This repository has been archived on 2023-10-09 . You can view files and clone it, but cannot push or open issues or pull requests.
e673cfc2d703da93e6df72fc657660b8235494e8

unity launches blender in background mode to do some file conversions, ever since the launcher got introduced this process broke. The root cause here is: Unity looks up the default program to launch .blend files with, which is now the launcher, then launches it in background mode with a script to export the data. The launcher however was designed to exit as quickly as possible so there would not be an extra background process lingering. It does not wait for blender to exit and does not pass back any error codes. This broke unity's workflow since it assumed if the process exits and succeeds the data *must* be ready for reading which no longer holds true. This change keeps the launcher design as was previously, *except* when launching in background mode, then it waits and passes back any error codes, thus restoring unity's workflow. Differential Revision: https://developer.blender.org/D13894 Reviewed by: LazyDodo, Brecht
Sphinx Warnings
: WARNING: Could not obtain image size. :scale: option is ignored.
Note the preview is not accurate and warnings may not indicate real issues.
Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.

Project Pages
Development
License
Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license.
See blender.org/about/license for details.
Description
Languages
C
67.4%
C++
23.4%
Python
6.1%
CMake
1.5%
GLSL
1.1%
Other
0.4%