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Clément Foucault f0166bc168 Fix T100775: Regression: EEVEE world environment is stretched when using orthographic view
It was using normalized vector instead of `viewCameraVec` which account for
orthographic views.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D15861
2022-09-05 09:18:44 +02:00
2021-10-23 10:49:51 +05:30
2022-08-30 11:23:35 +02:00
2021-03-26 16:15:02 +01:00
2010-10-13 14:44:22 +00:00
2022-01-25 09:19:03 -07:00
2022-06-28 15:56:16 +02:00

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