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blender-archive/source/blender/gpu/opengl/gl_vertex_array.cc
Campbell Barton a652568570 Cleanup: use 'num' / 'size' suffix instead of 'sz'
GPU code used `sz` as an abbreviation for size, as well as a few other
places. Use size where this represents a size in bytes, see: T85728.
2022-05-11 13:40:09 +10:00

4.9 KiB