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blender-archive/source/blender/gpu/shaders/gpu_shader_material.glsl
Clément Foucault bb639ccc47 GPUMaterial: Geometry Node: Add support for parametric output
This supports meshes and hairs too. Matches cycles output.

This adds barycentric coords to the GPUBuiltin enum which will also be used
for the wireframe node.
2018-08-22 13:51:02 +02:00

74 KiB