This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/release/scripts/startup/bl_ui/space_nla.py
Pablo Vazquez e1bd4bbb66 UI: Introduce View pie in more editors
#### Motivation

The View pie menu is a convenient way to access operators such as `Frame Selected` and `Frame All` which are usually mapped to `PERIOD` or `HOME` keys on the right side of most keyboard, making it hard hard to reach with the left hand.

The motivation for this patch comes from working with a 75% keyboard (no numpad). Most laptops face a similar problem.

#### Implementation

The View pie menu has been added to the following editors and sub-modes where applicable:

* Node Editor
* Video Sequencer
* Dopesheet
* Graph
* NLA
* Image
* Clip
* Outliner

More options could definitely be added to this menu for convenience, as long as it maintains the common options in the same place (Frame Selected on the left, Frame All on the right).

For positioning I went with the following layout:
{F11791186, size=full}

I've added `Zoom 1:1`to the Image Editor and the VSE Preview since there is no way to reset the zoom on keyboards without numpad (unless Emulate Numpad is turned on).

The Outliner uses `Show Active` and `Show Hierarchy` which are the closest ones to the equivalent in other editors. Should `Show Active` be renamed to `Frame Selected`?

The shortcut assigned is the same as the 3D Viewport (`ACCENT_GRAVE`).

#### Screenshots

Node Editor
{F11778387, size=full}

Dopesheet
{F11778400, size=full}

Graph
{F11778403, size=full}

Image Editor (Paint and View)
{F11791113, size=full}

Image Editor (Mask)
{F11791114, size=full}

UV Editor
{F11791119, size=full}

Clip Editor (Tracking)
{F11791137, size=full}

Clip Editor (Mask)
{F11791140, size=full}

Clip Editor (Graph)
{F11791151, size=full}
View operators are not yet implemented in Clip Editor Dopesheet mode (left a note about this in the menu poll).

Reviewed By: #user_interface, campbellbarton

Differential Revision: https://developer.blender.org/D13169
2021-11-11 01:18:50 +01:00

