This repository has been archived on 2023-10-09 . You can view files and clone it. You cannot open issues or pull requests or push a commit.
d1dfd5fa26d89e40ecbf39b9ac921d341f8fdc41
When doing any transformation on a rigid body object that has delta transforms, the object would be offset by the amount of the delta transform.
Description
Archive of Blender with old branches
Languages
C
67.4%
C++
23.4%
Python
6.1%
CMake
1.5%
GLSL
1.1%
Other
0.4%