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Hans Goudey d3a1e9cbb9 Geometry Nodes: Multi-thread creation of selection from field
When boolean fields are evaluated and used as selections, we create
a vector of indices. This process is currently single-threaded, but
226f0c4fef added a more optimized multi-threaded version
of this process. It's simple to use this in the field evaluator.

I tested this with the set position node and a random
value node set to boolean mode on a Ryzen 2700x:
|              | Before  |  After  | Improvement |
| 10% Selected | 40.5 ms | 29.0 ms | 1.4x        |
| 90% Selected | 115 ms  | 45.3 ms | 2.5x        |

In the future there could be a specialized version for non-span
virtual array selections that uses `materialize` to lower virtual
call overhead.

Differential Revision: https://developer.blender.org/D14436
2022-03-24 18:48:38 -05:00
2021-10-23 10:49:51 +05:30
2021-03-26 16:15:02 +01:00
2010-10-13 14:44:22 +00:00
2022-03-11 18:27:58 +01:00
2022-01-25 09:19:03 -07:00

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