Edges in Mesh - adds automatic when you use creases. For other situations; call the void make_edges(Mesh *me) in mesh.c. Of course, once in editmode the edges are automatically recreated. - in F9 buttons you can add/remove edges too - both for Mesh and DisplistMesh, so it speeds up drawing quite some in wireframe - render for edges can't work... edges have no material nor tface nor col.. so here still the faces are rendered in wire Creases in Subsurf - based on the code by Chris McFarlen - main changes is that now edges are used, saving quite some data in file - use SHIFT+E in editmode to set edges-sharpness. values go from 0-1 - in F9 buttons you can set draw-crease mode. It draws now blended from wire color to edge-select color (as provided in Theme) Known issue: setting sharpness on 1 cube (subdiv 2) gives weird results with some values... Chris, can you check? Further; code cleanups, changing 0 in NULL when needed, no warnings, etc etc
84 lines
2.2 KiB
C++
84 lines
2.2 KiB
C++
/**
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* blenlib/BLI_editVert.h mar 2001 Nzc
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*
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* Some editing types needed in the lib (unfortunately) for
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* scanfill.c
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*
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#ifndef BLI_EDITVERT_H
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#define BLI_EDITVERT_H
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typedef struct EditVert
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{
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struct EditVert *next, *prev, *vn;
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float no[3];
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float co[3];
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short xs, ys;
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unsigned char f, h, f1, hash;
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int totweight; /* __NLA */
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struct MDeformWeight *dw; /* __NLA */
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int keyindex; /* lets hold on to this so that maybe we can have a hope
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* of restoring any key information if the number/order
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* of verts change.
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*/
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} EditVert;
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typedef struct EditEdge
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{
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struct EditEdge *next, *prev;
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struct EditVert *v1, *v2, *vn;
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short f,h;
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short f1, dir;
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float crease;
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} EditEdge;
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typedef struct EditVlak
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{
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struct EditVlak *next, *prev;
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struct EditVert *v1, *v2, *v3, *v4;
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struct EditEdge *e1, *e2, *e3, *e4;
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float n[3];
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struct TFace tf; /* a copy of original tface. */
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unsigned char mat_nr, flag;
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unsigned char f, f1;
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} EditVlak;
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typedef struct EditMesh
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{
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ListBase verts, edges, faces;
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} EditMesh;
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#endif
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