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ddff9d0ea68b4c92be2fc515a4ec6a17b3696aa0
A single manipulator could only assign a single operator to each part. Now each part can have it's own. Also modify 2D selection callback, 2D started at 1, 3D at 0. Now use -1 for unset value, start both at 0.
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Archive of Blender with old branches
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