if 0'd the exec() workaround for running python scripts incase windows devs want to test. theeth said the problem is when you compile a debug blender against a non debug python (or the ther way I assume), you can get a FILE struct mismatch. A quick way to test this on windows is to run this from the command line. blender -P somescript.py Somescript.py can be anything
18 KiB
18 KiB