Quite a large one this time... but now we have:
Edges in Mesh - adds automatic when you use creases. For other situations; call the void make_edges(Mesh *me) in mesh.c. Of course, once in editmode the edges are automatically recreated. - in F9 buttons you can add/remove edges too - both for Mesh and DisplistMesh, so it speeds up drawing quite some in wireframe - render for edges can't work... edges have no material nor tface nor col.. so here still the faces are rendered in wire Creases in Subsurf - based on the code by Chris McFarlen - main changes is that now edges are used, saving quite some data in file - use SHIFT+E in editmode to set edges-sharpness. values go from 0-1 - in F9 buttons you can set draw-crease mode. It draws now blended from wire color to edge-select color (as provided in Theme) Known issue: setting sharpness on 1 cube (subdiv 2) gives weird results with some values... Chris, can you check? Further; code cleanups, changing 0 in NULL when needed, no warnings, etc etc
This commit is contained in:
@@ -64,8 +64,9 @@ struct EditMesh;
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typedef struct DispListMesh DispListMesh;
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struct DispListMesh {
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int totvert, totface;
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int totvert, totedge, totface;
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struct MVert *mvert;
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struct MEdge *medge;
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struct MCol *mcol;
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struct MFace *mface;
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struct TFace *tface;
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@@ -102,11 +103,6 @@ typedef struct DispList {
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unsigned int *col1, *col2;
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struct DispListMesh *mesh;
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/* Begin NASTY_NLA_STUFF */
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// int *offset, *run; /* Used to index into the bone & weight lists */
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// struct Bone *bones;
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// float *weights;
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/* End NASTY_NLA_STUFF */
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} DispList;
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extern void copy_displist(struct ListBase *lbn, struct ListBase *lb);
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@@ -186,6 +186,7 @@ typedef struct Global {
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#define G_TEXTUREPAINT 65536
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#define G_NOFROZEN (1 << 17) // frozen modules inactive
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#define G_DRAWEDGES (1 << 18)
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#define G_DRAWCREASES (1 << 19)
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/* G.fileflags */
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@@ -78,6 +78,8 @@ int update_realtime_texture(struct TFace *tface, double time);
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void mesh_delete_material_index(struct Mesh *me, int index);
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void mesh_set_smooth_flag(struct Mesh *me, int enableSmooth);
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void make_edges(struct Mesh *me);
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/** Generate the mesh vertex normals by averaging over connected faces.
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*
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* @param me The mesh to update.
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@@ -494,7 +494,7 @@ void free_duplilist()
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{
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Object *ob;
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while( ob= duplilist.first) {
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while( (ob= duplilist.first) ) {
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BLI_remlink(&duplilist, ob);
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MEM_freeN(ob);
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}
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@@ -509,7 +509,7 @@ void make_duplilist(Scene *sce, Object *ob)
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if(ob->transflag & OB_DUPLIVERTS) {
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if(ob->type==OB_MESH) {
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if(ob->transflag & OB_DUPLIVERTS) {
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if( paf=give_parteff(ob) ) particle_duplilist(sce, ob, paf);
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if( (paf=give_parteff(ob)) ) particle_duplilist(sce, ob, paf);
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else vertex_duplilist(sce, ob);
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}
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}
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@@ -210,6 +210,7 @@ void displistmesh_free(DispListMesh *dlm)
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{
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// also check on mvert and mface, can be NULL after decimator (ton)
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if( dlm->mvert) MEM_freeN(dlm->mvert);
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if( dlm->medge) MEM_freeN(dlm->medge);
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if (dlm->mface) MEM_freeN(dlm->mface);
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if (dlm->mcol) MEM_freeN(dlm->mcol);
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if (dlm->tface) MEM_freeN(dlm->tface);
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@@ -1120,11 +1120,6 @@ void build_particle_system(Object *ob)
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/* init */
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give_mesh_mvert(me, totpart, co, no,paf->seed);
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if(me->disp.first) {
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DispList *dl= me->disp.first;
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if(dl->type==DL_MESH) printf("from disp\n");
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}
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printf("\n");
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printf("Calculating particles......... \n");
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@@ -53,7 +53,6 @@
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#include "DNA_packedFile_types.h"
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#include "DNA_curve_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_object_types.h"
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#include "DNA_view3d_types.h"
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#include "DNA_vfont_types.h"
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@@ -241,7 +240,7 @@ static void buildchar(Curve *cu, unsigned char ascii, float ofsx, float ofsy, fl
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nu2->resolu= cu->resolu;
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nu2->bp = 0;
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nu2->knotsu = nu2->knotsv = 0;
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nu2->flag= ME_SMOOTH;
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nu2->flag= CU_SMOOTH;
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/* nu2->trim.first = 0; */
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/* nu2->trim.last = 0; */
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i = nu2->pntsu;
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@@ -162,14 +162,18 @@ void free_mesh(Mesh *me)
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unlink_mesh(me);
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if(me->mat) MEM_freeN(me->mat);
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if(me->orco) MEM_freeN(me->orco);
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if(me->mface) MEM_freeN(me->mface);
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if(me->tface) MEM_freeN(me->tface);
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if(me->mvert) MEM_freeN(me->mvert);
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if(me->medge) MEM_freeN(me->medge);
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if(me->mface) MEM_freeN(me->mface);
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if(me->tface) MEM_freeN(me->tface);
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if(me->dvert) free_dverts(me->dvert, me->totvert);
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if(me->mcol) MEM_freeN(me->mcol);
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if(me->msticky) MEM_freeN(me->msticky);
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if(me->mat) MEM_freeN(me->mat);
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if(me->orco) MEM_freeN(me->orco);
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if(me->bb) MEM_freeN(me->bb);
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if(me->disp.first) freedisplist(&me->disp);
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}
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@@ -238,13 +242,13 @@ Mesh *copy_mesh(Mesh *me)
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id_us_plus((ID *)men->mat[a]);
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}
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id_us_plus((ID *)men->texcomesh);
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men->mface= MEM_dupallocN(me->mface);
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men->tface= MEM_dupallocN(me->tface);
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men->dface= 0;
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men->mvert= MEM_dupallocN(me->mvert);
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memcpy (men->mvert, me->mvert, sizeof (MVert)*me->totvert);
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men->medge= MEM_dupallocN(me->medge);
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men->mface= MEM_dupallocN(me->mface);
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men->tface= MEM_dupallocN(me->tface);
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men->dface= NULL;
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if (me->dvert){
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men->dvert = MEM_mallocN (sizeof (MDeformVert)*me->totvert, "MDeformVert");
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copy_dverts(men->dvert, me->dvert, me->totvert);
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@@ -252,8 +256,8 @@ Mesh *copy_mesh(Mesh *me)
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men->mcol= MEM_dupallocN(me->mcol);
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men->msticky= MEM_dupallocN(me->msticky);
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men->texcomesh= 0;
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men->orco= 0;
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men->texcomesh= NULL;
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men->orco= NULL;
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men->bb= MEM_dupallocN(men->bb);
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copy_displist(&men->disp, &me->disp);
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@@ -784,6 +788,113 @@ void set_mesh(Object *ob, Mesh *me)
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test_object_materials((ID *)me);
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}
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/* ************** make edges in a Mesh, for outside of editmode */
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struct edgesort {
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int v1, v2;
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int flag;
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};
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/* edges have to be added with lowest index first for sorting */
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static void to_edgesort(struct edgesort *ed, int v1, int v2, int flag)
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{
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if(v1<v2) {
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ed->v1= v1; ed->v2= v2;
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}
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else {
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ed->v1= v2; ed->v2= v1;
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}
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ed->flag= flag;
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}
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static int vergedgesort(const void *v1, const void *v2)
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{
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const struct edgesort *x1=v1, *x2=v2;
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if( x1->v1 > x2->v1) return 1;
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else if( x1->v1 < x2->v1) return -1;
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else if( x1->v2 > x2->v2) return 1;
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else if( x1->v2 < x2->v2) return -1;
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return 0;
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}
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void make_edges(Mesh *me)
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{
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MFace *mface;
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MEdge *medge;
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struct edgesort *edsort, *ed;
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int a, totedge=0, final=0;
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/* we put all edges in array, sort them, and detect doubles that way */
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for(a= me->totface, mface= me->mface; a>0; a--, mface++) {
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if(mface->v4) totedge+=4;
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else if(mface->v3) totedge+=3;
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else totedge+=1;
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}
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if(totedge==0) return;
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ed= edsort= MEM_mallocN(totedge*sizeof(struct edgesort), "edgesort");
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for(a= me->totface, mface= me->mface; a>0; a--, mface++) {
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to_edgesort(ed, mface->v1, mface->v2, mface->edcode & ME_V1V2);
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ed++;
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if(mface->v4) {
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to_edgesort(ed, mface->v2, mface->v3, mface->edcode & ME_V2V3);
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ed++;
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to_edgesort(ed, mface->v3, mface->v4, mface->edcode & ME_V3V4);
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ed++;
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to_edgesort(ed, mface->v4, mface->v1, mface->edcode & ME_V4V1);
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ed++;
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}
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else if(mface->v3) {
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to_edgesort(ed, mface->v2, mface->v3, mface->edcode & ME_V2V3);
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ed++;
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to_edgesort(ed, mface->v3, mface->v1, mface->edcode & ME_V3V1);
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ed++;
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}
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}
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qsort(edsort, totedge, sizeof(struct edgesort), vergedgesort);
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/* count final amount */
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for(a=totedge, ed=edsort; a>1; a--, ed++) {
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/* edge is unique when it differs from next edge, or is last */
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if(ed->v1 != (ed+1)->v1 || ed->v2 != (ed+1)->v2) final++;
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else {
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/* this makes sure identical edges both get draw flag */
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if(ed->flag) (ed+1)->flag= 1;
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else if((ed+1)->flag) ed->flag= 1;
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}
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}
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final++;
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medge= me->medge= MEM_callocN(final*sizeof(MEdge), "make mesh edges");
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me->totedge= final;
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for(a=totedge, ed=edsort; a>1; a--, ed++) {
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/* edge is unique when it differs from next edge, or is last */
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if(ed->v1 != (ed+1)->v1 || ed->v2 != (ed+1)->v2) {
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medge->v1= ed->v1;
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medge->v2= ed->v2;
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if(ed->flag) medge->flag= ME_EDGEDRAW;
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medge++;
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}
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}
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/* last edge */
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medge->v1= ed->v1;
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medge->v2= ed->v2;
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if(ed->flag) medge->flag= ME_EDGEDRAW;
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MEM_freeN(edsort);
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}
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void mball_to_mesh(ListBase *lb, Mesh *me)
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{
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DispList *dl;
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@@ -176,12 +176,16 @@ struct _HyperVert {
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LinkNode *edges, *faces;
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};
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/* hyper edge flag */
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#define DR_OPTIM 1
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struct _HyperEdge {
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HyperEdge *next;
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HyperVert *v[2];
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HyperVert *ep;
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int flag; // added for drawing optim
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int flag; // added for drawing optimal
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float sharp; // sharpness weight
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LinkNode *faces;
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};
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@@ -264,16 +268,17 @@ static HyperVert *hypermesh_add_vert(HyperMesh *hme, float *co, float *orig) {
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return hv;
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}
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static HyperEdge *hypermesh_add_edge(HyperMesh *hme, HyperVert *v1, HyperVert *v2, int flag) {
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static HyperEdge *hypermesh_add_edge(HyperMesh *hme, HyperVert *v1, HyperVert *v2, int flag, float sharp) {
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HyperEdge *he= BLI_memarena_alloc(hme->arena, sizeof(*he));
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BLI_linklist_prepend_arena(&v1->edges, he, hme->arena);
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BLI_linklist_prepend_arena(&v2->edges, he, hme->arena);
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he->v[0]= v1;
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he->v[1]= v2;
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he->ep= NULL;
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he->faces= NULL;
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he->sharp = sharp;
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he->flag= flag;
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he->next= hme->edges;
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@@ -301,17 +306,17 @@ static HyperFace *hypermesh_add_face(HyperMesh *hme, HyperVert **verts, int nver
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HyperEdge *e= hypervert_find_edge(v, last);
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if (!e)
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e= hypermesh_add_edge(hme, v, last, flag);
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e= hypermesh_add_edge(hme, v, last, flag, 0);
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f->verts[j]= v;
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f->edges[j]= e;
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BLI_linklist_prepend_arena(&v->faces, f, hme->arena);
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BLI_linklist_prepend_arena(&e->faces, f, hme->arena);
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last= v;
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}
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f->next= hme->faces;
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hme->faces= f;
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@@ -331,12 +336,14 @@ static HyperMesh *hypermesh_new(void) {
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return hme;
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}
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static HyperMesh *hypermesh_from_mesh(Mesh *me, float *extverts) {
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static HyperMesh *hypermesh_from_mesh(Mesh *me, float *extverts, int subdivLevels) {
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HyperMesh *hme= hypermesh_new();
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HyperVert **vert_tbl;
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MFace *mface= me->mface;
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MEdge *medge= me->medge;
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float creasefac= ((float)subdivLevels)/255.0; // in Mesh sharpness is byte
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int i, j;
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hme->orig_me= me;
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if (me->tface)
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hme->hasvcol= hme->hasuvco= 1;
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@@ -352,6 +359,15 @@ static HyperMesh *hypermesh_from_mesh(Mesh *me, float *extverts) {
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vert_tbl[i]= hypermesh_add_vert(hme, me->mvert[i].co, NULL);
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}
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if(medge) {
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for (i=0; i<me->totedge; i++) {
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MEdge *med= &medge[i];
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hypermesh_add_edge(hme, vert_tbl[med->v1], vert_tbl[med->v2], DR_OPTIM,
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creasefac*((float)med->crease) );
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}
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}
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for (i=0; i<me->totface; i++) {
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MFace *mf= &mface[i];
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@@ -366,7 +382,7 @@ static HyperMesh *hypermesh_from_mesh(Mesh *me, float *extverts) {
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if (nverts>3)
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verts[3]= vert_tbl[mf->v4];
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f= hypermesh_add_face(hme, verts, nverts, 1);
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f= hypermesh_add_face(hme, verts, nverts, DR_OPTIM);
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f->orig.ind= i;
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if (hme->hasuvco) {
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@@ -386,8 +402,8 @@ static HyperMesh *hypermesh_from_mesh(Mesh *me, float *extverts) {
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for (j=0; j<nverts; j++)
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*((unsigned int*) f->vcol[j])= *((unsigned int*) &mcol[j]);
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}
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} else {
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hypermesh_add_edge(hme, vert_tbl[mf->v1], vert_tbl[mf->v2], 1);
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} else if(medge==NULL) {
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hypermesh_add_edge(hme, vert_tbl[mf->v1], vert_tbl[mf->v2], DR_OPTIM, 0.0);
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}
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}
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|
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@@ -396,11 +412,12 @@ static HyperMesh *hypermesh_from_mesh(Mesh *me, float *extverts) {
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return hme;
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}
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static HyperMesh *hypermesh_from_editmesh(EditMesh *em) {
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static HyperMesh *hypermesh_from_editmesh(EditMesh *em, int subdivLevels) {
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HyperMesh *hme= hypermesh_new();
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EditVert *ev, *prevev;
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EditEdge *ee;
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EditVlak *ef;
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float creasefac= (float)subdivLevels;
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|
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/* we only add vertices with edges, 'f1' is a free flag */
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/* added: check for hide flag in vertices */
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@@ -421,7 +438,8 @@ static HyperMesh *hypermesh_from_editmesh(EditMesh *em) {
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ee->v2->f1= 0;
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}
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hypermesh_add_edge(hme, (HyperVert*) ee->v1->prev, (HyperVert*) ee->v2->prev, 1);
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hypermesh_add_edge(hme, (HyperVert*) ee->v1->prev, (HyperVert*) ee->v2->prev, DR_OPTIM,
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creasefac*ee->crease);
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}
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}
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for (ef= em->faces.first; ef; ef= ef->next) {
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@@ -438,7 +456,7 @@ static HyperMesh *hypermesh_from_editmesh(EditMesh *em) {
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if (nverts>3)
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verts[3]= (HyperVert*) ef->v4->prev;
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f= hypermesh_add_face(hme, verts, nverts, 1);
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f= hypermesh_add_face(hme, verts, nverts, DR_OPTIM);
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f->orig.ef= ef;
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}
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}
|
||||
@@ -457,13 +475,151 @@ static void VColAvgT(unsigned char *t, unsigned char *a, unsigned char *b) {
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t[3]= (a[3]+b[3])>>1;
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||||
}
|
||||
|
||||
static void hypermesh_calc_sharp_edge(HyperEdge *e, float co[3])
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||||
{
|
||||
Vec3AvgT(co, e->v[0]->co, e->v[1]->co);
|
||||
}
|
||||
|
||||
static void hypermesh_calc_smooth_edge(HyperEdge *e, float co[3])
|
||||
{
|
||||
int count;
|
||||
LinkNode *link;
|
||||
HyperFace *f;
|
||||
|
||||
Vec3AddT(co, e->v[0]->co, e->v[1]->co);
|
||||
for (count=2, link= e->faces; link; count++, link= link->next) {
|
||||
f= (HyperFace *) link->link;
|
||||
Vec3Add(co, f->mid->co);
|
||||
}
|
||||
Vec3MulN(co, (float)(1.0/count));
|
||||
}
|
||||
|
||||
static void hypermesh_lininterp_vert(float co[3], float co1[3], float co2[3], float w)
|
||||
{
|
||||
float codiff[3];
|
||||
|
||||
codiff[0] = co2[0] - co1[0];
|
||||
codiff[1] = co2[1] - co1[1];
|
||||
codiff[2] = co2[2] - co1[2];
|
||||
|
||||
Vec3MulN(codiff, w);
|
||||
|
||||
Vec3AddT(co, co1, codiff);
|
||||
}
|
||||
|
||||
static void hypermesh_calc_interp_edge(HyperEdge *e, float co[3])
|
||||
{
|
||||
float co1[3];
|
||||
float co2[3];
|
||||
|
||||
hypermesh_calc_smooth_edge(e, co1);
|
||||
hypermesh_calc_sharp_edge(e, co2);
|
||||
|
||||
hypermesh_lininterp_vert(co, co1, co2, e->sharp);
|
||||
}
|
||||
|
||||
|
||||
static void hypermesh_calc_smooth_vert(HyperVert *v, float co[3])
|
||||
{
|
||||
float q[3], r[3], s[3];
|
||||
LinkNode *link;
|
||||
HyperFace *f;
|
||||
HyperEdge *e;
|
||||
int count = 0;
|
||||
|
||||
if (hypervert_is_boundary(v)) {
|
||||
Vec3CpyI(r, 0.0, 0.0, 0.0);
|
||||
|
||||
for (count= 0, link= v->edges; link; link= link->next) {
|
||||
if (hyperedge_is_boundary(link->link)) {
|
||||
HyperVert *ov= hyperedge_other_vert(link->link, v);
|
||||
|
||||
Vec3Add(r, ov->co);
|
||||
count++;
|
||||
}
|
||||
}
|
||||
|
||||
/* I believe CC give the factors as
|
||||
3/2k and 1/4k, but that doesn't make
|
||||
sense (to me) as they don't sum to unity...
