This repository has been archived on 2023-10-09 . You can view files and clone it. You cannot open issues or pull requests or push a commit.
e4baa9fb8626065f3ecb3abd035afe47e01b527f
We were still using main borwser's FileDirEntryArr to own memory of entries currently in cache. That was OK for common caching operation, but if was not released when clearing cache! Nothing dramatic, since that was cleared too, but less often, so e.g. by changing sorting options you could pile up more and more no-more-used entries there... Anyway, there is no reason to do that, much more sound and clean to keep everything cache-related in dedicated FileDirEntryCache struct. This means main borwser's FileDirEntryArr is now always expected to not store any actual entry! Note: this can probably be cleaned up a bit more, but would wait after 2.76 for this!
Description
Archive of Blender with old branches
Languages
C
67.4%
C++
23.4%
Python
6.1%
CMake
1.5%
GLSL
1.1%
Other
0.4%