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This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
bc28feb997b05d61d2d1e971137be489c780dcbc
blender-archive/source/gameengine/Physics/Bullet
History
Erwin Coumans bc28feb997 re-use some Blender soft body settings for Bullet game soft bodies
2008-09-25 16:48:25 +00:00
..
CcdPhysicsController.cpp
re-use some Blender soft body settings for Bullet game soft bodies
2008-09-25 16:48:25 +00:00
CcdPhysicsController.h
improved game soft bodies, works for objects that are using 'set smooth'
2008-09-25 03:02:30 +00:00
CcdPhysicsEnvironment.cpp
Created a KX_SoftBodyDeformer for real-time soft bodies.
2008-09-24 03:12:10 +00:00
CcdPhysicsEnvironment.h
Created a KX_SoftBodyDeformer for real-time soft bodies.
2008-09-24 03:12:10 +00:00
CMakeLists.txt
BGE Python API - GameLogic.getBlendFileList(path='//') to return a list of blend's in the current directory. Needed for creating a level selector that lists all files in the level directory.
2008-08-22 06:02:01 +00:00
Makefile
TLC needed for Makefiles to get gameengine compiling again.
2008-08-25 19:50:17 +00:00
SConscript
Update scons files in source/gameengine/Physics/Bullet.
2008-08-21 21:14:08 +00:00
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