This repository has been archived on 2023-10-09 . You can view files and clone it, but cannot push or open issues or pull requests.
				
			
		
		
		
			
				
					
						
					
					bdfd9a11e8c55b0dcbb93ca0ea5a7bb43ab0f449
				
			
			
		
	This optimisation only works if no material in the scene require the AO pass. For this either set the AO distance to 0 or both Cavity and Edges factors to 0. This double the performance of scenes with very high triangle count.
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				Archive of Blender with old branches
						
						
						
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