This repository has been archived on 2023-10-09 . You can view files and clone it. You cannot open issues or pull requests or push a commit.
bef82f72d2795f4841f9a0fc67a30b4fc02fc69d
This problem existed in 2.79 as well. The rigid body setting is related to the scene the object was created. We now clear all the rigid body properties of the appended objects to prevent them from lingering in this state where they have settings yet cannot be used in the simulation. Reviewers: mont29, brecht Differential Revision: https://developer.blender.org/D4380
Description
Archive of Blender with old branches
Languages
C
67.4%
C++
23.4%
Python
6.1%
CMake
1.5%
GLSL
1.1%
Other
0.4%