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blender-archive/source/blender/draw/engines
Jeroen Bakker dedd9ce0aa Fix T80787: Fix White edges when rendering transparent smoke
The UV/Image editor was doing interpolation including over the alpha
value what makes will render incorrectly when interpolating between pure
emissive colors and pre multiplied colors. This change disabled the
interpolation.
2020-09-15 15:43:19 +02:00
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2020-09-10 09:45:25 +10:00
2020-09-13 11:15:37 +02:00
2020-09-10 09:45:25 +10:00
2020-09-06 02:19:58 +10:00