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blender-archive/release/scripts/io/export_x3d.py
Campbell Barton 26e71929d8 bugfix [#23220] .x3d export not exporting UV correctly
- UV texture coords were never written.
- TexFace with no material resulted in an invalid XML file (unclosed tag)
- freewrl wouldn't parse "FALSE", needs to be "false"
- the ID data name was being written as the filename, so in many cases images wouldn't load.
2010-08-27 07:32:58 +00:00

52 KiB