|
||||
It's rarely important.
|
||||
*/
|
||||
Vec3MulNT(s, v->co, 0.75f);
|
||||
Vec3Add(s, Vec3MulN(r, (float)(1.0/(4.0*count))));
|
||||
} else {
|
||||
Vec3Cpy(q, Vec3Cpy(r, Vec3CpyI(s, 0.0f, 0.0f, 0.0f)));
|
||||
|
||||
for (count=0, link= v->faces; link; count++, link= link->next) {
|
||||
f= (HyperFace *) link->link;
|
||||
Vec3Add(q, f->mid->co);
|
||||
}
|
||||
Vec3MulN(q, (float)(1.0/count));
|
||||
|
||||
for (count=0, link= v->edges; link; count++, link= link->next) {
|
||||
e= (HyperEdge *) link->link;
|
||||
Vec3Add(r, hyperedge_other_vert(e, v)->co);
|
||||
}
|
||||
Vec3MulN(r, (float)(1.0/count));
|
||||
|
||||
Vec3MulNT(s, v->co, (float)(count-2));
|
||||
|
||||
Vec3Add(s, q);
|
||||
Vec3Add(s, r);
|
||||
Vec3MulN(s, (float)(1.0/count));
|
||||
}
|
||||
|
||||
Vec3Cpy(co, s);
|
||||
|
||||
}
|
||||
|
||||
static void hypermesh_calc_sharp_vert(HyperVert *v, float co[3])
|
||||
{
|
||||
co[0] = v->co[0];
|
||||
co[1] = v->co[1];
|
||||
co[2] = v->co[2];
|
||||
}
|
||||
|
||||
static void hypermesh_calc_creased_vert(HyperVert *v, float co[3])
|
||||
{
|
||||
HyperVert *e1v = NULL, *e2v = NULL;
|
||||
HyperEdge *he;
|
||||
LinkNode *link;
|
||||
int count;
|
||||
|
||||
/* use the crease rule */
|
||||
for (count= 0, link= v->edges; link; link= link->next) {
|
||||
he = (HyperEdge *)link->link;
|
||||
if (he->sharp != 0.0) {
|
||||
if (e1v)
|
||||
e2v = hyperedge_other_vert(he, v);
|
||||
else
|
||||
e1v = hyperedge_other_vert(he, v);
|
||||
}
|
||||
}
|
||||
|
||||
co[0] = (e1v->co[0] + 6.0 * v->co[0] + e2v->co[0]) / 8.0;
|
||||
co[1] = (e1v->co[1] + 6.0 * v->co[1] + e2v->co[1]) / 8.0;
|
||||
co[2] = (e1v->co[2] + 6.0 * v->co[2] + e2v->co[2]) / 8.0;
|
||||
}
|
||||
|
||||
static void hypermesh_calc_interp_vert(HyperVert *v, float co[3], float w)
|
||||
{
|
||||
float co1[3];
|
||||
float co2[3];
|
||||
|
||||
hypermesh_calc_smooth_vert(v, co1);
|
||||
hypermesh_calc_creased_vert(v, co2);
|
||||
|
||||
hypermesh_lininterp_vert(co, co1, co2, w);
|
||||
}
|
||||
|
||||
static void hypermesh_subdivide(HyperMesh *me, HyperMesh *nme) {
|
||||
HyperVert *v;
|
||||
HyperEdge *e;
|
||||
HyperFace *f;
|
||||
LinkNode *link;
|
||||
float co[3];
|
||||
int j, k, count;
|
||||
int j, k;
|
||||
|
||||
for (f= me->faces; f; f= f->next) {
|
||||
Vec3CpyI(co, 0.0, 0.0, 0.0);
|
||||
@@ -475,70 +631,52 @@ static void hypermesh_subdivide(HyperMesh *me, HyperMesh *nme) {
|
||||
}
|
||||
|
||||
for (e= me->edges; e; e= e->next) {
|
||||
if (hyperedge_is_boundary(e)) {
|
||||
Vec3AvgT(co, e->v[0]->co, e->v[1]->co);
|
||||
} else {
|
||||
Vec3AddT(co, e->v[0]->co, e->v[1]->co);
|
||||
for (count=2, link= e->faces; link; count++, link= link->next) {
|
||||
f= (HyperFace *) link->link;
|
||||
Vec3Add(co, f->mid->co);
|
||||
}
|
||||
Vec3MulN(co, (float)(1.0/count));
|
||||
}
|
||||
if (hyperedge_is_boundary(e) || (e->sharp > 1.0)) {
|
||||
hypermesh_calc_sharp_edge(e, co);
|
||||
}
|
||||
else {
|
||||
hypermesh_calc_interp_edge(e, co);
|
||||
}
|
||||
|
||||
e->ep= hypermesh_add_vert(nme, co, NULL);
|
||||
}
|
||||
|
||||
for (v= me->verts; v; v= v->next) {
|
||||
float q[3], r[3], s[3];
|
||||
float s[3];
|
||||
int sharpcnt = 0;
|
||||
float avgw = 0.0;
|
||||
|
||||
if (hypervert_is_boundary(v)) {
|
||||
Vec3CpyI(r, 0.0, 0.0, 0.0);
|
||||
|
||||
for (count= 0, link= v->edges; link; link= link->next) {
|
||||
if (hyperedge_is_boundary(link->link)) {
|
||||
HyperVert *ov= hyperedge_other_vert(link->link, v);
|
||||
|
||||
Vec3Add(r, ov->co);
|
||||
count++;
|
||||
}
|
||||
/* count the sharp edges */
|
||||
for (link= v->edges; link; link= link->next) {
|
||||
if (((HyperEdge *)link->link)->sharp != 0.0) {
|
||||
sharpcnt++;
|
||||
avgw += ((HyperEdge *)link->link)->sharp;
|
||||
}
|
||||
|
||||
/* I believe CC give the factors as
|
||||
3/2k and 1/4k, but that doesn't make
|
||||
sense (to me) as they don't sum to unity...
|
||||
It's rarely important.
|
||||
*/
|
||||
Vec3MulNT(s, v->co, 0.75f);
|
||||
Vec3Add(s, Vec3MulN(r, (float)(1.0/(4.0*count))));
|
||||
} else {
|
||||
Vec3Cpy(q, Vec3Cpy(r, Vec3CpyI(s, 0.0f, 0.0f, 0.0f)));
|
||||
|
||||
for (count=0, link= v->faces; link; count++, link= link->next) {
|
||||
f= (HyperFace *) link->link;
|
||||
Vec3Add(q, f->mid->co);
|
||||
}
|
||||
Vec3MulN(q, (float)(1.0/count));
|
||||
|
||||
for (count=0, link= v->edges; link; count++, link= link->next) {
|
||||
e= (HyperEdge *) link->link;
|
||||
Vec3Add(r, hyperedge_other_vert(e, v)->co);
|
||||
}
|
||||
Vec3MulN(r, (float)(1.0/count));
|
||||
|
||||
Vec3MulNT(s, v->co, (float)(count-2));
|
||||
|
||||
Vec3Add(s, q);
|
||||
Vec3Add(s, r);
|
||||
Vec3MulN(s, (float)(1.0/count));
|
||||
}
|
||||
|
||||
|
||||
avgw /= (float)sharpcnt;
|
||||
if (avgw > 1.0)
|
||||
avgw = 1.0;
|
||||
|
||||
switch (sharpcnt) {
|
||||
case 0:
|
||||
case 1:
|
||||
hypermesh_calc_smooth_vert(v, s);
|
||||
break;
|
||||
case 2:
|
||||
hypermesh_calc_interp_vert(v, s, avgw);
|
||||
break;
|
||||
default:
|
||||
hypermesh_calc_sharp_vert(v, s);
|
||||
break;
|
||||
}
|
||||
|
||||
v->nmv= hypermesh_add_vert(nme, s, v->orig);
|
||||
}
|
||||
|
||||
for (e= me->edges; e; e= e->next) {
|
||||
hypermesh_add_edge(nme, e->v[0]->nmv, e->ep, e->flag);
|
||||
hypermesh_add_edge(nme, e->v[1]->nmv, e->ep, e->flag);
|
||||
hypermesh_add_edge(nme, e->v[0]->nmv, e->ep, e->flag, e->sharp>1.0?e->sharp-1.0:0.0);
|
||||
hypermesh_add_edge(nme, e->v[1]->nmv, e->ep, e->flag, e->sharp>1.0?e->sharp-1.0:0.0);
|
||||
}
|
||||
|
||||
for (f= me->faces; f; f= f->next) {
|
||||
@@ -610,7 +748,7 @@ static void hypermesh_subdivide(HyperMesh *me, HyperMesh *nme) {
|
||||
}
|
||||
}
|
||||
|
||||
/* Simple subdivition surface for radio and displacement */
|
||||
/* Simple subdivision surface for radio and displacement */
|
||||
static void hypermesh_simple_subdivide(HyperMesh *me, HyperMesh *nme) {
|
||||
HyperVert *v;
|
||||
HyperEdge *e;
|
||||
@@ -635,9 +773,9 @@ static void hypermesh_simple_subdivide(HyperMesh *me, HyperMesh *nme) {
|
||||
v->nmv= hypermesh_add_vert(nme, v->co, v->orig);
|
||||
}
|
||||
|
||||
for (e= me->edges; e; e= e->next) { /* Add originam edges */
|
||||
hypermesh_add_edge(nme, e->v[0]->nmv, e->ep, e->flag);
|
||||
hypermesh_add_edge(nme, e->v[1]->nmv, e->ep, e->flag);
|
||||
for (e= me->edges; e; e= e->next) { /* Add original edges */
|
||||
hypermesh_add_edge(nme, e->v[0]->nmv, e->ep, e->flag, 0.0);
|
||||
hypermesh_add_edge(nme, e->v[1]->nmv, e->ep, e->flag, 0.0);
|
||||
}
|
||||
|
||||
for (f= me->faces; f; f= f->next) {
|
||||
@@ -748,28 +886,28 @@ static int hypermesh_get_nfaces(HyperMesh *hme) {
|
||||
return count;
|
||||
}
|
||||
|
||||
static int hypermesh_get_nlines(HyperMesh *hme) {
|
||||
static int hypermesh_get_nedges(HyperMesh *hme) {
|
||||
HyperEdge *e;
|
||||
int n= 0;
|
||||
int count= 0;
|
||||
|
||||
for (e= hme->edges; e; e= e->next)
|
||||
if (!e->faces)
|
||||
n++;
|
||||
count++;
|
||||
|
||||
return n;
|
||||
return count;
|
||||
}
|
||||
|
||||
/* flag is me->flag, for handles and 'optim' */
|
||||
static DispListMesh *hypermesh_to_displistmesh(HyperMesh *hme, short flag) {
|
||||
int nverts= hypermesh_get_nverts(hme);
|
||||
int nfaces= hypermesh_get_nfaces(hme) + hypermesh_get_nlines(hme);
|
||||
int nedges= hypermesh_get_nedges(hme);
|
||||
int nfaces= hypermesh_get_nfaces(hme);
|
||||
DispListMesh *dlm= MEM_callocN(sizeof(*dlm), "dlmesh");
|
||||
HyperFace *f;
|
||||
HyperVert *v;
|
||||
HyperEdge *e;
|
||||
TFace *tfaces;
|
||||
MFace *mfaces;
|
||||
MFace *mf;
|
||||
MEdge *med;
|
||||
MFace *mfaces, *mf;
|
||||
int i, j, handles=0;
|
||||
|
||||
/* hme->orig_me==NULL if we are working on an editmesh */
|
||||
@@ -787,10 +925,14 @@ static DispListMesh *hypermesh_to_displistmesh(HyperMesh *hme, short flag) {
|
||||
}
|
||||
|
||||
dlm->totvert= nverts+handles;
|
||||
dlm->totface= nfaces+handles;
|
||||
dlm->totface= nfaces;
|
||||
dlm->totedge= nedges+handles;
|
||||
|
||||
/* calloc for clear flag and nor in mvert */
|
||||
dlm->mvert= MEM_callocN(dlm->totvert*sizeof(*dlm->mvert), "dlm->mvert");
|
||||
dlm->medge= MEM_callocN(dlm->totedge*sizeof(*dlm->medge), "dlm->medge");
|
||||
dlm->mface= MEM_mallocN(dlm->totface*sizeof(*dlm->mface), "dlm->mface");
|
||||
|
||||
if (hme->orig_me) {
|
||||
dlm->flag= hme->orig_me->flag;
|
||||
} else {
|
||||
@@ -808,6 +950,37 @@ static DispListMesh *hypermesh_to_displistmesh(HyperMesh *hme, short flag) {
|
||||
v->nmv= (void*) i;
|
||||
}
|
||||
|
||||
/* we use by default edges for displistmesh now */
|
||||
med= dlm->medge;
|
||||
for (e= hme->edges; e; e= e->next, med++) {
|
||||
med->v1= (int) e->v[0]->nmv;
|
||||
med->v2= (int) e->v[1]->nmv;
|
||||
|
||||
/* flag only for optimal */
|
||||
if(e->flag) med->flag = ME_EDGEDRAW;
|
||||
}
|
||||
|
||||
/* and we add the handles (med is re-used) */
|
||||
if(handles) {
|
||||
MVert *mv= dlm->mvert+nverts;
|
||||
|
||||
i= nverts;
|
||||
for (v= hme->verts; v; v= v->next) {
|
||||
if(v->orig) {
|
||||
/* new vertex */
|
||||
Vec3Cpy(mv->co, v->orig);
|
||||
|
||||
/* new edge */
|
||||
med->v1= (int) v->nmv;
|
||||
med->v2= i;
|
||||
med->flag = ME_EDGEDRAW;
|
||||
|
||||
med++; i++; mv++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* faces */
|
||||
mf= dlm->mface;
|
||||
for (i=0, f= hme->faces; f; i++, f= f->next) {
|
||||
/* There is a complicated dependancy here:
|
||||
@@ -838,6 +1011,7 @@ static DispListMesh *hypermesh_to_displistmesh(HyperMesh *hme, short flag) {
|
||||
mf->puno= 0;
|
||||
}
|
||||
|
||||
/* although not used by 3d display, still needed for wire-render */
|
||||
mf->edcode= 0;
|
||||
if (f->edges[0]->flag) mf->edcode|= ME_V4V1;
|
||||
if (f->edges[1]->flag) mf->edcode|= ME_V1V2;
|
||||
@@ -870,48 +1044,6 @@ static DispListMesh *hypermesh_to_displistmesh(HyperMesh *hme, short flag) {
|
||||
}
|
||||
|
||||
mf++;
|
||||
}
|
||||
|
||||
for (e= hme->edges; e; e= e->next) {
|
||||
if (!e->faces) {
|
||||
mf->v1= (int) e->v[0]->nmv;
|
||||
mf->v2= (int) e->v[1]->nmv;
|
||||
mf->v3= 0;
|
||||
mf->v4= 0;
|
||||
|
||||
mf->mat_nr= 0;
|
||||
mf->flag= 0;
|
||||
mf->puno= 0;
|
||||
mf->edcode= ME_V1V2;
|
||||
|
||||
mf++;
|
||||
}
|
||||
}
|
||||
|
||||
/* and we add the handles */
|
||||
if(handles) {
|
||||
MVert *mv= dlm->mvert+nverts;
|
