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Daniel Stokes d0f225393c BGE Fix [#29575] Object not drawn in game engine
Implementing a GetBlenderImage for KX_BlenderMaterial so that modifiers draw correctly in multitexture mode. The preexisting limitation of 1 texture per material on objects with modifiers in multitexture mode still exists.
2013-07-24 05:12:51 +00:00
2013-07-14 20:38:55 +00:00
2013-07-23 16:23:30 +00:00
2010-10-13 14:44:22 +00:00
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