Dxf reader had 2 crucial erros; - didnt read files correct with \r\n enters (\n and \r go fine) - polyline triangles were added as quads with identical first and last vertex, going terrible wrong on mesh import of 3DS files.
Dxf reader had 2 crucial erros; - didnt read files correct with \r\n enters (\n and \r go fine) - polyline triangles were added as quads with identical first and last vertex, going terrible wrong on mesh import of 3DS files.