||||
mf= dlm->mface+nfaces;
|
||||
i= nverts;
|
||||
for (v= hme->verts; v; v= v->next) {
|
||||
if(v->orig) {
|
||||
/* new vertex */
|
||||
Vec3Cpy(mv->co, v->orig);
|
||||
|
||||
/* new face */
|
||||
mf->v1= (int) v->nmv;
|
||||
mf->v2= i;
|
||||
mf->v3= 0;
|
||||
mf->v4= 0;
|
||||
|
||||
mf->mat_nr= 0;
|
||||
mf->flag= 0;
|
||||
mf->puno= 0;
|
||||
mf->edcode= ME_V1V2;
|
||||
|
||||
mf++; i++; mv++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
displistmesh_calc_vert_normals(dlm);
|
||||
@@ -948,7 +1080,7 @@ DispListMesh *subsurf_make_dispListMesh_from_editmesh(EditMesh *em, int subdivLe
|
||||
if (subdivLevels<1) {
|
||||
return displistmesh_from_editmesh(em);
|
||||
} else {
|
||||
HyperMesh *hme= hypermesh_from_editmesh(em);
|
||||
HyperMesh *hme= hypermesh_from_editmesh(em, subdivLevels);
|
||||
|
||||
return subsurf_subdivide_to_displistmesh(hme, subdivLevels, flags, type);
|
||||
}
|
||||
@@ -958,7 +1090,7 @@ DispListMesh *subsurf_make_dispListMesh_from_mesh(Mesh *me, float *extverts, int
|
||||
if (subdivLevels<1) {
|
||||
return displistmesh_from_mesh(me, extverts);
|
||||
} else {
|
||||
HyperMesh *hme= hypermesh_from_mesh(me, extverts);
|
||||
HyperMesh *hme= hypermesh_from_mesh(me, extverts, subdivLevels);
|
||||
|
||||
return subsurf_subdivide_to_displistmesh(hme, subdivLevels, flags, me->subsurftype);
|
||||
}
|
||||
@@ -972,7 +1104,7 @@ void subsurf_calculate_limit_positions(Mesh *me, float (*positions_r)[3])
|
||||
* calculated vert positions is incorrect for the verts
|
||||
* on the boundary of the mesh.
|
||||
*/
|
||||
HyperMesh *hme= hypermesh_from_mesh(me, NULL);
|
||||
HyperMesh *hme= hypermesh_from_mesh(me, NULL, 1); // 1=subdivlevel
|
||||
HyperMesh *nme= hypermesh_new();
|
||||
float edge_sum[3], face_sum[3];
|
||||
HyperVert *hv;
|
||||
@@ -1005,3 +1137,4 @@ void subsurf_calculate_limit_positions(Mesh *me, float (*positions_r)[3])
|
||||
hypermesh_free(nme);
|
||||
hypermesh_free(hme);
|
||||
}
|
||||
|
||||
|
||||
@@ -60,6 +60,7 @@ typedef struct EditEdge
|
||||
struct EditVert *v1, *v2, *vn;
|
||||
short f,h;
|
||||
short f1, dir;
|
||||
float crease;
|
||||
} EditEdge;
|
||||
|
||||
typedef struct EditVlak
|
||||
|
||||
@@ -1991,21 +1991,22 @@ static void direct_link_mesh(FileData *fd, Mesh *mesh)
|
||||
{
|
||||
mesh->mat= newdataadr(fd, mesh->mat);
|
||||
test_pointer_array(fd, (void **)&mesh->mat);
|
||||
|
||||
mesh->mvert= newdataadr(fd, mesh->mvert);
|
||||
|
||||
mesh->dvert= newdataadr(fd, mesh->dvert);
|
||||
direct_link_dverts(fd, mesh->totvert, mesh->dvert);
|
||||
|
||||
mesh->medge= newdataadr(fd, mesh->medge);
|
||||
mesh->mface= newdataadr(fd, mesh->mface);
|
||||
mesh->tface= newdataadr(fd, mesh->tface);
|
||||
mesh->mcol= newdataadr(fd, mesh->mcol);
|
||||
mesh->msticky= newdataadr(fd, mesh->msticky);
|
||||
|
||||
mesh->disp.first= mesh->disp.last= 0;
|
||||
mesh->bb= 0;
|
||||
mesh->dvert= newdataadr(fd, mesh->dvert);
|
||||
direct_link_dverts(fd, mesh->totvert, mesh->dvert);
|
||||
|
||||
mesh->disp.first= mesh->disp.last= NULL;
|
||||
mesh->bb= NULL;
|
||||
mesh->oc= 0;
|
||||
mesh->dface= 0;
|
||||
mesh->orco= 0;
|
||||
mesh->dface= NULL;
|
||||
mesh->orco= NULL;
|
||||
|
||||
if (mesh->tface) {
|
||||
TFace *tfaces= mesh->tface;
|
||||
|
||||
@@ -846,13 +846,16 @@ static void write_meshs(WriteData *wd, ListBase *idbase)
|
||||
|
||||
/* direct data */
|
||||
writedata(wd, DATA, sizeof(void *)*mesh->totcol, mesh->mat);
|
||||
|
||||
writestruct(wd, DATA, "MVert", mesh->totvert, mesh->mvert);
|
||||
write_dverts(wd, mesh->totvert, mesh->dvert);
|
||||
writestruct(wd, DATA, "MEdge", mesh->totedge, mesh->medge);
|
||||
writestruct(wd, DATA, "MFace", mesh->totface, mesh->mface);
|
||||
writestruct(wd, DATA, "TFace", mesh->totface, mesh->tface);
|
||||
writestruct(wd, DATA, "MCol", 4*mesh->totface, mesh->mcol);
|
||||
writestruct(wd, DATA, "MSticky", mesh->totvert, mesh->msticky);
|
||||
|
||||
write_dverts(wd, mesh->totvert, mesh->dvert);
|
||||
|
||||
}
|
||||
mesh= mesh->id.next;
|
||||
}
|
||||
|
||||
@@ -118,6 +118,7 @@ void flip_subdivison(struct Object *ob, int);
|
||||
void mirrormenu(void);
|
||||
void mirror_edit(short mode);
|
||||
void mirror_object(short mode);
|
||||
void flag_edge_crease(void);
|
||||
|
||||
#endif /* BDR_EDITOBJECT_H */
|
||||
|
||||
|
||||
@@ -81,7 +81,7 @@ void faceselect_align_view_to_selected(struct View3D *v3d, struct Mesh *me, int
|
||||
void editmesh_align_view_to_selected(struct View3D *v3d, int axis);
|
||||
|
||||
struct EditVert *addvertlist(float *vec);
|
||||
struct EditEdge *addedgelist(struct EditVert *v1, struct EditVert *v2);
|
||||
struct EditEdge *addedgelist(struct EditVert *v1, struct EditVert *v2, struct EditEdge *example);
|
||||
struct EditVlak *addvlaklist(struct EditVert *v1, struct EditVert *v2, struct EditVert *v3, struct EditVert *v4, struct EditVlak *example);
|
||||
struct EditEdge *findedgelist(struct EditVert *v1, struct EditVert *v2);
|
||||
|
||||
|
||||
@@ -337,6 +337,8 @@ enum {
|
||||
#define B_MAKESTICKY 2082
|
||||
#define B_MAKEVERTCOL 2083
|
||||
#define B_CHROMADEPTH 2084
|
||||
#define B_MAKEEDGES 2085
|
||||
#define B_DELEDGES 2086
|
||||
|
||||
/* *********************** */
|
||||
#define B_CURVEBUTS 2200
|
||||
|
||||
@@ -181,7 +181,7 @@ typedef struct IpoCurve {
|
||||
#define CU_FLUSH 3
|
||||
|
||||
/* flag (nurb) */
|
||||
#define CU_SMOOTH ME_SMOOTH
|
||||
#define CU_SMOOTH 1
|
||||
|
||||
/* type (nurb) */
|
||||
#define CU_POLY 0
|
||||
|
||||
@@ -39,6 +39,7 @@ struct Ipo;
|
||||
struct Key;
|
||||
struct Material;
|
||||
struct MVert;
|
||||
struct MEdge;
|
||||
struct MCol;
|
||||
struct MSticky;
|
||||
struct Mesh;
|
||||
@@ -69,6 +70,7 @@ typedef struct Mesh {
|
||||
|
||||
void *mface, *dface, *tface;
|
||||
struct MVert *mvert;
|
||||
struct MEdge *medge;
|
||||
struct MDeformVert *dvert; /* __NLA */
|
||||
struct MCol *mcol;
|
||||
struct MSticky *msticky;
|
||||
@@ -78,20 +80,21 @@ typedef struct Mesh {
|
||||
struct OcInfo *oc; /* not written in file */
|
||||
void *sumohandle;
|
||||
|
||||
int totvert, totface;
|
||||
|
||||
int totvert, totedge, totface;
|
||||
int texflag;
|
||||
|
||||
float loc[3];
|
||||
float size[3];
|
||||
float rot[3];
|
||||
|
||||
short smoothresh, flag;
|
||||
|
||||
short subdiv, subdivr, subdivdone;
|
||||
short totcol;
|
||||
short subsurftype;
|
||||
short reserved1; /* Padding */
|
||||
|
||||
float cubemapsize, rtf;
|
||||
float cubemapsize;
|
||||
|
||||
} Mesh;
|
||||
|
||||
@@ -117,25 +120,6 @@ typedef struct Mesh {
|
||||
#define ME_CC_SUBSURF 0
|
||||
#define ME_SIMPLE_SUBSURF 1
|
||||
|
||||
/* puno = vertexnormal (mface) */
|
||||
#define ME_FLIPV1 1
|
||||
#define ME_FLIPV2 2
|
||||
#define ME_FLIPV3 4
|
||||
#define ME_FLIPV4 8
|
||||
#define ME_PROJXY 16
|
||||
#define ME_PROJXZ 32
|
||||
#define ME_PROJYZ 64
|
||||
|
||||
/* edcode (mface) */
|
||||
#define ME_V1V2 1
|
||||
#define ME_V2V3 2
|
||||
#define ME_V3V1 4
|
||||
#define ME_V3V4 4
|
||||
#define ME_V4V1 8
|
||||
|
||||
/* flag (mface) */
|
||||
#define ME_SMOOTH 1
|
||||
|
||||
|
||||
#define TF_DYNAMIC 1
|
||||
/* #define TF_INVISIBLE 2 */
|
||||
@@ -169,11 +153,6 @@ typedef struct Mesh {
|
||||
#define TF_ALPHA 2
|
||||
#define TF_SUB 3
|
||||
|
||||
/* mvert->flag (1=select) */
|
||||
#define ME_SPHERETEST 2
|
||||
#define ME_SPHERETEMP 4
|
||||
#define ME_HIDE 16
|
||||
|
||||
#define MESH_MAX_VERTS 2000000000L
|
||||
|
||||
#endif
|
||||
|
||||
@@ -40,6 +40,12 @@ typedef struct MFace {
|
||||
char edcode, flag;
|
||||
} MFace;
|
||||
|
||||
typedef struct MEdge {
|
||||
unsigned int v1, v2;
|
||||
char crease, pad;
|
||||
short flag;
|
||||
} MEdge;
|
||||
|
||||
typedef struct MDeformWeight {
|
||||
int def_nr;
|
||||
float weight;
|
||||
@@ -66,4 +72,33 @@ typedef struct MSticky {
|
||||
float co[2];
|
||||
} MSticky;
|
||||
|
||||
/* mvert->flag (1=SELECT) */
|
||||
#define ME_SPHERETEST 2
|
||||
#define ME_SPHERETEMP 4
|
||||
#define ME_HIDE 16
|
||||
|
||||
/* medge->flag (1=SELECT)*/
|
||||
#define ME_EDGEDRAW 2
|
||||
|
||||
|
||||
/* puno = vertexnormal (mface) */
|
||||
#define ME_FLIPV1 1
|
||||
#define ME_FLIPV2 2
|
||||
#define ME_FLIPV3 4
|
||||
#define ME_FLIPV4 8
|
||||
#define ME_PROJXY 16
|
||||
#define ME_PROJXZ 32
|
||||
#define ME_PROJYZ 64
|
||||
|
||||
/* edcode (mface) */
|
||||
#define ME_V1V2 1
|
||||
#define ME_V2V3 2
|
||||
#define ME_V3V1 4
|
||||
#define ME_V3V4 4
|
||||
#define ME_V4V1 8
|
||||
|
||||
/* flag (mface) */
|
||||
#define ME_SMOOTH 1
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "DNA_mesh_types.h"
|
||||
#include "DNA_meshdata_types.h"
|
||||
#include "BLI_arithb.h"
|
||||
|
||||
#include "render.h"
|
||||
|
||||
@@ -40,6 +40,7 @@
|
||||
#include "BKE_utildefines.h"
|
||||
|
||||
#include "DNA_mesh_types.h"
|
||||
#include "DNA_meshdata_types.h"
|
||||
#include "DNA_image_types.h"
|
||||
#include "DNA_object_types.h"
|
||||
#include "DNA_camera_types.h"
|
||||
|
||||
@@ -55,6 +55,7 @@
|
||||
#include "DNA_object_types.h"
|
||||
#include "DNA_lamp_types.h"
|
||||
#include "DNA_mesh_types.h"
|
||||
#include "DNA_meshdata_types.h"
|
||||
#include "DNA_material_types.h"
|
||||
#include "DNA_image_types.h"
|
||||
|
||||
|
||||
@@ -45,6 +45,7 @@
|
||||
|
||||
#include "DNA_lamp_types.h"
|
||||
#include "DNA_mesh_types.h"
|
||||
#include "DNA_meshdata_types.h"
|
||||
|
||||
#include "radio_types.h"
|
||||
#include "radio.h" /* needs RG, some root data for radiosity */
|
||||
@@ -2193,8 +2194,8 @@ extern unsigned short usegamtab;
|
||||
void abufsetrow(int y)
|
||||
{
|
||||
APixstr *ap, *apn;
|
||||
float xs, ys;
|
||||
int x, part, a, b, zrow[100][3], totvlak, alpha[32], tempgam, nr, intcol[4];
|
||||
float ys;
|
||||
int x, part, a, zrow[100][3], totvlak, alpha[32], tempgam, nr, intcol[4];
|
||||
int sval, tempRf;
|
||||
unsigned short *col, shortcol[4], tempcol[4], sampcol[16*4], *scol;
|
||||
|
||||
|
||||
@@ -1239,7 +1239,6 @@ static void init_render_mesh(Object *ob)
|
||||
VlakRen *vlr, *vlr1;
|
||||
VertRen *ver;
|
||||
Material *ma;
|
||||
MFace *mfaceint = NULL;
|
||||
MSticky *ms;
|
||||
PartEff *paf;
|
||||
DispList *dl;
|
||||
@@ -1426,7 +1425,7 @@ static void init_render_mesh(Object *ob)
|
||||
end= dlm?dlm->totface:me->totface;
