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blender-archive/source/blender/python/api2_2x/doc/Text3d.py
Campbell Barton 80f5a232d9 modified Text3d.Font
* Renamed Text3d.Font.New() to Text3d.Font.Load() since New was acring like load anyway.
* Text3d.Font.Get() was just calling Text3d.Font.New(),
  made it get from a name or return a list of all fonts.
* implimenetd getsetattrs
* removed references to bones in the error messages
* added users variable
* renamed name to filename and added access to id.name
2006-08-06 07:34:25 +00:00

6.1 KiB