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blender-archive/source/blender/gpu/GPU_material.h
Brecht Van Lommel 64467e3ffa Fixes related to #33087:
* Fix GLSL memory leak in the (vector) math node.
* Fix GLSL math node pow behavior for negative values, same as was done for C.
2012-11-06 19:58:48 +00:00

7.5 KiB