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cce1d178b8ea9ac948ca7be4017a28b57dda6785
Brecht and I took a fair bit of convincing on this one however Cessen was jumping through hoops to do without this feature. Having the shape being an external mesh deformed by its own armature, which were both hidden but in the same layer *(so the depgraph would update them). Without this some of the bones in the rig also dont make much sense when animating with.
Welcome to the fun world of open source. For instructions on building and installing Blender, please see the file named INSTALL. ---------------------.Blanguages and the .blender directory--------------------- The .blender directory holds various data files for Blender. In the 2.28a release those are the .Blanguages file containing a list of translations, the translations themselves and a default ttf font. Blender checks for the presence of this directory in several locations: - the current directory - your home directory - On OSX, the blender bundle is also checked - On Windows, the installation dir is checked. If you get a 'File ".Blanguages" not found' warning, try to copy the .blender dir to one of these locations (your home directory being recommended). -------------------------------------Links-------------------------------------- Getting Involved: http://www.blender.org/community/get-involved Community: http://www.blender.org/Community Main blender development site: http://www.blender.org The Blender project homepage: http://projects.blender.org/projects/bf-blender Documentation: http://www.blender.org/education-help Bug tracker: http://www.blender.org/development/report-a-bug Feature request tracker: http://wiki.blender.org/index.php/Requests
Description
Languages
C
67.4%
C++
23.4%
Python
6.1%
CMake
1.5%
GLSL
1.1%
Other
0.4%