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f17ca53cdd2f3e3f4ccfcae404deebb02ead158d
This change fixes an issue when scene has a shadow catcher and film is configured to be transparent. Starting viewport render and making the background non-transparent will cause bad memory access (wrong render and possibly crash). Film passes depends on transparency of background, so check for this. Demo file: F10650585 Differential Revision: https://developer.blender.org/D12666
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: WARNING: Could not obtain image size. :scale: option is ignored.
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