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blender-archive/source/blender/gpu/intern/gpu_viewport.c
Clément Foucault 061995775f Fix T95298 ImageEditor: Multi-view images fail to display properly
This was because the shader had wrong output slot order.

This also add a note about why the order is reversed compared to the
texture binding.
2022-05-10 12:33:18 +02:00

19 KiB