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ea94f8ab8a2cbe7ccfb4914ef6441c3be7ac0e60
This adds custom proxy file storage to the sequencer. Reasoning: sometimes low resolution versions are already available as a seperate file built by the capture application. So there is no real reason to make blender build it's own seperate proxy. This also somewhat fixes (aehm works around :) ) [#13632] Creating Proxy Takes Over Process, Should be Background Since now you can just fire up ffmpeg to build your proxies in the background. (You could have done before and build a directory of jpeg files, but then you would have to rename all the files since otherwise things are off by one...)
Patch #18815: BGE: More updates to deprecation documentation and 2.49 conversion script by Alex Frases(z0r)
Welcome to the fun world of open source. For instructions on building and installing Blender, please see the file named INSTALL. ---------------------.Blanguages and the .blender directory--------------------- The .blender directory holds various data files for Blender. In the 2.28a release those are the .Blanguages file containing a list of translations, the translations themselves and a default ttf font. Blender checks for the presence of this directory in several locations: - the current directory - your home directory - On OSX, the blender bundle is also checked - On Windows, the installation dir is checked. If you get a 'File ".Blanguages" not found' warning, try to copy the .blender dir to one of these locations (your home directory being recommended). -------------------------------------Links-------------------------------------- Getting Involved: http://www.blender.org/community/get-involved Community: http://www.blender.org/Community Main blender development site: http://www.blender.org The Blender project homepage: http://projects.blender.org/projects/bf-blender Documentation: http://www.blender.org/education-help Bug tracker: http://www.blender.org/development/report-a-bug Feature request tracker: http://wiki.blender.org/index.php/Requests
Description
Languages
C
67.4%
C++
23.4%
Python
6.1%
CMake
1.5%
GLSL
1.1%
Other
0.4%