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blender-archive/source/blender/gpu/GPU_material.h
Clément Foucault 91cc1f38ae GPUMaterial: Add support for different sampler state per image sampler
This bridge between the new sampler state support from GPUTexture and
draw material handling.

The Sampler State is just the one from the texture for now. No change in
logic.
2020-06-03 16:18:50 +02:00

8.5 KiB