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Clément Foucault d55c269dd1 UI: Simplify the area border drawing
Instead of doing a lot of alpha blended drawing with jittering, use the
fragment shader to do the masking using a circle mask.

This is much simpler and requires much less resources.

Hopefully this may solve the issue we have with the Intels UHD Graphics 620
on linux.
2018-12-01 20:38:52 +01:00
2018-11-29 09:01:03 +11:00
2018-11-30 09:10:40 +11:00
2018-04-24 12:26:37 +02:00
2018-10-23 09:41:12 +02:00
2010-10-13 14:44:22 +00:00
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Archive of Blender with old branches
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