This is the conventional way of dealing with unused arguments in C++, since it works on all compilers. Regex find and replace: `UNUSED\((\w+)\)` -> `/*$1*/`
72 lines
1.4 KiB
C++
72 lines
1.4 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup fn
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*/
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#include "BLI_array.hh"
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#include "FN_lazy_function.hh"
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namespace blender::fn::lazy_function {
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std::string LazyFunction::name() const
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{
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return debug_name_;
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}
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std::string LazyFunction::input_name(int index) const
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{
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return inputs_[index].debug_name;
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}
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std::string LazyFunction::output_name(int index) const
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{
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return outputs_[index].debug_name;
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}
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void *LazyFunction::init_storage(LinearAllocator<> & /*allocator*/) const
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{
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return nullptr;
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}
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void LazyFunction::destruct_storage(void *storage) const
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{
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BLI_assert(storage == nullptr);
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UNUSED_VARS_NDEBUG(storage);
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}
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bool LazyFunction::always_used_inputs_available(const Params ¶ms) const
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{
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for (const int i : inputs_.index_range()) {
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const Input &fn_input = inputs_[i];
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if (fn_input.usage == ValueUsage::Used) {
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if (params.try_get_input_data_ptr(i) == nullptr) {
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return false;
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}
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}
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}
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return true;
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}
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void Params::set_default_remaining_outputs()
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{
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for (const int i : fn_.outputs().index_range()) {
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if (this->output_was_set(i)) {
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continue;
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}
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const Output &fn_output = fn_.outputs()[i];
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const CPPType &type = *fn_output.type;
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void *data_ptr = this->get_output_data_ptr(i);
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type.value_initialize(data_ptr);
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this->output_set(i);
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}
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}
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bool Params::try_enable_multi_threading_impl()
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{
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return false;
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}
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} // namespace blender::fn::lazy_function
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