This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Germano Cavalcante e6838ecc26 Fix T53512: Vertices with index 0 were not being selected
Bug introduced on rB9f5bf197a0c3.
The offset for selection of vertices (`bm_vertoffs`) starts where the offset o edges ends (`bm_wireoffs`).
However, the `bm_wireoffs` depends on the offset of face selection (`bm_solidoffs`).

Before the commit that introduced the bug, the drawn of edges (in backbuff) was always computed along with the `bm_wireoffs`:
```
bm_wireoffs = bm_solidoffs + em->bm->totedge;
```

Now that the edges are not always drawn in backbuff, `bm_wireoffs` has to start from `bm_solidoffs`.
2017-12-08 12:42:00 -02:00
2017-11-30 18:05:21 +11:00
2013-12-24 22:57:27 +06:00
2017-12-04 16:37:31 +11:00
2010-10-13 14:44:22 +00:00
2017-09-29 19:02:20 +10:00
S
Description
Archive of Blender with old branches
823 MiB
Languages
C 67.4%
C++ 23.4%
Python 6.1%
CMake 1.5%
GLSL 1.1%
Other 0.4%