|
||||
set_buildvars(ob, &start, &end);
|
||||
if (dlm) {
|
||||
mfaceint= dlm->mface + start;
|
||||
mface= dlm->mface + start;
|
||||
if (dlm->tface) {
|
||||
tface= dlm->tface + start;
|
||||
vertcol= dlm->tface->col;
|
||||
@@ -1436,7 +1435,6 @@ static void init_render_mesh(Object *ob)
|
||||
vertcol= NULL;
|
||||
}
|
||||
} else {
|
||||
mfaceint= NULL;
|
||||
mface= ((MFace*) me->mface) + start;
|
||||
if (me->tface) {
|
||||
tface= ((TFace*) me->tface) + start;
|
||||
@@ -1449,30 +1447,19 @@ static void init_render_mesh(Object *ob)
|
||||
}
|
||||
|
||||
for(a=start; a<end; a++) {
|
||||
int mat_nr;
|
||||
int v1, v2, v3, v4, edcode, flag;
|
||||
if (mfaceint) {
|
||||
mat_nr= mfaceint->mat_nr;
|
||||
v1= mfaceint->v1;
|
||||
v2= mfaceint->v2;
|
||||
v3= mfaceint->v3;
|
||||
v4= mfaceint->v4;
|
||||
flag= mfaceint->flag;
|
||||
/* if mfaceint, then dlm is not NULL too */
|
||||
if(dlm->flag & ME_OPT_EDGES) edcode= mfaceint->edcode;
|
||||
else edcode= ME_V1V2|ME_V2V3|ME_V3V4|ME_V4V1;
|
||||
}
|
||||
else {
|
||||
mat_nr= mface->mat_nr;
|
||||
|
||||
if( mface->mat_nr==a1 ) {
|
||||
v1= mface->v1;
|
||||
v2= mface->v2;
|
||||
v3= mface->v3;
|
||||
v4= mface->v4;
|
||||
flag= mface->flag;
|
||||
edcode= mface->edcode;
|
||||
}
|
||||
if( mat_nr==a1 ) {
|
||||
|
||||
|
||||
/* cannot use edges data for render, this has no vcol or tface... */
|
||||
if(dlm && (dlm->flag & ME_OPT_EDGES)==0) edcode= ME_V1V2|ME_V2V3|ME_V3V4|ME_V4V1;
|
||||
|
||||
if(v3) {
|
||||
|
||||
vlr= RE_findOrAddVlak(R.totvlak++);
|
||||
@@ -1527,11 +1514,7 @@ static void init_render_mesh(Object *ob)
|
||||
}
|
||||
}
|
||||
|
||||
if (mfaceint) {
|
||||
mfaceint++;
|
||||
} else {
|
||||
mface++;
|
||||
}
|
||||
mface++;
|
||||
if(tface) tface++;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -642,41 +642,48 @@ static void editing_panel_mesh_type(Object *ob, Mesh *me)
|
||||
|
||||
uiBlockBeginAlign(block);
|
||||
uiDefButS(block, TOG|BIT|5, REDRAWVIEW3D, "Auto Smooth",10,180,154,19, &me->flag, 0, 0, 0, 0, "Treats all faces with angles less than Degr: as 'smooth' during render");
|
||||
uiDefButS(block, NUM, B_DIFF, "Degr:", 10,160,154,19, &me->smoothresh, 1, 80, 0, 0, "Defines maximum angle between face normals that 'Auto Smooth' will operate on");
|
||||
uiDefButS(block, NUM, B_DIFF, "Degr:", 10,160,154,19, &me->smoothresh, 1, 80, 0, 0, "Defines maximum angle between face normals that 'Auto Smooth' will operate on");
|
||||
|
||||
uiBlockBeginAlign(block);
|
||||
uiBlockSetCol(block, TH_BUT_SETTING1);
|
||||
uiDefButS(block, TOG|BIT|7, B_MAKEDISP, "SubSurf", 10,124,70,19, &me->flag, 0, 0, 0, 0, "Treats the active object as a Subdivision Surface");
|
||||
uiDefButS(block, MENU, B_MAKEDISP, subsurfmenu, 80,124,84,19, &(me->subsurftype), 0, 0, 0, 0, "Selects type of Subsurf algorithm.");
|
||||
uiDefButS(block, TOG|BIT|7, B_MAKEDISP, "SubSurf", 10,134,70,19, &me->flag, 0, 0, 0, 0, "Treats the active object as a Subdivision Surface");
|
||||
uiDefButS(block, MENU, B_MAKEDISP, subsurfmenu, 80,134,84,19, &(me->subsurftype), 0, 0, 0, 0, "Selects type of Subsurf algorithm.");
|
||||
uiBlockSetCol(block, TH_AUTO);
|
||||
uiDefButS(block, NUM, B_MAKEDISP, "Subdiv:", 10,104,110,19, &me->subdiv, 0, 6, 0, 0, "Defines the level of subdivision to display in real time interactively");
|
||||
uiDefButS(block, NUM, B_MAKEDISP, "", 120, 104, 44, 19, &me->subdivr, 0, 6, 0, 0, "Defines the level of subdivision to apply during rendering");
|
||||
uiDefButS(block, TOG|BIT|8, B_MAKEDISP, "Optimal", 10,84,154,19, &me->flag, 0, 0, 0, 0, "Only draws optimal wireframe");
|
||||
|
||||
uiDefButS(block, NUM, B_MAKEDISP, "Subdiv:", 10, 114,110,19, &me->subdiv, 0, 6, 0, 0, "Defines the level of subdivision to display in real time interactively");
|
||||
uiDefButS(block, NUM, B_DIFF, "", 120,114, 44, 19, &me->subdivr, 0, 6, 0, 0, "Defines the level of subdivision to apply during rendering");
|
||||
uiDefButS(block, TOG|BIT|8, B_MAKEDISP, "Optimal", 10, 94,154,19, &me->flag, 0, 0, 0, 0, "Only draws optimal wireframe");
|
||||
|
||||
uiBlockBeginAlign(block);
|
||||
if(me->msticky) val= 1.0; else val= 0.0;
|
||||
uiDefBut(block, LABEL, 0, "Sticky", 10,50,70,20, 0, val, 0, 0, 0, "");
|
||||
if(me->msticky==0) {
|
||||
uiDefBut(block, BUT, B_MAKESTICKY, "Make", 80,50,84,19, 0, 0, 0, 0, 0, "Creates Sticky coordinates for the active object from the current camera view background picture");
|
||||
|
||||
if(me->medge) val= 1.0; else val= 0.0;
|
||||
uiDefBut(block, LABEL, 0, "Edges", 10,70,70,20, 0, val, 0, 0, 0, "");
|
||||
if(me->medge==NULL) {
|
||||
uiDefBut(block, BUT, B_MAKEEDGES, "Make", 80,70,84,19, 0, 0, 0, 0, 0, "Adds edges data to active Mesh object, enables creases/seams and faster wireframe draw");
|
||||
}
|
||||
else uiDefBut(block, BUT, B_DELSTICKY, "Delete", 80,50,84,19, 0, 0, 0, 0, 0, "Deletes Sticky texture coordinates");
|
||||
else uiDefBut(block, BUT, B_DELEDGES, "Delete", 80,70,84,19, 0, 0, 0, 0, 0, "Deletes edges data from active Mesh object");
|
||||
|
||||
if(me->mcol) val= 1.0; else val= 0.0;
|
||||
uiDefBut(block, LABEL, 0, "VertCol", 10,30,70,20, 0, val, 0, 0, 0, "");
|
||||
if(me->mcol==0) {
|
||||
uiDefBut(block, BUT, B_MAKEVERTCOL, "Make", 80,30,84,19, 0, 0, 0, 0, 0, "Enables vertex colour painting on active object");
|
||||
uiDefBut(block, LABEL, 0, "VertCol", 10,50,70,20, 0, val, 0, 0, 0, "");
|
||||
if(me->mcol==NULL) {
|
||||
uiDefBut(block, BUT, B_MAKEVERTCOL, "Make", 80,50,84,19, 0, 0, 0, 0, 0, "Enables vertex colour painting on active object");
|
||||
}
|
||||
else uiDefBut(block, BUT, B_DELVERTCOL, "Delete", 80,30,84,19, 0, 0, 0, 0, 0, "Deletes vertex colours on active object");
|
||||
else uiDefBut(block, BUT, B_DELVERTCOL, "Delete", 80,50,84,19, 0, 0, 0, 0, 0, "Deletes vertex colours on active object");
|
||||
|
||||
if(me->tface) val= 1.0; else val= 0.0;
|
||||
uiDefBut(block, LABEL, 0, "TexFace", 10,10,70,20, 0, val, 0, 0, 0, "");
|
||||
if(me->tface==0) {
|
||||
uiDefBut(block, BUT, B_MAKE_TFACES, "Make", 80,10,84,19, 0, 0, 0, 0, 0, "Enables the active object's faces for UV coordinate mapping");
|
||||
uiDefBut(block, LABEL, 0, "TexFace", 10,30,70,20, 0, val, 0, 0, 0, "");
|
||||
if(me->tface==NULL) {
|
||||
uiDefBut(block, BUT, B_MAKE_TFACES, "Make", 80,30,84,19, 0, 0, 0, 0, 0, "Enables the active object's faces for UV coordinate mapping");
|
||||
}
|
||||
else uiDefBut(block, BUT, B_DEL_TFACES, "Delete", 80,10,84,19, 0, 0, 0, 0, 0, "Deletes UV coordinates for active object's faces");
|
||||
else uiDefBut(block, BUT, B_DEL_TFACES, "Delete", 80,30,84,19, 0, 0, 0, 0, 0, "Deletes UV coordinates for active object's faces");
|
||||
uiBlockEndAlign(block);
|
||||
|
||||
if(me->msticky) val= 1.0; else val= 0.0;
|
||||
uiDefBut(block, LABEL, 0, "Sticky", 10,10,70,20, 0, val, 0, 0, 0, "");
|
||||
if(me->msticky==NULL) {
|
||||
uiDefBut(block, BUT, B_MAKESTICKY, "Make", 80,10,84,19, 0, 0, 0, 0, 0, "Creates Sticky coordinates for the active object from the current camera view background picture");
|
||||
}
|
||||
else uiDefBut(block, BUT, B_DELSTICKY, "Delete", 80,10,84,19, 0, 0, 0, 0, 0, "Deletes Sticky texture coordinates");
|
||||
|
||||
|
||||
/* decimator */
|
||||
if(G.obedit==NULL) {
|
||||
@@ -1485,7 +1492,8 @@ static void parnr_to_editbone_cb(void *bonev, void *arg2_unused)
|
||||
parnr_to_editbone(curBone);
|
||||
}
|
||||
|
||||
static void build_bonestring (char *string, EditBone *bone){
|
||||
static void build_bonestring (char *string, EditBone *bone)
|
||||
{
|
||||
EditBone *curBone;
|
||||
EditBone *pBone;
|
||||
int skip=0;
|
||||
@@ -1550,7 +1558,8 @@ static void constraint_ebone_name_fix(ListBase *conlist, EditBone *eBone)
|
||||
}
|
||||
}
|
||||
|
||||
static void validate_editbonebutton(EditBone *eBone){
|
||||
static void validate_editbonebutton(EditBone *eBone)
|
||||
{
|
||||
EditBone *prev;
|
||||
bAction *act=NULL;
|
||||
bActionChannel *chan;
|
||||
@@ -1642,7 +1651,8 @@ static void validate_editbonebutton_cb(void *bonev, void *arg2_unused)
|
||||
validate_editbonebutton(curBone);
|
||||
}
|
||||
|
||||
static void armature_rest_pos_func(void *notused1, void *notused2) {
|
||||
static void armature_rest_pos_func(void *notused1, void *notused2)
|
||||
{
|
||||
clear_object_constraint_status(OBACT);
|
||||
make_displists_by_armature(OBACT);
|
||||
}
|
||||
@@ -1764,8 +1774,6 @@ static void editing_panel_armature_bones(Object *ob, bArmature *arm)
|
||||
|
||||
/* *************************** MESH ******************************** */
|
||||
|
||||
|
||||
|
||||
void do_meshbuts(unsigned short event)
|
||||
{
|
||||
void decimate_faces(void);
|
||||
@@ -1823,18 +1831,34 @@ void do_meshbuts(unsigned short event)
|
||||
case B_DELSTICKY:
|
||||
|
||||
if(me->msticky) MEM_freeN(me->msticky);
|
||||
me->msticky= 0;
|
||||
me->msticky= NULL;
|
||||
allqueue(REDRAWBUTSEDIT, 0);
|
||||
break;
|
||||
case B_MAKESTICKY:
|
||||
make_sticky();
|
||||
break;
|
||||
|
||||
case B_MAKEEDGES:
|
||||
/* in editmode we only have to set edge pointer */
|
||||
if(ob==G.obedit) me->medge= MEM_callocN(sizeof(MEdge), "fake mesh edge");
|
||||
else make_edges(me);
|
||||
allqueue(REDRAWBUTSEDIT, 0);
|
||||
break;
|
||||
case B_DELEDGES:
|
||||
if(me->medge) MEM_freeN(me->medge);
|
||||
me->medge= NULL;
|
||||
me->totedge= 0;
|
||||
makeDispList(ob);
|
||||
allqueue(REDRAWBUTSEDIT, 0);
|
||||
allqueue(REDRAWVIEW3D, 0);
|
||||
break;
|
||||
|
||||
case B_MAKEVERTCOL:
|
||||
make_vertexcol();
|
||||
break;
|
||||
case B_DELVERTCOL:
|
||||
if(me->mcol) MEM_freeN(me->mcol);
|
||||
me->mcol= 0;
|
||||
me->mcol= NULL;
|
||||
G.f &= ~G_VERTEXPAINT;
|
||||
freedisplist(&(ob->disp));
|
||||
allqueue(REDRAWBUTSEDIT, 0);
|
||||
@@ -2016,10 +2040,11 @@ static void editing_panel_mesh_tools1(Object *ob, Mesh *me)
|
||||
uiDefBut(block, BUT,B_REVEAL, "Reveal", 1171,155,86,24, 0, 0, 0, 0, 0, "Reveals selected faces");
|
||||
uiBlockEndAlign(block);
|
||||
|
||||
uiDefBut(block, BUT,B_SELSWAP, "Select Swap", 1091,124,166,24, 0, 0, 0, 0, 0, "Selects unselected faces, and deselects selected faces");
|
||||
uiDefBut(block, BUT,B_SELSWAP, "Select Swap", 1091,130,166,24, 0, 0, 0, 0, 0, "Selects unselected faces, and deselects selected faces");
|
||||
|
||||
uiBlockBeginAlign(block);
