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blender-archive/source/blender/gpu/intern
Mike Erwin c2baf3e486 OpenGL: draw PBVH bounding box with new imm mode
It wasn't using old immediate mode, but was using
- client vertex arrays (obsolete)
- quads (obsolete)
- state attrib stack (obsolete)
- polygon mode (still allowed, but gross)
2017-03-02 21:40:13 -05:00
..
2017-02-03 16:01:32 +01:00
2017-02-28 04:38:30 -05:00
2017-02-07 11:31:22 +01:00