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b8f22a0565c7b4a1b0b1eb2e8fbdaa3ebbd1a99e
mimics the previous behavior when settings were shared by both modes (but not equivalent). NOTE: Due to the use of additional sRGB conversion in the LGG mode the result is not entirely accurate, this should perhaps be fixed. Settings for each mode are kept in their own color values nevertheless, this avoids potential problems with float precision.
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Archive of Blender with old branches
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