|
||||
uiDefButF(block, NUM, REDRAWVIEW3D, "NSize:", 1090, 90, 164, 19, &editbutsize, 0.001, 2.0, 10, 0, "Sets the length to use when displaying face normals");
|
||||
uiDefButF(block, NUM, REDRAWVIEW3D, "NSize:", 1090, 110, 164, 19, &editbutsize, 0.001, 2.0, 10, 0, "Sets the length to use when displaying face normals");
|
||||
uiDefButI(block, TOG|BIT|19, REDRAWVIEW3D, "Draw Creases", 1090,90,164,19, &G.f, 0, 0, 0, 0, "Displays face normals as lines");
|
||||
uiDefButI(block, TOG|BIT|6, REDRAWVIEW3D, "Draw Normals", 1090,70,164,19, &G.f, 0, 0, 0, 0, "Displays face normals as lines");
|
||||
uiDefButI(block, TOG|BIT|7, REDRAWVIEW3D, "Draw Faces", 1090,50,164,19, &G.f, 0, 0, 0, 0, "Displays all faces as shades");
|
||||
uiDefButI(block, TOG|BIT|18, REDRAWVIEW3D, "Draw Edges", 1090,30,164,19, &G.f, 0, 0, 0, 0, "Displays selected edges using hilights");
|
||||
|
||||
@@ -392,7 +392,7 @@ int set_tpage(TFace *tface)
|
||||
printf("name: %d, tpx: %d\n", *bind, tpx);
|
||||
printf("tile: %d, mode: %d\n", fCurtile, tilemode);
|
||||
if (error)
|
||||
printf("error: %d\n", error);
|
||||
printf("error: %d\n", (int)error);
|
||||
}
|
||||
glBindTexture( GL_TEXTURE_2D, *bind);
|
||||
|
||||
|
||||
@@ -1102,38 +1102,32 @@ void tekenvertices(short sel)
|
||||
|
||||
/* ************** DRAW DISPLIST ****************** */
|
||||
|
||||
/* DispListMesh */
|
||||
/* DispListMesh, comes from subsurf or decimator */
|
||||
|
||||
static void displistmesh_draw_wire(DispListMesh *dlm)
|
||||
{
|
||||
MVert *mvert= dlm->mvert;
|
||||
MEdge *medge;
|
||||
int i, optim;
|
||||
|
||||
static void displistmesh_draw_wire(DispListMesh *dlm) {
|
||||
int i;
|
||||
if(dlm->medge) {
|
||||
optim= dlm->flag & ME_OPT_EDGES;
|
||||
medge= dlm->medge;
|
||||
|
||||
for (i=0; i<dlm->totface; i++) {
|
||||
MFace *mf= &dlm->mface[i];
|
||||
|
||||
if(dlm->flag & ME_OPT_EDGES) {
|
||||
int test= mf->edcode;
|
||||
if(test) {
|
||||
glBegin(GL_LINES);
|
||||
if(test & ME_V1V2) {
|
||||
glVertex3fv(dlm->mvert[mf->v1].co);
|
||||
glVertex3fv(dlm->mvert[mf->v2].co);
|
||||
}
|
||||
if(test & ME_V2V3) {
|
||||
glVertex3fv(dlm->mvert[mf->v2].co);
|
||||
glVertex3fv(dlm->mvert[mf->v3].co);
|
||||
}
|
||||
if(test & ME_V3V4) {
|
||||
glVertex3fv(dlm->mvert[mf->v3].co);
|
||||
glVertex3fv(dlm->mvert[mf->v4].co);
|
||||
}
|
||||
if(test & ME_V4V1) {
|
||||
glVertex3fv(dlm->mvert[mf->v4].co);
|
||||
glVertex3fv(dlm->mvert[mf->v1].co);
|
||||
}
|
||||
glEnd();
|
||||
glBegin(GL_LINES);
|
||||
for (i=0; i<dlm->totedge; i++, medge++) {
|
||||
if(optim==0 || (medge->flag & ME_EDGEDRAW)) {
|
||||
glVertex3fv(mvert[medge->v1].co);
|
||||
glVertex3fv(mvert[medge->v2].co);
|
||||
}
|
||||
|
||||
}
|
||||
else { // old method
|
||||
glEnd();
|
||||
}
|
||||
else {
|
||||
for (i=0; i<dlm->totface; i++) {
|
||||
MFace *mf= &dlm->mface[i];
|
||||
|
||||
glBegin(GL_LINE_LOOP);
|
||||
glVertex3fv(dlm->mvert[mf->v1].co);
|
||||
glVertex3fv(dlm->mvert[mf->v2].co);
|
||||
@@ -1147,7 +1141,8 @@ static void displistmesh_draw_wire(DispListMesh *dlm) {
|
||||
}
|
||||
}
|
||||
|
||||
static void displistmesh_draw_solid(DispListMesh *dlm, int drawsmooth, float *nors) {
|
||||
static void displistmesh_draw_solid(DispListMesh *dlm, int drawsmooth, float *nors)
|
||||
{
|
||||
int lmode, lshademodel= -1, lmat_nr= -1;
|
||||
int i;
|
||||
|
||||
@@ -1200,7 +1195,8 @@ static void displistmesh_draw_solid(DispListMesh *dlm, int drawsmooth, float *no
|
||||
#undef PASSVERT
|
||||
}
|
||||
|
||||
static void displistmesh_draw_shaded(DispListMesh *dlm, unsigned char *vcols1, unsigned char *vcols2) {
|
||||
static void displistmesh_draw_shaded(DispListMesh *dlm, unsigned char *vcols1, unsigned char *vcols2)
|
||||
{
|
||||
int i, lmode;
|
||||
|
||||
glShadeModel(GL_SMOOTH);
|
||||
@@ -2437,20 +2433,42 @@ static void drawmeshwire(Object *ob)
|
||||
drawDispListwire(&me->disp);
|
||||
}
|
||||
}
|
||||
BIF_ThemeColor(TH_WIRE);
|
||||
|
||||
if(handles==0 && (G.f & G_DRAWEDGES)) { /* Use edge Highlighting */
|
||||
char col[4];
|
||||
BIF_GetThemeColor3ubv(TH_EDGE_SELECT, col);
|
||||
glShadeModel(GL_SMOOTH);
|
||||
|
||||
if(handles==0 && (G.f & G_DRAWCREASES)) { /* Use crease edge Highlighting */
|
||||
|
||||
eed= em->edges.first;
|
||||
glBegin(GL_LINES);
|
||||
while(eed) {
|
||||
if(eed->h==0) {
|
||||
if(eed->v1->f & 1) glColor3ub(col[0], col[1], col[2]); else BIF_ThemeColor(TH_WIRE);
|
||||
BIF_ThemeColorBlend(TH_WIRE, TH_EDGE_SELECT, eed->crease);
|
||||
glVertex3fv(eed->v1->co);
|
||||
if(eed->v2->f & 1) glColor3ub(col[0], col[1], col[2]); else BIF_ThemeColor(TH_WIRE);
|
||||
glVertex3fv(eed->v2->co);
|
||||
}
|
||||
eed= eed->next;
|
||||
}
|
||||
glEnd();
|
||||
}
|
||||
else if(handles==0 && (G.f & G_DRAWEDGES)) { /* Use edge Highlighting */
|
||||
char col[4], colhi[4];
|
||||
|
||||
BIF_GetThemeColor3ubv(TH_EDGE_SELECT, colhi);
|
||||
BIF_GetThemeColor3ubv(TH_WIRE, col);
|
||||
|
||||
glShadeModel(GL_SMOOTH);
|
||||
|
||||
eed= em->edges.first;
|
||||
glBegin(GL_LINES);
|
||||
while(eed) {
|
||||
if(eed->h==0) {
|
||||
|
||||
if(eed->v1->f & 1) glColor3ub(colhi[0], colhi[1], colhi[2]);
|
||||
else glColor3ub(col[0], col[1], col[2]);
|
||||
|
||||
glVertex3fv(eed->v1->co);
|
||||
|
||||
if(eed->v2->f & 1) glColor3ub(colhi[0], colhi[1], colhi[2]);
|
||||
else glColor3ub(col[0], col[1], col[2]);
|
||||
|
||||
glVertex3fv(eed->v2->co);
|
||||
}
|
||||
eed= eed->next;
|
||||
@@ -2459,6 +2477,7 @@ static void drawmeshwire(Object *ob)
|
||||
glShadeModel(GL_FLAT);
|
||||
}
|
||||
else if(handles==0) {
|
||||
BIF_ThemeColor(TH_WIRE);
|
||||
eed= em->edges.first;
|
||||
glBegin(GL_LINES);
|
||||
while(eed) {
|
||||
@@ -2505,12 +2524,12 @@ static void drawmeshwire(Object *ob)
|
||||
|
||||
if(me==NULL) return;
|
||||
|
||||
if(me->bb==0) tex_space_mesh(me);
|
||||
if(me->bb==NULL) tex_space_mesh(me);
|
||||
if(me->totface>4) if(boundbox_clip(ob->obmat, me->bb)==0) return;
|
||||
|
||||
/* check for drawing vertices only */
|
||||
ok= 0;
|
||||
if(me->totface==0) ok= 1;
|
||||
if(me->totface==0 && me->totedge==0) ok= 1;
|
||||
else {
|
||||
ma= give_current_material(ob, 1);
|
||||
if(ma && (ma->mode & MA_HALO)) ok= 1;
|
||||
@@ -2548,142 +2567,166 @@ static void drawmeshwire(Object *ob)
|
||||
if(mesh_uses_displist(me)) drawDispListwire(&me->disp); /* Subsurf */
|
||||
else {
|
||||
|
||||
/* build effect only works on faces */
|
||||
start= 0; end= me->totface;
|
||||
set_buildvars(ob, &start, &end);
|
||||
mface+= start;
|
||||
|
||||
for(a=start; a<end; a++, mface++) {
|
||||
test= mface->edcode;
|
||||
/* now decide whether to draw edges block */
|
||||
if(me->medge && start==0 && end==me->totface) {
|
||||
MEdge *medge= me->medge;
|
||||
|
||||
if(test) {
|
||||
if(extverts) {
|
||||
f1= extverts+3*mface->v1;
|
||||
f2= extverts+3*mface->v2;
|
||||
}
|
||||
else {
|
||||
f1= (mvert+mface->v1)->co;
|
||||
f2= (mvert+mface->v2)->co;
|
||||
}
|
||||
|
||||
if(mface->v4) {
|
||||
glBegin(GL_LINES);
|
||||
for(a=me->totedge; a>0; a--, medge++) {
|
||||
if(medge->flag & ME_EDGEDRAW) {
|
||||
if(extverts) {
|
||||
f3= extverts+3*mface->v3;
|
||||
f4= extverts+3*mface->v4;
|
||||
f1= extverts+3*medge->v1;
|
||||
f2= extverts+3*medge->v2;
|
||||
}
|
||||
else {
|
||||
f3= (mvert+mface->v3)->co;
|
||||
f4= (mvert+mface->v4)->co;
|
||||
f1= (mvert+medge->v1)->co;
|
||||
f2= (mvert+medge->v2)->co;
|
||||
}
|
||||
glVertex3fv(f1); glVertex3fv(f2);
|
||||
}
|
||||
}
|
||||
glEnd();
|
||||
}
|
||||
else {
|
||||
|
||||
for(a=start; a<end; a++, mface++) {
|
||||
test= mface->edcode;
|
||||
|
||||
if(test) {
|
||||
if(extverts) {
|
||||
f1= extverts+3*mface->v1;
|
||||
f2= extverts+3*mface->v2;
|
||||
}
|
||||
else {
|
||||
f1= (mvert+mface->v1)->co;
|
||||
f2= (mvert+mface->v2)->co;
|
||||
}
|
||||
|
||||
if(test== ME_V1V2+ME_V2V3+ME_V3V4+ME_V4V1) {
|
||||
glBegin(GL_LINE_LOOP);
|
||||
glVertex3fv(f1); glVertex3fv(f2); glVertex3fv(f3); glVertex3fv(f4);
|
||||
glEnd();
|
||||
}
|
||||
else if(test== ME_V1V2+ME_V2V3+ME_V3V4) {
|
||||
|
||||
glBegin(GL_LINE_STRIP);
|
||||
glVertex3fv(f1); glVertex3fv(f2); glVertex3fv(f3); glVertex3fv(f4);
|
||||
glEnd();
|
||||
}
|
||||
else if(test== ME_V2V3+ME_V3V4+ME_V4V1) {
|
||||
|
||||
glBegin(GL_LINE_STRIP);
|
||||
glVertex3fv(f2); glVertex3fv(f3); glVertex3fv(f4); glVertex3fv(f1);
|
||||
glEnd();
|
||||
}
|
||||
else if(test== ME_V3V4+ME_V4V1+ME_V1V2) {
|
||||
|
||||
glBegin(GL_LINE_STRIP);
|
||||
glVertex3fv(f3); glVertex3fv(f4); glVertex3fv(f1); glVertex3fv(f2);
|
||||
glEnd();
|
||||
}
|
||||
else if(test== ME_V4V1+ME_V1V2+ME_V2V3) {
|
||||
|
||||
glBegin(GL_LINE_STRIP);
|
||||
glVertex3fv(f4); glVertex3fv(f1); glVertex3fv(f2); glVertex3fv(f3);
|
||||
glEnd();
|
||||
}
|
||||
else {
|
||||
if(test & ME_V1V2) {
|
||||
|
||||
glBegin(GL_LINE_STRIP);
|
||||
glVertex3fv(f1); glVertex3fv(f2);
|
||||
if(mface->v4) {
|
||||
if(extverts) {
|
||||
f3= extverts+3*mface->v3;
|
||||
f4= extverts+3*mface->v4;
|
||||
}
|
||||
else {
|
||||
f3= (mvert+mface->v3)->co;
|
||||
f4= (mvert+mface->v4)->co;
|
||||
}
|
||||
|
||||
if(test== ME_V1V2+ME_V2V3+ME_V3V4+ME_V4V1) {
|
||||
glBegin(GL_LINE_LOOP);
|
||||
glVertex3fv(f1); glVertex3fv(f2); glVertex3fv(f3); glVertex3fv(f4);
|
||||
glEnd();
|
||||
}
|
||||
if(test & ME_V2V3) {
|
||||
|
||||
glBegin(GL_LINE_STRIP);
|
||||
glVertex3fv(f2); glVertex3fv(f3);
|
||||
glEnd();
|
||||
}
|
||||
if(test & ME_V3V4) {
|
||||
|
||||
glBegin(GL_LINE_STRIP);
|
||||
glVertex3fv(f3); glVertex3fv(f4);
|
||||
glEnd();
|
||||
}
|
||||
if(test & ME_V4V1) {
|
||||
|
||||
glBegin(GL_LINE_STRIP);
|
||||
glVertex3fv(f4); glVertex3fv(f1);
|
||||
glEnd();
|
||||
}
|
||||
}
|
||||
}
|
||||
else if(mface->v3) {
|
||||
if(extverts) f3= extverts+3*mface->v3;
|
||||
else f3= (mvert+mface->v3)->co;
|
||||
else if(test== ME_V1V2+ME_V2V3+ME_V3V4) {
|
||||
|
||||
if(test== ME_V1V2+ME_V2V3+ME_V3V1) {
|
||||
glBegin(GL_LINE_LOOP);
|
||||
glVertex3fv(f1); glVertex3fv(f2); glVertex3fv(f3);
|
||||
glEnd();
|
||||
}
|
||||
else if(test== ME_V1V2+ME_V2V3) {
|
||||
|
||||
glBegin(GL_LINE_STRIP);
|
||||
glVertex3fv(f1); glVertex3fv(f2); glVertex3fv(f3);
|
||||
glEnd();
|
||||
}
|
||||
else if(test== ME_V2V3+ME_V3V1) {
|
||||
|
||||
glBegin(GL_LINE_STRIP);
|
||||
glVertex3fv(f2); glVertex3fv(f3); glVertex3fv(f1);
