This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/blender/compositor/operations/COM_SplitViewerOperation.h
Jeroen Bakker c25240ad54 Compositor read buffers work directly on the memory buffer.
This way we can remove the memoryBuffers parameter in the executePixels,
and (de)initializeTileData methods
2012-07-11 10:45:56 +00:00

45 lines
1.4 KiB
C++

/*
* Copyright 2011, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor:
* Jeroen Bakker
* Monique Dewanchand
*/
#ifndef _COM_SplitViewerOperation_h
#define _COM_SplitViewerOperation_h
#include "COM_ViewerBaseOperation.h"
#include "DNA_image_types.h"
#include "BLI_rect.h"
class SplitViewerOperation : public ViewerBaseOperation {
private:
SocketReader *m_image1Input;
SocketReader *m_image2Input;
float m_splitPercentage;
bool m_xSplit;
public:
SplitViewerOperation();
void executeRegion(rcti *rect, unsigned int tileNumber);
void initExecution();
void deinitExecution();
void setSplitPercentage(float splitPercentage) { this->m_splitPercentage = splitPercentage; }
void setXSplit(bool xsplit) { this->m_xSplit = xsplit; }
};
#endif