325 lines
9.5 KiB
Python

# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
from bpy.types import Header, Menu, Panel
from bpy.app.translations import contexts as i18n_contexts
from bl_ui.space_dopesheet import (
DopesheetFilterPopoverBase,
dopesheet_filter,
)
class NLA_HT_header(Header):
bl_space_type = 'NLA_EDITOR'
def draw(self, context):
layout = self.layout
st = context.space_data
layout.template_header()
NLA_MT_editor_menus.draw_collapsible(context, layout)
layout.separator_spacer()
dopesheet_filter(layout, context)
layout.popover(
panel="NLA_PT_filters",
text="",
icon='FILTER',
)
layout.prop(st, "auto_snap", text="")
class NLA_PT_filters(DopesheetFilterPopoverBase, Panel):
bl_space_type = 'NLA_EDITOR'
bl_region_type = 'HEADER'
bl_label = "Filters"
def draw(self, context):
layout = self.layout
DopesheetFilterPopoverBase.draw_generic_filters(context, layout)
layout.separator()
DopesheetFilterPopoverBase.draw_search_filters(context, layout)
layout.separator()
DopesheetFilterPopoverBase.draw_standard_filters(context, layout)
class NLA_MT_editor_menus(Menu):
bl_idname = "NLA_MT_editor_menus"
bl_label = ""
def draw(self, context):
st = context.space_data
layout = self.layout
layout.menu("NLA_MT_view")
layout.menu("NLA_MT_select")
if st.show_markers:
layout.menu("NLA_MT_marker")
layout.menu("NLA_MT_edit")
layout.menu("NLA_MT_add")
class NLA_MT_view(Menu):
bl_label = "View"
def draw(self, context):
layout = self.layout
st = context.space_data
layout.prop(st, "show_region_ui")
layout.separator()
layout.prop(st, "use_realtime_update")
layout.prop(st, "show_seconds")
layout.prop(st, "show_locked_time")
layout.prop(st, "show_strip_curves")
layout.separator()
layout.prop(st, "show_markers")
layout.prop(st, "show_local_markers")
layout.separator()
layout.operator("anim.previewrange_set")
layout.operator("anim.previewrange_clear")
layout.operator("nla.previewrange_set")
layout.separator()
layout.operator("nla.view_all")
layout.operator("nla.view_selected")
layout.operator("nla.view_frame")
layout.separator()
layout.menu("INFO_MT_area")
class NLA_MT_select(Menu):
bl_label = "Select"
def draw(self, _context):
layout = self.layout
layout.operator("nla.select_all", text="All").action = 'SELECT'
layout.operator("nla.select_all", text="None").action = 'DESELECT'
layout.operator("nla.select_all", text="Invert").action = 'INVERT'
layout.separator()
layout.operator("nla.select_box").axis_range = False
layout.operator("nla.select_box", text="Box Select (Axis Range)").axis_range = True
layout.separator()
props = layout.operator("nla.select_leftright", text="Before Current Frame")
props.extend = False
props.mode = 'LEFT'
props = layout.operator("nla.select_leftright", text="After Current Frame")
props.extend = False
props.mode = 'RIGHT'
class NLA_MT_marker(Menu):
bl_label = "Marker"
def draw(self, context):
layout = self.layout
from bl_ui.space_time import marker_menu_generic
marker_menu_generic(layout, context)
class NLA_MT_edit(Menu):
bl_label = "Edit"
def draw(self, context):
layout = self.layout
scene = context.scene
layout.menu("NLA_MT_edit_transform", text="Transform")
layout.operator_menu_enum("nla.snap", "type", text="Snap")
layout.separator()
layout.operator("nla.duplicate", text="Duplicate").linked = False
layout.operator("nla.duplicate", text="Linked Duplicate").linked = True
layout.operator("nla.split")
layout.operator("nla.delete")
layout.operator("nla.tracks_delete")
layout.separator()
layout.operator("nla.mute_toggle")
layout.separator()
layout.operator("nla.apply_scale")
layout.operator("nla.clear_scale")
layout.operator("nla.action_sync_length").active = False
layout.separator()
layout.operator("nla.make_single_user")
layout.separator()
layout.operator("nla.swap")
layout.operator("nla.move_up")
layout.operator("nla.move_down")
# TODO: this really belongs more in a "channel" (or better, "track") menu
layout.separator()
layout.operator_menu_enum("anim.channels_move", "direction", text="Track Ordering...")
layout.operator("anim.channels_clean_empty")
layout.separator()
# TODO: names of these tools for 'tweak-mode' need changing?
if scene.is_nla_tweakmode:
layout.operator("nla.tweakmode_exit", text="Stop Editing Stashed Action").isolate_action = True
layout.operator("nla.tweakmode_exit", text="Stop Tweaking Strip Actions")
else:
layout.operator("nla.tweakmode_enter", text="Start Editing Stashed Action").isolate_action = True
layout.operator("nla.tweakmode_enter", text="Start Tweaking Strip Actions")
class NLA_MT_add(Menu):
bl_label = "Add"
bl_translation_context = i18n_contexts.operator_default
def draw(self, _context):
layout = self.layout
layout.operator("nla.actionclip_add")
layout.operator("nla.transition_add")
layout.operator("nla.soundclip_add")
layout.separator()
layout.operator("nla.meta_add")
layout.operator("nla.meta_remove")
layout.separator()
layout.operator("nla.tracks_add").above_selected = False
layout.operator("nla.tracks_add", text="Add Tracks Above Selected").above_selected = True
layout.separator()
layout.operator("nla.selected_objects_add")
class NLA_MT_edit_transform(Menu):
bl_label = "Transform"
def draw(self, _context):
layout = self.layout
layout.operator("transform.translate", text="Move")
layout.operator("transform.transform", text="Extend").mode = 'TIME_EXTEND'
layout.operator("transform.transform", text="Scale").mode = 'TIME_SCALE'
class NLA_MT_snap_pie(Menu):
bl_label = "Snap"
def draw(self, _context):
layout = self.layout
pie = layout.menu_pie()
pie.operator("nla.snap", text="Selection to Current Frame").type = 'CFRA'
pie.operator("nla.snap", text="Selection to Nearest Frame").type = 'NEAREST_FRAME'
pie.operator("nla.snap", text="Selection to Nearest Second").type = 'NEAREST_SECOND'
pie.operator("nla.snap", text="Selection to Nearest Marker").type = 'NEAREST_MARKER'
class NLA_MT_view_pie(Menu):
bl_label = "View"
def draw(self, context):
layout = self.layout
pie = layout.menu_pie()
pie.operator("nla.view_all")
pie.operator("nla.view_selected", icon='ZOOM_SELECTED')
pie.operator("nla.view_frame")
class NLA_MT_context_menu(Menu):
bl_label = "NLA Context Menu"
def draw(self, context):
layout = self.layout
scene = context.scene
if scene.is_nla_tweakmode:
layout.operator("nla.tweakmode_exit", text="Stop Editing Stashed Action").isolate_action = True
layout.operator("nla.tweakmode_exit", text="Stop Tweaking Strip Actions")
else:
layout.operator("nla.tweakmode_enter", text="Start Editing Stashed Action").isolate_action = True
layout.operator("nla.tweakmode_enter", text="Start Tweaking Strip Actions")
layout.separator()
layout.operator("nla.duplicate", text="Duplicate").linked = False
layout.operator("nla.duplicate", text="Linked Duplicate").linked = True
layout.separator()
layout.operator("nla.split")
layout.operator("nla.delete")
layout.separator()
layout.operator("nla.swap")
layout.separator()
layout.operator_menu_enum("nla.snap", "type", text="Snap")
class NLA_MT_channel_context_menu(Menu):
bl_label = "NLA Channel Context Menu"
def draw(self, _context):
layout = self.layout
layout.operator_menu_enum("anim.channels_move", "direction", text="Track Ordering...")
layout.operator("anim.channels_clean_empty")
classes = (
NLA_HT_header,
NLA_MT_edit,
NLA_MT_editor_menus,
NLA_MT_view,
NLA_MT_select,
NLA_MT_marker,
NLA_MT_add,
NLA_MT_edit_transform,
NLA_MT_snap_pie,
NLA_MT_view_pie,
NLA_MT_context_menu,
NLA_MT_channel_context_menu,
NLA_PT_filters,
)
if __name__ == "__main__": # only for live edit.
from bpy.utils import register_class
for cls in classes:
register_class(cls)