|
||||
glEnd();
|
||||
}
|
||||
else if(test== ME_V1V2+ME_V3V1) {
|
||||
|
||||
glBegin(GL_LINE_STRIP);
|
||||
glVertex3fv(f3); glVertex3fv(f1); glVertex3fv(f2);
|
||||
glEnd();
|
||||
}
|
||||
else {
|
||||
if(test & ME_V1V2) {
|
||||
|
||||
glBegin(GL_LINE_STRIP);
|
||||
glVertex3fv(f1); glVertex3fv(f2);
|
||||
glVertex3fv(f1); glVertex3fv(f2); glVertex3fv(f3); glVertex3fv(f4);
|
||||
glEnd();
|
||||
}
|
||||
if(test & ME_V2V3) {
|
||||
|
||||
else if(test== ME_V2V3+ME_V3V4+ME_V4V1) {
|
||||
|
||||
glBegin(GL_LINE_STRIP);
|
||||
glVertex3fv(f2); glVertex3fv(f3);
|
||||
glVertex3fv(f2); glVertex3fv(f3); glVertex3fv(f4); glVertex3fv(f1);
|
||||
glEnd();
|
||||
}
|
||||
if(test & ME_V3V1) {
|
||||
|
||||
else if(test== ME_V3V4+ME_V4V1+ME_V1V2) {
|
||||
|
||||
glBegin(GL_LINE_STRIP);
|
||||
glVertex3fv(f3); glVertex3fv(f1);
|
||||
glVertex3fv(f3); glVertex3fv(f4); glVertex3fv(f1); glVertex3fv(f2);
|
||||
glEnd();
|
||||
}
|
||||
else if(test== ME_V4V1+ME_V1V2+ME_V2V3) {
|
||||
|
||||
glBegin(GL_LINE_STRIP);
|
||||
glVertex3fv(f4); glVertex3fv(f1); glVertex3fv(f2); glVertex3fv(f3);
|
||||
glEnd();
|
||||
}
|
||||
else {
|
||||
if(test & ME_V1V2) {
|
||||
|
||||
glBegin(GL_LINE_STRIP);
|
||||
glVertex3fv(f1); glVertex3fv(f2);
|
||||
glEnd();
|
||||
}
|
||||
if(test & ME_V2V3) {
|
||||
|
||||
glBegin(GL_LINE_STRIP);
|
||||
glVertex3fv(f2); glVertex3fv(f3);
|
||||
glEnd();
|
||||
}
|
||||
if(test & ME_V3V4) {
|
||||
|
||||
glBegin(GL_LINE_STRIP);
|
||||
glVertex3fv(f3); glVertex3fv(f4);
|
||||
glEnd();
|
||||
}
|
||||
if(test & ME_V4V1) {
|
||||
|
||||
glBegin(GL_LINE_STRIP);
|
||||
glVertex3fv(f4); glVertex3fv(f1);
|
||||
glEnd();
|
||||
}
|
||||
}
|
||||
}
|
||||
else if(mface->v3) {
|
||||
if(extverts) f3= extverts+3*mface->v3;
|
||||
else f3= (mvert+mface->v3)->co;
|
||||
|
||||
if(test== ME_V1V2+ME_V2V3+ME_V3V1) {
|
||||
glBegin(GL_LINE_LOOP);
|
||||
glVertex3fv(f1); glVertex3fv(f2); glVertex3fv(f3);
|
||||
glEnd();
|
||||
}
|
||||
else if(test== ME_V1V2+ME_V2V3) {
|
||||
|
||||
glBegin(GL_LINE_STRIP);
|
||||
glVertex3fv(f1); glVertex3fv(f2); glVertex3fv(f3);
|
||||
glEnd();
|
||||
}
|
||||
else if(test== ME_V2V3+ME_V3V1) {
|
||||
|
||||
glBegin(GL_LINE_STRIP);
|
||||
glVertex3fv(f2); glVertex3fv(f3); glVertex3fv(f1);
|
||||
glEnd();
|
||||
}
|
||||
else if(test== ME_V1V2+ME_V3V1) {
|
||||
|
||||
glBegin(GL_LINE_STRIP);
|
||||
glVertex3fv(f3); glVertex3fv(f1); glVertex3fv(f2);
|
||||
glEnd();
|
||||
}
|
||||
else {
|
||||
if(test & ME_V1V2) {
|
||||
|
||||
glBegin(GL_LINE_STRIP);
|
||||
glVertex3fv(f1); glVertex3fv(f2);
|
||||
glEnd();
|
||||
}
|
||||
if(test & ME_V2V3) {
|
||||
|
||||
glBegin(GL_LINE_STRIP);
|
||||
glVertex3fv(f2); glVertex3fv(f3);
|
||||
glEnd();
|
||||
}
|
||||
if(test & ME_V3V1) {
|
||||
|
||||
glBegin(GL_LINE_STRIP);
|
||||
glVertex3fv(f3); glVertex3fv(f1);
|
||||
glEnd();
|
||||
}
|
||||
}
|
||||
}
|
||||
else if(test & ME_V1V2) {
|
||||
|
||||
glBegin(GL_LINE_STRIP);
|
||||
glVertex3fv(f1); glVertex3fv(f2);
|
||||
glEnd();
|
||||
}
|
||||
}
|
||||
else if(test & ME_V1V2) {
|
||||
|
||||
glBegin(GL_LINE_STRIP);
|
||||
glVertex3fv(f1); glVertex3fv(f2);
|
||||
glEnd();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3588,7 +3588,7 @@ Nurb *addNurbprim(int type, int stype, int newname)
|
||||
nu->pntsv= 4;
|
||||
nu->orderu= 4;
|
||||
nu->orderv= 4;
|
||||
nu->flag= ME_SMOOTH;
|
||||
nu->flag= CU_SMOOTH;
|
||||
nu->bp= callocstructN(BPoint, 4*4, "addNurbprim6");
|
||||
nu->flagu= 0;
|
||||
nu->flagv= 0;
|
||||
@@ -3624,7 +3624,7 @@ Nurb *addNurbprim(int type, int stype, int newname)
|
||||
|
||||
nu= addNurbprim(4, 1, 0); /* circle */
|
||||
nu->resolu= 32;
|
||||
nu->flag= ME_SMOOTH;
|
||||
nu->flag= CU_SMOOTH;
|
||||
BLI_addtail(&editNurb, nu); /* temporal for extrude and translate */
|
||||
vec[0]=vec[1]= 0.0;
|
||||
vec[2]= -G.vd->grid;
|
||||
@@ -3658,7 +3658,7 @@ Nurb *addNurbprim(int type, int stype, int newname)
|
||||
nu->orderu= 3;
|
||||
nu->resolu= 24;
|
||||
nu->resolv= 32;
|
||||
nu->flag= ME_SMOOTH;
|
||||
nu->flag= CU_SMOOTH;
|
||||
nu->bp= callocstructN(BPoint, 5, "addNurbprim6");
|
||||
nu->flagu= 0;
|
||||
bp= nu->bp;
|
||||
@@ -3702,7 +3702,7 @@ Nurb *addNurbprim(int type, int stype, int newname)
|
||||
xzproj= 0;
|
||||
nu->resolu= 24;
|
||||
nu->resolv= 32;
|
||||
nu->flag= ME_SMOOTH;
|
||||
nu->flag= CU_SMOOTH;
|
||||
BLI_addtail(&editNurb, nu); /* temporal for extrude and translate */
|
||||
spinNurb(0, 0);
|
||||
|
||||
@@ -3720,7 +3720,7 @@ Nurb *addNurbprim(int type, int stype, int newname)
|
||||
}
|
||||
|
||||
/* always do: */
|
||||
nu->flag= ME_SMOOTH;
|
||||
nu->flag= CU_SMOOTH;
|
||||
|
||||
test2DNurb(nu);
|
||||
|
||||
|
||||
@@ -343,13 +343,16 @@ void free_hashedgetab(void)
|
||||
}
|
||||
}
|
||||
|
||||
EditEdge *addedgelist(EditVert *v1, EditVert *v2)
|
||||
EditEdge *addedgelist(EditVert *v1, EditVert *v2, EditEdge *example)
|
||||
{
|
||||
EditMesh *em = G.editMesh;
|
||||
EditVert *v3;
|
||||
EditEdge *eed;
|
||||
int swap= 0;
|
||||
|
||||
if(v1==v2) return NULL;
|
||||
if(v1==NULL || v2==NULL) return NULL;
|
||||
|
||||
/* swap ? */
|
||||
if(v1>v2) {
|
||||
v3= v2;
|
||||
@@ -357,14 +360,11 @@ EditEdge *addedgelist(EditVert *v1, EditVert *v2)
|
||||
v1= v3;
|
||||
swap= 1;
|
||||
}
|
||||
|
||||
if(v1==v2) return 0;
|
||||
if(v1==0 || v2==0) return 0;
|
||||
|
||||
/* find in hashlist */
|
||||
eed= findedgelist(v1, v2);
|
||||
|
||||
if(eed==0) {
|
||||
if(eed==NULL) {
|
||||
|
||||
eed= (EditEdge *)calloc(sizeof(EditEdge), 1);
|
||||
eed->v1= v1;
|
||||
@@ -373,6 +373,12 @@ EditEdge *addedgelist(EditVert *v1, EditVert *v2)
|
||||
eed->dir= swap;
|
||||
insert_hashedge(eed);
|
||||
}
|
||||
|
||||
/* copy crease data, seam flag? */
|
||||
if(example) {
|
||||
eed->crease = example->crease;
|
||||
}
|
||||
|
||||
return eed;
|
||||
}
|
||||
|
||||
@@ -449,13 +455,14 @@ EditVlak *addvlaklist(EditVert *v1, EditVert *v2, EditVert *v3, EditVert *v4, Ed
|
||||
|
||||
|
||||
/* add face to list and do the edges */
|
||||
e1= addedgelist(v1, v2);
|
||||
if(v3) e2= addedgelist(v2, v3);
|
||||
if(v4) e3= addedgelist(v3, v4); else e3= addedgelist(v3, v1);
|
||||
if(v4) e4= addedgelist(v4, v1);
|
||||
e1= addedgelist(v1, v2, example?example->e1:NULL);
|
||||
e2= addedgelist(v2, v3, example?example->e2:NULL);
|
||||
if(v4) e3= addedgelist(v3, v4, example?example->e3:NULL);
|
||||
else e3= addedgelist(v3, v1, example?example->e3:NULL);
|
||||
if(v4) e4= addedgelist(v4, v1, example?example->e4:NULL);
|
||||
|
||||
if(v1==v2 || v2==v3 || v1==v3) return 0;
|
||||
if(e2==0) return 0;
|
||||
if(v1==v2 || v2==v3 || v1==v3) return NULL;
|
||||
if(e2==0) return NULL;
|
||||
|
||||
evl= (EditVlak *)calloc(sizeof(EditVlak), 1);
|
||||
evl->v1= v1;
|
||||
@@ -941,7 +948,7 @@ void make_editMesh_real(Mesh *me)
|
||||
EditEdge *eed;
|
||||
int tot, a;
|
||||
|
||||
if(G.obedit==0) return;
|
||||
if(G.obedit==NULL) return;
|
||||
|
||||
/* because of reload */
|
||||
free_editMesh();
|
||||
@@ -994,16 +1001,6 @@ void make_editMesh_real(Mesh *me)
|
||||
|
||||
#ifdef __NLA
|
||||
|
||||
/* OLD VERSION */
|
||||
/*
|
||||
eve->totweight = mvert->totweight;
|
||||
if (mvert->dw){
|
||||
eve->dw = BLI_callocN (sizeof(MDeformWeight) * mvert->totweight, "deformWeight");
|
||||
memcpy (eve->dw, mvert->dw, sizeof(MDeformWeight) * mvert->totweight);
|
||||
}
|
||||
*/
|
||||
|
||||
/* NEW VERSION */
|
||||
if (me->dvert){
|
||||
eve->totweight = me->dvert[a].totweight;
|
||||
if (me->dvert[a].dw){
|
||||
@@ -1019,7 +1016,18 @@ void make_editMesh_real(Mesh *me)
|
||||
else {
|
||||
unsigned int *mcol;
|
||||
|
||||
/* make edges and faces */
|
||||
/* make edges */
|
||||
if(me->medge) {
|
||||
MEdge *medge= me->medge;
|
||||
|
||||
for(a=0; a<me->totedge; a++, medge++) {
|
||||
eed= addedgelist(evlist[medge->v1], evlist[medge->v2], NULL);
|
||||
eed->crease= ((float)medge->crease)/255.0;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/* make faces */
|
||||
mface= me->mface;
|
||||
tface= me->tface;
|
||||
mcol= (unsigned int *)me->mcol;
|
||||
@@ -1027,12 +1035,13 @@ void make_editMesh_real(Mesh *me)
|
||||
for(a=0; a<me->totface; a++, mface++) {
|
||||
eve1= evlist[mface->v1];
|
||||
eve2= evlist[mface->v2];
|
||||
if(mface->v3) eve3= evlist[mface->v3]; else eve3= 0;
|
||||
if(mface->v4) eve4= evlist[mface->v4]; else eve4= 0;
|
||||
if(mface->v3) eve3= evlist[mface->v3]; else eve3= NULL;
|
||||
if(mface->v4) eve4= evlist[mface->v4]; else eve4= NULL;
|
||||
|
||||
evl= addvlaklist(eve1, eve2, eve3, eve4, NULL);
|
||||
|
||||
|
||||
if(evl) {
|
||||
|
||||
if(mcol) memcpy(evl->tf.col, mcol, 4*sizeof(int));
|
||||
|
||||
if(me->tface) {
|
||||
@@ -1142,6 +1151,7 @@ static void fix_faceindices(MFace *mface, EditVlak *evl, int nr)
|
||||
if(a & ME_FLIPV1) mface->puno |= ME_FLIPV2;
|
||||
if(a & ME_FLIPV2) mface->puno |= ME_FLIPV3;
|
||||
if(a & ME_FLIPV3) mface->puno |= ME_FLIPV1;
|
||||
|
||||
}
|
||||
}
|
||||
else if(nr==4) {
|
||||
@@ -1176,9 +1186,9 @@ static void fix_faceindices(MFace *mface, EditVlak *evl, int nr)
|
||||
if(a & ME_FLIPV2) mface->puno |= ME_FLIPV4;
|
||||
if(a & ME_FLIPV3) mface->puno |= ME_FLIPV1;
|
||||
if(a & ME_FLIPV4) mface->puno |= ME_FLIPV2;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -1200,26 +1210,21 @@ void load_editMesh()
|
||||
void load_editMesh_real(Mesh *me, int undo)
|
||||
{
|
||||
EditMesh *em = G.editMesh;
|
||||
MFace *mface;
|
||||
MVert *mvert, *oldverts;
|
||||
MEdge *medge=NULL;
|
||||
MFace *mface;
|
||||
MSticky *ms;
|
||||
KeyBlock *actkey=0, *currkey;
|
||||
KeyBlock *actkey=NULL, *currkey;
|
||||
EditVert *eve;
|
||||
EditVlak *evl;
|
||||
EditEdge *eed;
|
||||
float *fp, *newkey, *oldkey, nor[3];
|
||||
int i, a, ototvert;
|
||||
int i, a, ototvert, totedge=0;
|
||||
#ifdef __NLA
|
||||
MDeformVert *dvert;
|
||||
int usedDvert = 0;
|
||||
#endif
|
||||
|
||||
ototvert= me->totvert;
|
||||
|
||||
/* lets save the old verts just in case we are actually working on
|
||||
* a key ... we now do processing of the keys at the end*/
|
||||
oldverts = me->mvert;
|
||||
|
||||
/* this one also tests of edges are not in faces: */
|
||||
/* eed->f==0: not in face, f==1: draw it */
|
||||
/* eed->f1 : flag for dynaface (cylindertest, old engine) */
