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cd692c6954629e977250ec7c12509ffd3f90bd07

This makes texture sockets have a label by default. This can be changed by adding the SOCK_HIDE_LABEL flag to the socket. With this change the switch node now shows the labels "True" and "False" like for the other types of sockets.
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: WARNING: Could not obtain image size. :scale: option is ignored.
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