Loading XML module, registering etree namespaces... etc on startup for everyone on chance someone may want to export an SVG from Freestyle is unacceptable. This shouldn't have got through the review. also disable loading when built without freestyle.
59 lines
1.9 KiB
Python
59 lines
1.9 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# <pep8 compliant>
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import bpy
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if bpy.app.build_options.freestyle:
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from bpy.app.handlers import persistent
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@persistent
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def freestyle_render_init(scene):
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render = scene.render
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if render.use_freestyle:
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if render.use_svg_export:
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from export_svg import svg_export_header
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svg_export_header(scene)
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@persistent
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def freestyle_render_complete(scene):
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render = scene.render
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if render.use_freestyle:
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if render.use_svg_export and render.svg_mode == 'ANIMATION':
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from export_svg import svg_export_animation
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svg_export_animation(scene)
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def register():
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bpy.app.handlers.render_init.append(freestyle_render_init)
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bpy.app.handlers.render_complete.append(freestyle_render_complete)
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def unregister():
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bpy.app.handlers.render_init.remove(freestyle_render_init)
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bpy.app.handlers.render_complete.remove(freestyle_render_complete)
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else:
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def register():
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pass
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def unregister():
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pass
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if __name__ == '__main__':
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register()
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