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d8baafd693ebf830d6153bd31bd63521c7569984
This commit changes the functionality of the Poly build tool to make it more suitable for retopology tasks: - Click and drag from a boundary edge extrudes a new quad - Click and drag on vertices tweaks the position - Ctrl + click adds geometry. There is a geometry preview in the gizmo. It also can automatically convert triangles to quads. - Shift + click deletes mesh elements (faces or vertices) - Updated preselection code. Different mesh elements take priority depending on the selected action. Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D5573
Sphinx Warnings
: WARNING: Could not obtain image size. :scale: option is ignored.
Note the preview is not accurate and warnings may not indicate real issues.
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