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blender-archive/source/blender/blenlib/BLI_math_geom.h
Germano Cavalcante 9df476ecaa BLI_math: add isect_seg_seg_v3 function and use in the cloth collision algorith.
In my tests a 4% improvement in performance was achieved by simulating a square cloth over the cube.
2018-10-01 00:16:44 -03:00

26 KiB