This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Joseph Eagar e4b6180c4e Sculpt-dev: fix elastic deform brush
* Volume preservation had wrong bounds in
  elastic deform brush leading to wrong
  behavior.
* Fixed unprojected_radius channel not
  being shown in header when scene radius
  unit is on.
* Draw face sets now only fully rebuild draw buffers
  in indexed draw modes that require it.
2021-12-02 16:37:31 -08:00
2021-10-23 10:49:51 +05:30
2021-11-07 23:20:29 -06:00
2021-11-12 20:04:05 +01:00
2021-03-26 16:15:02 +01:00
2010-10-13 14:44:22 +00:00

Sphinx Warnings

: WARNING: Could not obtain image size. :scale: option is ignored.

Note the preview is not accurate and warnings may not indicate real issues.

Blender

Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.

https://projects.blender.org/archive/blender-archive/media/commit/e4b6180c4eaedabb3e0e5d84a26b21f40b770d7e/https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg

Project Pages

Development

License

Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license.

See blender.org/about/license for details.

Description
Archive of Blender with old branches
Readme 823 MiB
Languages
C 67.4%
C++ 23.4%
Python 6.1%
CMake 1.5%
GLSL 1.1%
Other 0.4%