|
||||
@@ -1228,38 +1233,57 @@ void load_editMesh_real(Mesh *me, int undo)
|
||||
|
||||
/* WATCH IT: in evl->f is punoflag (for vertex normal) */
|
||||
vertexnormals( (me->flag & ME_NOPUNOFLIP)==0 );
|
||||
|
||||
|
||||
eed= em->edges.first;
|
||||
while(eed) {
|
||||
if(eed->f==0) G.totface++;
|
||||
totedge++;
|
||||
if(me->medge==NULL && (eed->f==0)) G.totface++;
|
||||
eed= eed->next;
|
||||
}
|
||||
|
||||
/* new Vertex block */
|
||||
if(G.totvert==0) mvert= NULL;
|
||||
else mvert= MEM_callocN(G.totvert*sizeof(MVert), "loadeditMesh vert");
|
||||
|
||||
/* new Edge block */
|
||||
if(me->medge && totedge) {
|
||||
medge= MEM_callocN(totedge*sizeof(MEdge), "loadeditMesh edge");
|
||||
}
|
||||
|
||||
/* new Face block */
|
||||
if(G.totface==0) mface= 0;
|
||||
else mface= MEM_callocN(G.totface*sizeof(MFace), "loadeditMesh1");
|
||||
/* nieuw Vertex block */
|
||||
if(G.totvert==0) mvert= 0;
|
||||
else mvert= MEM_callocN(G.totvert*sizeof(MVert), "loadeditMesh2");
|
||||
if(G.totface==0) mface= NULL;
|
||||
else mface= MEM_callocN(G.totface*sizeof(MFace), "loadeditMesh face");
|
||||
|
||||
|
||||
#ifdef __NLA
|
||||
if (G.totvert==0) dvert=0;
|
||||
if (G.totvert==0) dvert= NULL;
|
||||
else dvert = MEM_callocN(G.totvert*sizeof(MDeformVert), "loadeditMesh3");
|
||||
|
||||
if (me->dvert) free_dverts(me->dvert, me->totvert);
|
||||
me->dvert=dvert;
|
||||
#endif
|
||||
|
||||
me->mvert= mvert;
|
||||
|
||||
/* lets save the old verts just in case we are actually working on
|
||||
* a key ... we now do processing of the keys at the end */
|
||||
oldverts = me->mvert;
|
||||
ototvert= me->totvert;
|
||||
|
||||
/* put new data in Mesh */
|
||||
me->mvert= mvert;
|
||||
me->totvert= G.totvert;
|
||||
|
||||
if(me->medge) MEM_freeN(me->medge);
|
||||
me->medge= medge;
|
||||
me->totedge= totedge;
|
||||
|
||||
if(me->mface) MEM_freeN(me->mface);
|
||||
me->mface= mface;
|
||||
me->totvert= G.totvert;
|
||||
me->totface= G.totface;
|
||||
|
||||
/* the vertices, abuse ->vn as counter */
|
||||
eve= em->verts.first;
|
||||
a=0;
|
||||
a= 0;
|
||||
|
||||
while(eve) {
|
||||
VECCOPY(mvert->co, eve->co);
|
||||
@@ -1307,12 +1331,26 @@ void load_editMesh_real(Mesh *me, int undo)
|
||||
}
|
||||
#endif
|
||||
|
||||
/* the edges */
|
||||
if(medge) {
|
||||
eed= em->edges.first;
|
||||
while(eed) {
|
||||
medge->v1= (unsigned int) eed->v1->vn;
|
||||
medge->v2= (unsigned int) eed->v2->vn;
|
||||
if(eed->f<2) medge->flag = ME_EDGEDRAW;
|
||||
medge->crease= (char)(255.0*eed->crease);
|
||||
|
||||
medge++;
|
||||
eed= eed->next;
|
||||
}
|
||||
}
|
||||
|
||||
/* the faces */
|
||||
evl= em->faces.first;
|
||||
i = 0;
|
||||
while(evl) {
|
||||
mface= &((MFace *) me->mface)[i];
|
||||
|
||||
|
||||
mface->v1= (unsigned int) evl->v1->vn;
|
||||
mface->v2= (unsigned int) evl->v2->vn;
|
||||
mface->v3= (unsigned int) evl->v3->vn;
|
||||
@@ -1359,7 +1397,8 @@ void load_editMesh_real(Mesh *me, int undo)
|
||||
mface->edcode |= ME_V4V1;
|
||||
evl->e4->f= 2;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/* no index '0' at location 3 or 4 */
|
||||
if(evl->v4) fix_faceindices(mface, evl, 4);
|
||||
else fix_faceindices(mface, evl, 3);
|
||||
@@ -1369,19 +1408,21 @@ void load_editMesh_real(Mesh *me, int undo)
|
||||
}
|
||||
|
||||
/* add loose edges as a face */
|
||||
eed= em->edges.first;
|
||||
while(eed) {
|
||||
if( eed->f==0 ) {
|
||||
mface= &((MFace *) me->mface)[i];
|
||||
mface->v1= (unsigned int) eed->v1->vn;
|
||||
mface->v2= (unsigned int) eed->v2->vn;
|
||||
test_index_mface(mface, 2);
|
||||
mface->edcode= ME_V1V2;
|
||||
i++;
|
||||
if(medge==NULL) {
|
||||
eed= em->edges.first;
|
||||
while(eed) {
|
||||
if( eed->f==0 ) {
|
||||
mface= &((MFace *) me->mface)[i];
|
||||
mface->v1= (unsigned int) eed->v1->vn;
|
||||
mface->v2= (unsigned int) eed->v2->vn;
|
||||
test_index_mface(mface, 2);
|
||||
mface->edcode= ME_V1V2;
|
||||
i++;
|
||||
}
|
||||
eed= eed->next;
|
||||
}
|
||||
eed= eed->next;
|
||||
}
|
||||
|
||||
|
||||
tex_space_mesh(me);
|
||||
|
||||
/* tface block, always when undo even when it wasnt used,
|
||||
@@ -3643,6 +3684,12 @@ short extrudeflag(short flag,short type)
|
||||
if(eed->dir==1) evl2= addvlaklist(eed->v1, eed->v2, eed->v2->vn, eed->v1->vn, NULL);
|
||||
else evl2= addvlaklist(eed->v2, eed->v1, eed->v1->vn, eed->v2->vn, NULL);
|
||||
if (smooth) evl2->flag |= ME_SMOOTH;
|
||||
|
||||
/* new edges, needs copied from old edge. actually we should find face that has this edge */
|
||||
evl2->e1->crease= eed->crease;
|
||||
evl2->e2->crease= eed->crease;
|
||||
evl2->e3->crease= eed->crease;
|
||||
if(evl2->e4) evl2->e4->crease= eed->crease;
|
||||
}
|
||||
|
||||
eed= nexted;
|
||||
@@ -3687,7 +3734,7 @@ short extrudeflag(short flag,short type)
|
||||
while(eve) {
|
||||
nextve= eve->prev;
|
||||
if(eve->vn) {
|
||||
if(eve->f1==1) addedgelist(eve,eve->vn);
|
||||
if(eve->f1==1) addedgelist(eve, eve->vn, NULL);
|
||||
else if( (eve->f & 128)==0) {
|
||||
if(deloud) {
|
||||
BLI_remlink(&em->verts,eve);
|
||||
@@ -3828,7 +3875,7 @@ short removedoublesflag(short flag, float limit) /* return amount */
|
||||
if(eed->v1->f & 128) eed->v1= eed->v1->vn;
|
||||
if(eed->v2->f & 128) eed->v2= eed->v2->vn;
|
||||
|
||||
e1= addedgelist(eed->v1,eed->v2);
|
||||
e1= addedgelist(eed->v1, eed->v2, eed);
|
||||
|
||||
if(e1) e1->f= 1;
|
||||
if(e1!=eed) free_editedge(eed);
|
||||
@@ -4550,9 +4597,9 @@ void subdivideflag(int flag, float rad, int beauty)
|
||||
evl->v1= e3->vn;
|
||||
set_wuv(3, evl, 3+4, 2, 3, 0);
|
||||
}
|
||||
evl->e1= addedgelist(evl->v1, evl->v2);
|
||||
evl->e2= addedgelist(evl->v2, evl->v3);
|
||||
evl->e3= addedgelist(evl->v3, evl->v1);
|
||||
evl->e1= addedgelist(evl->v1, evl->v2, evl->e1);
|
||||
evl->e2= addedgelist(evl->v2, evl->v3, evl->e2);
|
||||
evl->e3= addedgelist(evl->v3, evl->v1, evl->e3);
|
||||
|
||||
}
|
||||
else { /* All the permutations of 4 faces */
|
||||
@@ -4725,12 +4772,12 @@ void subdivideflag(int flag, float rad, int beauty)
|
||||
set_wuv(4, evl, 4+4, 2+4, 3, 4);
|
||||
}
|
||||
}
|
||||
evl->e1= addedgelist(evl->v1, evl->v2);
|
||||
evl->e2= addedgelist(evl->v2, evl->v3);
|
||||
if(evl->v4) evl->e3= addedgelist(evl->v3, evl->v4);
|
||||
else evl->e3= addedgelist(evl->v3, evl->v1);
|
||||
if(evl->v4) evl->e4= addedgelist(evl->v4, evl->v1);
|
||||
else evl->e4= 0;
|
||||
evl->e1= addedgelist(evl->v1, evl->v2, evl->e1);
|
||||
evl->e2= addedgelist(evl->v2, evl->v3, evl->e2);
|
||||
if(evl->v4) evl->e3= addedgelist(evl->v3, evl->v4, evl->e3);
|
||||
else evl->e3= addedgelist(evl->v3, evl->v1, evl->e3);
|
||||
if(evl->v4) evl->e4= addedgelist(evl->v4, evl->v1, evl->e4);
|
||||
else evl->e4= NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -4744,8 +4791,8 @@ void subdivideflag(int flag, float rad, int beauty)
|
||||
if( eed->vn ) {
|
||||
eed->vn->f |= 16;
|
||||
if(eed->f==0) { /* not used in face */
|
||||
addedgelist(eed->v1,eed->vn);
|
||||
addedgelist(eed->vn,eed->v2);
|
||||
addedgelist(eed->v1, eed->vn, eed);
|
||||
addedgelist(eed->vn, eed->v2, eed);
|
||||
}
|
||||
remedge(eed);
|
||||
free_editedge(eed);
|
||||
@@ -4794,7 +4841,7 @@ void adduplicateflag(int flag)
|
||||
if( (eed->v1->f & 128) && (eed->v2->f & 128) ) {
|
||||
v1= eed->v1->vn;
|
||||
v2= eed->v2->vn;
|
||||
addedgelist(v1,v2);
|
||||
addedgelist(v1, v2, eed);
|
||||
}
|
||||
eed= eed->next;
|
||||
}
|
||||
@@ -5559,7 +5606,7 @@ void addvert_mesh(void)
|
||||
eve->f= 1;
|
||||
|
||||
if(v1) {
|
||||
addedgelist(v1, eve);
|
||||
addedgelist(v1, eve, NULL);
|
||||
v1->f= 0;
|
||||
}
|
||||
countall();
|
||||
@@ -5591,7 +5638,7 @@ void addedgevlak_mesh(void)
|
||||
eve= eve->next;
|
||||
}
|
||||
if(aantal==2) {
|
||||
addedgelist(neweve[0], neweve[1]);
|
||||
addedgelist(neweve[0], neweve[1], NULL);
|
||||
allqueue(REDRAWVIEW3D, 0);
|
||||
makeDispList(G.obedit);
|
||||
return;
|
||||
@@ -6039,10 +6086,10 @@ void add_primitiveMesh(int type)
|
||||
else if(type==4) { /* we need edges for a circle */
|
||||
v3= v1;
|
||||
for(a=1;a<tot;a++) {
|
||||
addedgelist(v3,v3->next);
|
||||
addedgelist(v3, v3->next, NULL);
|
||||
v3= v3->next;
|
||||
}
|
||||
addedgelist(v3,v1);
|
||||
addedgelist(v3, v1, NULL);
|
||||
}
|
||||
/* side faces */
|
||||
if(ext) {
|
||||
@@ -6085,7 +6132,7 @@ void add_primitiveMesh(int type)
|
||||
Mat3MulVecfl(imat,vec);
|
||||
eve= addvertlist(vec);
|
||||
eve->f= 1+2+4;
|
||||
if (a) addedgelist(eve->prev,eve);
|
||||
if (a) addedgelist(eve->prev, eve, NULL);
|
||||
phi+=phid;
|
||||
}
|
||||
/* extrude and translate */
|
||||
@@ -6118,7 +6165,7 @@ void add_primitiveMesh(int type)
|
||||
eve= addvertlist(vec);
|
||||
eve->f= 1+2+4;
|
||||
if(a==0) v1= eve;
|
||||
else addedgelist(eve->prev, eve);
|
||||
else addedgelist(eve->prev, eve, NULL);
|
||||
phi+= phid;
|
||||
}
|
||||
|
||||
@@ -7038,11 +7085,13 @@ void join_mesh(void)
|
||||
Material **matar, *ma;
|
||||
Mesh *me;
|
||||
MVert *mvert, *mvertmain;
|
||||
MEdge *medge = NULL, *medgemain;
|
||||
MFace *mface = NULL, *mfacemain;
|
||||
TFace *tface = NULL, *tfacemain;
|
||||
unsigned int *mcol=NULL, *mcolmain;
|
||||
float imat[4][4], cmat[4][4];
|
||||
int a, b, totcol, totvert=0, totface=0, ok=0, vertofs, map[MAXMAT];
|
||||
int a, b, totcol, totedge=0, totvert=0, totface=0, ok=0, vertofs, map[MAXMAT];
|
||||
int hasedges=0;
|
||||
#ifdef __NLA
|
||||
int i, j, index, haskey=0;
|
||||
bDeformGroup *dg, *odg;
|
||||
@@ -7055,7 +7104,6 @@ void join_mesh(void)
|
||||
if(!ob || ob->type!=OB_MESH) return;
|
||||
|
||||
/* count */
|
||||
|
||||
base= FIRSTBASE;
|
||||
while(base) {
|
||||
if TESTBASE(base) {
|
||||
@@ -7063,8 +7111,10 @@ void join_mesh(void)
|
||||
me= base->object->data;
|
||||
totvert+= me->totvert;
|
||||
totface+= me->totface;
|
||||
|
||||
if(me->medge) hasedges= 1;
|
||||
|
||||
if(base->object == ob) ok= 1;
|
||||
|
||||
if(me->key) {
|
||||
haskey= 1;
|
||||
break;
|
||||
@@ -7084,6 +7134,20 @@ void join_mesh(void)
|
||||
if(totvert==0 || totvert>MESH_MAX_VERTS) return;
|
||||
|
||||
if(okee("Join selected meshes")==0) return;
|
||||
|
||||
|
||||
/* if needed add edges to other meshes */
|
||||
if(hasedges) {
|
||||
for(base= FIRSTBASE; base; base= base->next) {
|
||||
if TESTBASE(base) {
|
||||
