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This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
bc28feb997b05d61d2d1e971137be489c780dcbc
blender-archive/source/gameengine/Physics
History
Erwin Coumans bc28feb997 re-use some Blender soft body settings for Bullet game soft bodies
2008-09-25 16:48:25 +00:00
..
BlOde
This file did not compile, but is also not part of the build target...
2008-09-18 16:43:31 +00:00
Bullet
re-use some Blender soft body settings for Bullet game soft bodies
2008-09-25 16:48:25 +00:00
common
BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return true face normal and hit polygon information.
2008-08-27 19:34:19 +00:00
Dummy
BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return true face normal and hit polygon information.
2008-08-27 19:34:19 +00:00
Sumo
BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return true face normal and hit polygon information.
2008-08-27 19:34:19 +00:00
Makefile
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
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