This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/source/gameengine/Ketsji/BL_BlenderShader.cpp
Mitchell Stokes 01a981f5c4 BGE: Fix for [#35204] "New Alpha-Enabled Shadows Work Until UVs Change" reported by Josiah Lane (solarlune).
BL_BlenderShader was only sending over proper UV data if the current drawing mode was KX_TEXTURED. Now it also checks for (and sends data for) alpha shadows.
2013-05-10 07:05:12 +00:00

4.3 KiB