if(base->object->type==OB_MESH) {
|
||||
me= base->object->data;
|
||||
if(me->medge==NULL) make_edges(me);
|
||||
totedge += me->totedge;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* new material indices and material array */
|
||||
matar= MEM_callocN(sizeof(void *)*MAXMAT, "join_mesh");
|
||||
@@ -7143,20 +7207,22 @@ void join_mesh(void)
|
||||
}
|
||||
|
||||
me= ob->data;
|
||||
mvert= mvertmain= MEM_mallocN(totvert*sizeof(MVert), "joinmesh1");
|
||||
mvert= mvertmain= MEM_mallocN(totvert*sizeof(MVert), "joinmesh vert");
|
||||
|
||||
if (totface) mface= mfacemain= MEM_mallocN(totface*sizeof(MFace), "joinmesh2");
|
||||
else mfacemain= 0;
|
||||
if(totedge) medge= medgemain= MEM_callocN(totedge*sizeof(MEdge), "joinmesh edge");
|
||||
else medgemain= NULL;
|
||||
|
||||
if (totface) mface= mfacemain= MEM_mallocN(totface*sizeof(MFace), "joinmesh face");
|
||||
else mfacemain= NULL;
|
||||
|
||||
if(me->mcol) mcol= mcolmain= MEM_callocN(totface*4*sizeof(int), "joinmesh3");
|
||||
else mcolmain= 0;
|
||||
if(me->mcol) mcol= mcolmain= MEM_callocN(totface*4*sizeof(int), "joinmesh mcol");
|
||||
else mcolmain= NULL;
|
||||
|
||||
/* if active object doesn't have Tfaces, but one in the selection does,
|
||||
make TFaces for active, so we don't lose texture information in the
|
||||
join process */
|
||||
if(me->tface || testSelected_TfaceMesh()) tface= tfacemain= MEM_callocN(totface*4*sizeof(TFace), "joinmesh4");
|
||||
else
|
||||
tfacemain= 0;
|
||||
else tfacemain= NULL;
|
||||
|
||||
#ifdef __NLA
|
||||
if(me->dvert)
|
||||
@@ -7258,6 +7324,18 @@ void join_mesh(void)
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if(me->totedge) {
|
||||
memcpy(medge, me->medge, me->totedge*sizeof(MEdge));
|
||||
|
||||
a= me->totedge;
|
||||
while(a--) {
|
||||
medge->v1+= vertofs;
|
||||
medge->v2+= vertofs;
|
||||
medge++;
|
||||
}
|
||||
}
|
||||
|
||||
vertofs+= me->totvert;
|
||||
|
||||
if(base->object!=ob) {
|
||||
@@ -7270,19 +7348,28 @@ void join_mesh(void)
|
||||
|
||||
me= ob->data;
|
||||
|
||||
if(me->mvert) MEM_freeN(me->mvert);
|
||||
me->mvert= mvertmain;
|
||||
|
||||
if(me->medge) MEM_freeN(me->medge);
|
||||
me->medge= medgemain;
|
||||
|
||||
if(me->mface) MEM_freeN(me->mface);
|
||||
me->mface= mfacemain;
|
||||
if(me->mvert) MEM_freeN(me->mvert);
|
||||
|
||||
#ifdef __NLA
|
||||
if(me->dvert) free_dverts(me->dvert, me->totvert);
|
||||
me->dvert = dvertmain;
|
||||
#endif
|
||||
me->mvert= mvertmain;
|
||||
|
||||
if(me->mcol) MEM_freeN(me->mcol);
|
||||
me->mcol= (MCol *)mcolmain;
|
||||
|
||||
if(me->tface) MEM_freeN(me->tface);
|
||||
me->tface= tfacemain;
|
||||
|
||||
me->totvert= totvert;
|
||||
me->totedge= totedge;
|
||||
me->totface= totface;
|
||||
|
||||
/* old material array */
|
||||
@@ -8801,10 +8888,10 @@ void bevel_mesh(float bsize, int allfaces)
|
||||
#endif
|
||||
}
|
||||
|
||||
addedgelist(evl->e1->v1->vn,evl->e1->v2->vn);
|
||||
addedgelist(evl->e2->v1->vn,evl->e2->v2->vn);
|
||||
addedgelist(evl->e3->v1->vn,evl->e3->v2->vn);
|
||||
if (evl->e4) addedgelist(evl->e4->v1->vn,evl->e4->v2->vn);
|
||||
addedgelist(evl->e1->v1->vn, evl->e1->v2->vn, evl->e1);
|
||||
addedgelist(evl->e2->v1->vn,evl->e2->v2->vn, evl->e2);
|
||||
addedgelist(evl->e3->v1->vn,evl->e3->v2->vn, evl->e3);
|
||||
if (evl->e4) addedgelist(evl->e4->v1->vn,evl->e4->v2->vn, evl->e4);
|
||||
|
||||
if(evl->v4) {
|
||||
v1= evl->v1->vn;
|
||||
|
||||
@@ -4458,6 +4458,7 @@ static char *transform_mode_to_string(int mode)
|
||||
'w' -> Warp
|
||||
'N' -> Shrink/Fatten
|
||||
'V' -> Snap vertice
|
||||
'e' -> Edge crease edit
|
||||
*/
|
||||
void transform(int mode)
|
||||
{
|
||||
@@ -4470,10 +4471,10 @@ void transform(int mode)
|
||||
float persinv[3][3], persmat[3][3], viewinv[4][4], imat4[4][4];
|
||||
float *curs, dx1, dx2, dy1, dy2, eul[3], quat[4], rot[3], phi0, phi1, deler, rad = 0.0;
|
||||
float sizefac, size[3], sizelo[3], smat[3][3], xref=1.0, yref=1.0, zref= 1.0;
|
||||
float si, co, dist, startomtrekfac = 0.0, omtrekfac, oldval[3];
|
||||
int axismode=0, time, fast=0, a, midtog=0, firsttime=1, fout= 0, cameragrab= 0, gridflag;
|
||||
float si, co, dist=0.0, startcircumfac = 0.0, circumfac, oldval[3];
|
||||
int axismode=0, time, fast=0, a, midtog=0, firsttime=1, wrong= 0, cameragrab= 0, gridflag;
|
||||
unsigned short event=0;
|
||||
short mval[2], afbreek=0, doit, xn, yn, xc, yc, xo, yo = 0, val;
|
||||
short mval[2], breakloop=0, doit, xn, yn, xc, yc, xo, yo = 0, val;
|
||||
char str[100];
|
||||
int keyflags = 0;
|
||||
|
||||
@@ -4669,7 +4670,7 @@ void transform(int mode)
|
||||
|
||||
if((mode=='r' || mode=='s' || mode=='S') && xc==32000) {
|
||||
error("Centre far out of view");
|
||||
fout= 1;
|
||||
wrong= 1;
|
||||
}
|
||||
|
||||
if(mode=='w' && G.obedit) {
|
||||
@@ -4688,13 +4689,13 @@ void transform(int mode)
|
||||
Mat4MulVecfl(G.vd->viewmat, axis);
|
||||
rad= sqrt( (axis[0]-centre[0])*(axis[0]-centre[0])+(axis[1]-centre[1])*(axis[1]-centre[1]) );
|
||||
dist= max[0]-centre[0];
|
||||
if(dist==0.0) fout= 1;
|
||||
else startomtrekfac= (90*rad*M_PI)/(360.0*dist);
|
||||
if(dist==0.0) wrong= 1;
|
||||
else startcircumfac= (90*rad*M_PI)/(360.0*dist);
|
||||
}
|
||||
|
||||
getmouseco_areawin(mval);
|
||||
xn=xo= mval[0];
|
||||
yn=xo= mval[1];
|
||||
yn=yo= mval[1];
|
||||
dx1= xc-xn;
|
||||
dy1= yc-yn;
|
||||
phi= phi0= phi1= 0.0;
|
||||
@@ -4704,7 +4705,7 @@ void transform(int mode)
|
||||
|
||||
gridflag= U.flag;
|
||||
|
||||
while(fout==0 && afbreek==0) {
|
||||
while(wrong==0 && breakloop==0) {
|
||||
|
||||
getmouseco_areawin(mval);
|
||||
if(mval[0]!=xo || mval[1]!=yo || firsttime) {
|
||||
@@ -5439,12 +5440,12 @@ void transform(int mode)
|
||||
|
||||
window_to_3d(dvec, 1, 1);
|
||||
|
||||
omtrekfac= startomtrekfac+ 0.05*( mval[1] - yn)*Normalise(dvec);
|
||||
circumfac= startcircumfac+ 0.05*( mval[1] - yn)*Normalise(dvec);
|
||||
|
||||
/* calc angle for print */
|
||||
dist= max[0]-centre[0];
|
||||
Dist1 = dist;
|
||||
phi0= 360*omtrekfac*dist/(rad*M_PI);
|
||||
phi0= 360*circumfac*dist/(rad*M_PI);
|
||||
|
||||
if ((typemode) && (addvec[0])){
|
||||
phi0 = addvec[0];
|
||||
@@ -5452,7 +5453,7 @@ void transform(int mode)
|
||||
|
||||
if((G.qual & LR_CTRLKEY) && (typemode == 0)){
|
||||
phi0= 5.0*floor(phi0/5.0);
|
||||
omtrekfac= (phi0*rad*M_PI)/(360.0*dist);
|
||||
circumfac= (phi0*rad*M_PI)/(360.0*dist);
|
||||
}
|
||||
|
||||
if (typemode && addvec[0])
|
||||
@@ -5479,7 +5480,7 @@ void transform(int mode)
|
||||
if ((typemode) && (addvec[0]))
|
||||
phi0= (Dist1*addvec[0]*M_PI/(360.0*dist)) - 0.5*M_PI;
|
||||
else
|
||||
phi0= (omtrekfac*dist/rad) - 0.5*M_PI;
|
||||
phi0= (circumfac*dist/rad) - 0.5*M_PI;
|
||||
|
||||
co= cos(phi0);
|
||||
si= sin(phi0);
|
||||
@@ -5512,8 +5513,61 @@ void transform(int mode)
|
||||
screen_swapbuffers();
|
||||
}
|
||||
}
|
||||
else if(mode=='e') {
|
||||
/* edge sharpening */
|
||||
/* only works in edit mode */
|
||||
if (G.obedit && G.editMesh) {
|
||||
EditMesh *em = G.editMesh;
|
||||
EditEdge *ee;
|
||||
Mesh *me= G.obedit->data;
|
||||
float mincr=10.0, maxcr= 0.0;
|
||||
|
||||
/* this is sufficient to invoke edges added in mesh, but only in editmode */
|
||||
if(me->medge==NULL) {
|
||||
me->medge= MEM_callocN(sizeof(MEdge), "fake medge");
|
||||
me->totedge= 1;
|
||||
allqueue(REDRAWBUTSEDIT, 0);
|
||||
}
|
||||
|
||||
dist= (0.005 * (mval[1] - yo));
|
||||
|
||||
ee = em->edges.first;
|
||||
while (ee) {
|
||||
if ((ee->v1->f & 1) && (ee->v2->f & 1)) {
|
||||
/* this edge is selected */
|
||||
ee->crease += dist;
|
||||
CLAMP(ee->crease, 0.0, 1.0);
|
||||
if(mincr>ee->crease) mincr= ee->crease;
|
||||
if(maxcr<ee->crease) maxcr= ee->crease;
|
||||
}
|
||||
ee = ee->next;
|
||||
}
|
||||
|
||||
if(mincr==10.0) wrong= 1;
|
||||
else {
|
||||
sprintf(str, "Edge sharpness range: %.3f - %.3f", mincr, maxcr);
|
||||
headerprint(str);
|
||||
|
||||
if(G.obedit) calc_trans_verts();
|
||||
special_trans_update(keyflags);
|
||||
|
||||
if(fast==0) {
|
||||
time= my_clock();
|
||||
force_draw();
|
||||
time= my_clock()-time;
|
||||
if(time>50) fast= 1;
|
||||
}
|
||||
else {
|
||||
scrarea_do_windraw(curarea);
|
||||
screen_swapbuffers();
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
wrong = 1;
|
||||
}
|
||||
}
|
||||
/* Help line drawing starts here */
|
||||
|
||||
}
|
||||
|
||||
while( qtest() ) {
|
||||
@@ -5532,7 +5586,7 @@ void transform(int mode)
|
||||
case SPACEKEY:
|
||||
case PADENTER:
|
||||
case RETKEY:
|
||||
afbreek= 1;
|
||||
breakloop= 1;
|
||||
break;
|
||||
case MIDDLEMOUSE:
|
||||
midtog= ~midtog;
|
||||
@@ -5957,7 +6011,7 @@ void transform(int mode)
|
||||
|
||||
arrows_move_cursor(event);
|
||||
}
|
||||
if(event==0 || afbreek) break;
|
||||
if(event==0 || breakloop) break;
|
||||
|
||||
}
|
||||
xo= mval[0];
|
||||
|
||||
@@ -1436,6 +1436,9 @@ static void ui_draw_text_icon(uiBut *but)
|
||||
if (ok) glColor3ub(255, 255, 0);
|
||||
}
|
||||
|
||||
/* LABEL button exception */
|
||||
if(but->type==LABEL && but->min!=0.0) BIF_ThemeColor(TH_BUT_TEXT_HI);
|
||||
|
||||
glRasterPos2f( 0.375+floor(x), 0.375+floor((but->y1+but->y2- 9.0)/2.0));
|
||||
BIF_DrawString(but->font, but->drawstr+but->ofs, (U.transopts & USER_TR_BUTTONS));
|
||||
|
||||
|
||||
@@ -1015,6 +1015,11 @@ void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
|
||||
extrude_ika(ob, 1);
|
||||
}
|
||||
}
|
||||
if (G.qual == LR_SHIFTKEY) {
|
||||
if (G.obedit && G.obedit->type==OB_MESH) {
|
||||
transform('e');
|
||||
}
|
||||
}
|
||||
break;
|
||||
case FKEY:
|
||||
if(G.obedit) {
|
||||
@@ -1042,7 +1047,7 @@ void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
|
||||
case GKEY:
|
||||
/* RMGRP if(G.qual & LR_CTRLKEY) add_selected_to_group();
|
||||
else if(G.qual & LR_ALTKEY) rem_selected_from_group(); */
|
||||
|
||||
|
||||
if((G.qual==LR_SHIFTKEY))
|
||||
select_group_menu();
|
||||
else if(G.qual==LR_ALTKEY)
|
||||
|
||||
@@ -23,6 +23,7 @@ extern "C" {
|
||||
#include "DNA_material_types.h"
|
||||
#include "DNA_meta_types.h"
|
||||
#include "DNA_mesh_types.h"
|
||||
#include "DNA_meshdata_types.h"
|
||||
#include "DNA_object_types.h"
|
||||
#include "DNA_packedFile_types.h"
|
||||
#include "DNA_radio_types.h"
|
||||
|
||||
Reference in New Issue
Block a user