This repository has been archived on 2023-10-09 . You can view files and clone it. You cannot open issues or pull requests or push a commit.
bd83487dab6e4be5facf9fefb476a4273c64e1df
edge split result is still not correct in this case but at least avoid eternal loop. also - dont tag sharp edges with <2 faces for splitting.
Description
Archive of Blender with old branches
Languages
C
67.4%
C++
23.4%
Python
6.1%
CMake
1.5%
GLSL
1.1%
Other
0.4%