are the .Blanguages file containing a list of
translations, the translations themselves and a default ttf font.

Blender checks for the presence of this directory in several locations:
	- the current directory
	- your home directory
	- On OSX, the blender bundle is also checked 
	- On Windows, the installation dir is checked.

If you get a 'File ".Blanguages" not found' warning, try to copy the .blender
dir to one of these locations (your home directory being recommended).



-------------------------------------Links--------------------------------------

Getting Involved:
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Community:
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Documentation:
http://www.blender.org/education-help

Bug tracker:
http://www.blender.org/development/report-a-bug

Feature request tracker:
http://wiki.blender.org/index.php/Requests
Description
Archive of Blender with old branches
Readme 823 MiB
Languages
C 67.4%
C++ 23.4%
Python 6.1%
CMake 1.5%
GLSL 1.1%
Other 0.4%